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[Abandoned] - Treasure Map

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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Re: Treasure Map v16 pgs.1&15 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Mon Feb 02, 2009 5:53 pm

i know
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Wed Feb 04, 2009 7:38 pm

Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17
Click image to enlarge.
image
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
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Joined: Tue Nov 25, 2008 10:09 pm

Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby tlane on Wed Feb 04, 2009 7:46 pm

it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like

tlane
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Wed Feb 04, 2009 7:51 pm

tlane wrote:it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like

tlane

sure i did it and looks better, thanx
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
Posts: 1088
Joined: Tue Nov 25, 2008 10:09 pm

Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Wed Feb 04, 2009 7:53 pm

tlane wrote:it looks great, i think you should add some type of blur, burn, or fade effect to the dotted lines and see what that looks like

tlane

sure i did it and looks thanx
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
Posts: 1088
Joined: Tue Nov 25, 2008 10:09 pm

Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby sailorseal on Wed Feb 04, 2009 8:29 pm

Nice version!
I am glad you finally turned down that burn. It makes the map easier to look at. Cool idea changing the ships around, very nice. Could you change the font and the overall look of the text at the bottom it is ugly...
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Wed Feb 04, 2009 8:32 pm

sailorseal wrote:Nice version!
Could you change the font and the overall look of the text at the bottom it is ugly...

should i change the font for the names of the places also, and what kind of font do you have in mind (considering i have tried 3 times to change my font, and always end up with an unpleasing one)
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby sailorseal on Wed Feb 04, 2009 8:39 pm

LED ZEPPELINER wrote:
sailorseal wrote:Nice version!
Could you change the font and the overall look of the text at the bottom it is ugly...

should i change the font for the names of the places also, and what kind of font do you have in mind (considering i have tried 3 times to change my font, and always end up with an unpleasing one)

Something cool looking but less complicated...
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby JweezyIII on Wed Feb 04, 2009 9:02 pm

The New Boats look Awesome!
Last edited by JweezyIII on Thu Feb 05, 2009 6:45 pm, edited 1 time in total.
Image
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Wed Feb 04, 2009 9:06 pm

JweezyIII wrote:The New Votes look Awesome!

do you mean boats?
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby captainwalrus on Thu Feb 05, 2009 5:57 pm

I still think that you need to shape the island with the tresure better. As was said a little while ago, there are several territories which have no purpose.
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby JweezyIII on Thu Feb 05, 2009 6:46 pm

Yeah i meant boats.
Image
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Thu Feb 05, 2009 7:49 pm

ok, i have figured out a way to make all of the territs on grendelia exept the end have to be played on
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Re: Treasure Map v17 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sat Feb 07, 2009 10:27 am

Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.5
Image
changes:
added more mountians
added glow to riddle

advanced draft?
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Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby The Neon Peon on Sat Feb 07, 2009 12:30 pm

I really don't like the style of the map.

I mean... I understand that you are making it hand-drawn, but a pirate is actually capable of coloring a territory in to the edge and not have it overlap. If a 6 year old can do it, a pirate can as well. I am all for a map in the "hand drawn" style, but why does it have to be drawn by a really messy and imprecise pirate?
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Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sat Feb 07, 2009 3:47 pm

The Neon Peon wrote:I really don't like the style of the map.

I mean... I understand that you are making it hand-drawn, but a pirate is actually capable of coloring a territory in to the edge and not have it overlap. If a 6 year old can do it, a pirate can as well. I am all for a map in the "hand drawn" style, but why does it have to be drawn by a really messy and imprecise pirate?

ok i will color everything to the edge, and see how it looks :D
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Re: Treasure Map v17.5 pgs.1&16 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sat Feb 07, 2009 7:43 pm

ok so i did it, but i had to change the colors a little, i'll post another version with this change once i get more suggestions for things i need to change

edit: do you people of conquerclub think that i need army circles, or do you think that the numbers will be fine without them
sailorseal wrote:My big boy banana was out the whole time :D
AndyDufresne wrote:
AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
Forever linked at the hip's-banana! (That sounds strange, don't quote me.)
Sergeant LED ZEPPELINER
 
Posts: 1088
Joined: Tue Nov 25, 2008 10:09 pm

Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sat Feb 07, 2009 9:53 pm

Treasure Map v14
INFO
Name: Treasure Map
Cartographer: LED ZEPPELINER
Territories: 49
Continents: 7
Special Features: x starts with 10 neutral units, other territories on Grendelia start with 7 neutral units, and are killing neutrals
Objective: hold X for two turns to win
v17.7
Image
changes:
1. filled in continents to the edge
2. blurred boats and skulls
3. changed colors of bonuses
4. faded army circles
advanced draft?
Sergeant LED ZEPPELINER
 
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby rjz115dude on Sun Feb 08, 2009 12:34 pm

this looks so much better with teh terretories filled in. GOOD JOB! posting.php?mode=reply&f=241&t=72760#
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sun Feb 08, 2009 4:20 pm

thanx
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby Merciless Wong on Sun Feb 08, 2009 10:13 pm

Absolutely gorgeous
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Sun Feb 08, 2009 10:29 pm

Merciless Wong wrote:Absolutely gorgeous

glad you think soo, getting there...hopefully
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby tlane on Mon Feb 09, 2009 7:02 pm

I think this map is definitely of advance draft standard

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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby LED ZEPPELINER on Mon Feb 09, 2009 7:11 pm

tlane wrote:I think this map is definitely of advance draft standard

tlane

anybody else think so
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Re: Treasure Map v17.7 pgs.1&17 ¡NEED COMMENTS PLEASE!

Postby the.killing.44 on Mon Feb 09, 2009 8:05 pm

LED ZEPPELINER wrote:
tlane wrote:I think this map is definitely of advance draft standard

tlane

anybody else think so

tbh, no. I think that the map is just really cluttered, and the way you've organized it just adds to that. You've heard my whole shpiel on this matter … Adv. Draft soon though IMO. you just need to fix up the right side like I told you personally, and we'll see from there.

.44
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