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[Abandoned] Gondwanaland

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Map border?

 
Total votes : 0

Re: Gondwanaland

Postby The Bison King on Sun Nov 28, 2010 7:59 pm

Ok i have had an idea about replacing the trees for a more appropriate blockages.
Instead there could be giant fissures/cracks in the earth between regions (as in evidence of the split between countries coming)
this could only make sense between regions and so ill have to move some blockages around


This is a great idea!

As for the bridge situation I can think of 2 solutions. Go with the ancient race solution and change "Terror Island" to "Atlantis" or "Hiva". The other would be to use pterodactyls for bridges (since they can fly over impasses) and Sea dinosaurs for ports.
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Re: Gondwanaland

Postby TaCktiX on Sun Nov 28, 2010 10:24 pm

It's a magical leopleuridon, Charley! Though my vote is for itchyosaurs.
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Re: Gondwanaland

Postby lostatlimbo on Mon Nov 29, 2010 8:41 pm

00iCon wrote:Also, why not include Laurasia?


Completely agree.
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Re: Gondwanaland

Postby lostatlimbo on Mon Nov 29, 2010 8:42 pm

declan.west wrote:Ok i have had an idea about replacing the trees for a more appropriate blockages.
Instead there could be giant fissures/cracks in the earth between regions (as in evidence of the split between countries coming)
this could only make sense between regions and so ill have to move some blockages around.

Let me know if you think I should change or if trees are fine. If I do change this it might mean changing bridges/boats etc to make the whole map realistic


Great idea. You could also incorporate lava flows.
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Re: Gondwanaland

Postby declan.west on Tue Nov 30, 2010 12:11 am

next version on its way, just been a bit busy. I think i'm going with Atlantis idea, ice and lava don't seem to fit with whats in the map already.
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Re: Gondwanaland

Postby Industrial Helix on Sat Dec 04, 2010 4:19 pm

As soon as we get an update I'd like to move this guy to the gameplay workshop.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
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Re: Gondwanaland

Postby Victor Sullivan on Sat Dec 04, 2010 10:20 pm

Industrial Helix wrote:As soon as we get an update I'd like to move this guy to the gameplay workshop.

Maybe "this guy" is a "this gal", Helix :lol:

I'd like to see an update myself. Can you at least post what you intend to include in the next update? It seems a lot has been brought up/discussed.

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Re: Gondwanaland

Postby BenKenobie on Sun Dec 05, 2010 8:21 pm

This is an awesome idea!
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Re: Gondwanaland

Postby declan.west on Mon Dec 06, 2010 1:33 am

ok, ill try work a bit faster... though its not like this next version is that big, just need to get around to it.
Basically it will include:
-information about gondwana
-new/moving blockages (cracks between plates)
-changing terror island to atlantis or somthing similar with a bit of explanation to an ancient race/extinct acient race (the reason for bridges and boats)

Im a guy :)
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Re: Gondwanaland

Postby Victor Sullivan on Mon Dec 06, 2010 3:27 pm

declan.west wrote:ok, ill try work a bit faster... though its not like this next version is that big, just need to get around to it.
Basically it will include:
-information about gondwana
-new/moving blockages (cracks between plates)
-changing terror island to atlantis or somthing similar with a bit of explanation to an ancient race/extinct acient race (the reason for bridges and boats)

Im a guy :)

Helix and I were referring to the map ;)
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Re: Gondwanaland

Postby declan.west on Tue Dec 07, 2010 3:22 pm

oh right, a map

well i remembered what slowed me down, i started putting cracks between continents and then reailised that africa wasnt going to split into three...
so basically you can see from the map that the blockages between actual countries are just rivers, which sort of fits and i dont feel like changing. So do you guys think having cracks inside 'countries' and not have a very correct map (which it isnt really) would be fine, or should i just have mountian bloackages (which would be fine, as well as rivers)
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Re: Gondwanaland

Postby declan.west on Tue Dec 07, 2010 3:44 pm

Image

obviously a work in progress :)
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Re: Gondwanaland

Postby The Bison King on Tue Dec 07, 2010 4:00 pm

Why should I be careful of the dinosaurs that "room" the Earth? :)
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Re: Gondwanaland

Postby Victor Sullivan on Tue Dec 07, 2010 4:03 pm

Okay, the mountains and cracks are kinda neat, but you need to be more obvious with your description of Atlantis. People may or may not realize Atlantis is a killer neutral, despite your description. Also, I feel "Africa" should be re-named "Central Africa" since the bonus area doesn't encompass all, or even most, of the continent of Africa. Terra Australis and Nusa still need to be more different in color and the colors of the water don't match. The bridges, docks, and boats still look out of place. Could you do a much more simplified version to make it look like early man did it, such as canoes instead of sailboats and maybe even fallen-over trees for the bridges? Just some minor thoughts, I really think this is ready for GP, myself.
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Re: Gondwanaland

Postby 00iCon on Tue Dec 07, 2010 8:23 pm

Excellent graphic skill did you really do them yourself?
One future problem i can see is the area around Hoploton - Ginrebis - Dancia. The borders may be a little too close.
Also canoes is a good idea, and the dinosaurs around the map could do with some transparency.
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Re: Gondwanaland

Postby Evil DIMwit on Tue Dec 07, 2010 9:49 pm

I don't think India or Nusa are worth more than 3, or South America more than 5.

If the island is a killer neutral, it would be best to note that explicitly in your legend.

Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

Where are you getting these territory names? Are you just making them up?

For what it's worth, if you're going to call the island "Atlantis" I think it would be amusing to have it shaped like CC's Atlantis map, but maybe that's just me.
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Re: Gondwanaland

Postby The Bison King on Tue Dec 07, 2010 10:35 pm

Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.


If I'm not mistaken Southern Europe used to be a part of Africa.
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Re: Gondwanaland

Postby Evil DIMwit on Tue Dec 07, 2010 11:43 pm

The Bison King wrote:
Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

If I'm not mistaken Southern Europe used to be a part of Africa.


Image
Note the tectonic boundary right above Africa.
Also, http://en.wikipedia.org/wiki/Gondwana lists Gondwana as being on the Africa, Antarctic, Indo-Australian, and South American plates.
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Re: Gondwanaland

Postby The Bison King on Wed Dec 08, 2010 12:00 am

Evil DIMwit wrote:
The Bison King wrote:
Also, aren't the Alps in Europe? The region labeled that corresponds pretty well with the Atlas mountains, though.

If I'm not mistaken Southern Europe used to be a part of Africa.


Image
Note the tectonic boundary right above Africa.
Also, http://en.wikipedia.org/wiki/Gondwana lists Gondwana as being on the Africa, Antarctic, Indo-Australian, and South American plates.

ah well.. then... I guess I was mistaken.
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Re: Gondwanaland

Postby declan.west on Wed Dec 08, 2010 5:46 am

thank you for the comments, some points i really like and you will see in updated map soon
ill also fix up the mistakes
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Re: Gondwanaland

Postby declan.west on Wed Dec 08, 2010 4:19 pm

version 5
Image


what are peoples thoughts on bonuses?
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Re: Gondwanaland

Postby Victor Sullivan on Wed Dec 08, 2010 4:40 pm

1. Loving the canoes
2. "dinosauria" needs to be capitalized
3. A couple spelling errors: "...from any canoe to gain access to the other canoes...", "Atlantis will revert to 1 neutral at the end of your turn."
4. Still not crazy about the bridges...
5. Bonus Changes:
---Antarctica --> +5
---Central Africa --> +6
6. There should be a canoe on Travi - just seems like a common sense thing to me.
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Re: Gondwanaland

Postby The Bison King on Wed Dec 08, 2010 9:15 pm

5. Bonus Changes:
---Antarctica --> +5

What?! no way, that's too much.
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Re: Gondwanaland

Postby declan.west on Thu Dec 09, 2010 1:55 am

The Bison King wrote:
5. Bonus Changes:
---Antarctica --> +5

What?! no way, that's too much.



agreed, it has 6 regions and 4 border regions... which is the same as Nusa and the same as India
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Re: Gondwanaland

Postby declan.west on Thu Dec 09, 2010 1:57 am

Victor Sullivan wrote:2. "dinosauria" needs to be capitalized
3. A couple spelling errors: "...


yeah my spelling needs improvement

Victor Sullivan wrote:6. There should be a canoe on Travi - just seems like a common sense thing to me.

agreed
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