Industrial Helix wrote:Well the most confusing thing about this map is the Israel one way attacks. It looks like the Afghanistan powerpoint that the DoD produces with arrows going every which way. The one way attacks are going to need BOB to be able to see as a whole and make it easily understandable.
I also question the necessity of having the pillars on map, rather than off map features.
Okay so, Israel's Journey should be switched back over to all two way attack routes with a couple of one ways then. The pillars are on because they are an integral part of the journey. That being said, maybe I can place one of them somewhere else?
Anything else that you (or anyone else) think can be done game play wise?
jsholty4690 wrote:Did you ever think of putting the Jordan river up at the top of the map? It probably end up being decorative, but if I remember correctly there was a significant story about Joshua leading the Israelites across the Jordan into the promise land by crossing the river.
Yes I could put it there, on the other hand since this map is about Israel making the loooooonnnnnng journey from Egypt to just before they crossed into the promised land (as IH mentioned earlier, this is really a story about Moses leading the Israelites), I'll skip it until (when this map gets into Beta) I do the second of this series called Israel - The Conquest (or something like that).
MarshalNey wrote:Unfortunately, IH, I think Mr. Benn is referring to the whole thing, by use of the word 'still'- as in "still doesn't think that the subject matter translates well."
Marshal can you please tell me what you mean by;
Personally, I think the map is a bit rough but the uniqueness of the theme is worth sticking with it.[/qoute]Plus, there's an impressive amount of progress that's been made since this map first came out.
Thank you Marshal I really appreciate it!