Wow, this has come along way since I looked at it last, good job
Gameplay:
1) Which territories are going to be neutral? Just wondering, as that would make commenting on gameplay easier

2) I think that the territories on Grendelia are to low. Maybe increase them a bit? Territories that are connected to other ships/boats maybe have as neutral 3 or 4? then have the territories getting closer to the X higher and higher? (like the horn as 4, outskirts as 5, dad man's eck as 6, and the x as 10?
3) The current positioning of attack lines may make it easier for some people to get to dead man's neck (and thus the X), while making it harder for others. You may want to make sure everybody gets an equal chance.
4) What is the purpose of Treasure Cove? You can't get to New Cove from it, and its basically just a dead territory that has no purpose. Maybe try and figure out something that make people want to take it? Maybe something like +2 autodeploy on Treasure Cove? Maybe something similar for south grendelia, new cove, grand peninsula, far east, eastern peninsula, etc?
5) Since you have to go farther to take the Pirate Armada, and there are a total of 3 territories that can attack the armada, maybe up the bonus to 4? (1 to defend each of those 3 spots that can be attacked, and 1 extra?)
6) The entrance to X is easy to miss. Maybe remove 1 or 2 of the smaller along the entrance? that might make it easier to see.
7) There is a line (more like a slanted dash) that is next to Middle World, that makes it seem that you can go from Middle World to Far East (or might for some people). Unless this is supposed to be there, you may want to remove it
Graphix:
1) While the boats look much better than before, they still seem to detract some from the graphix of the map. Hope you understand what I mean

2) What is the bonus for Shreinfeld? is it 4 or 9? may want to make that clearer
3) The title doesn't blend as well as the rest of the map, maybe lower the opacity a tad bit?
4) The white glow around the font on the bottom is fine, but what would it look like with a glow that is closer to that of the color of the background? Just wondering

5) The brown of the Stardelfan +3 bonus should probably be lowered in opacity slightly, to blend in better
6) Love the rhyme of the legend! Some of the letters in it tho are harder to read. Not that importatnt to fix, just stating something

This is looking 100% better than when I last saw it, good job
