Tieryn wrote:Perhaps a way to make the citadel a little less overwhelming is to give its siege weapons a range. Also, siege weapons are no good short range.. so my thought was that the citadel can bombard any waterfront territory, but not on the island? This would restrict it's range a little, and reduce it's massive power to help gameplay.
The point is for The Citadel to be a key piece! Doing this would make it to much like the castles in Feudal Wars.