Moderator: Cartographers
oaktown wrote:i understand the tunnel change and I agree that something needs to be done, but i liked the simplicity of one entrance on either end. And you have to figure the game won't be as simple as whoever has the great hall has the outer walls - now whoever has teh out wall can just by-pass the inner walls to get there, if they even care to get there. This change just does to the inner walls what the original tunnel design did for the entire castle.
What if the tunnel didn't go as far as the great hall at all? What if it only went to the east ward? Then you'd have your tunnel to break in/out, it would have a single entrance and exit, and it wouldn't compromise the defenses of the great hall.
sfhbballnut wrote:I don't like the idea of the passage leading to the east ward, I believe it can stay as is if you can't get in to the throne room through the secret passage, but you can get out
KEYOGI wrote:There's been something bugging me about this map for some time, but I hadn't been able to put my finger on it. Maybe it's just me being pedantic, but I don't like the trees, fences and tent. These objects don't really go with the rest of the map that is represented from a birds eye perspective.
KEYOGI wrote:Onto army numbers, yellow's clashing pretty bad in Plains, so is green in Forest and Swamp (if Swamp is the territory on the far right that borders Tunnel? That legend needs work, it's quite hard to tell what is what.) Some darker sheilds?
KEYOGI wrote:I like what you're trying to do with the numbers in the Wards, but I find these a little hard on the eye. Meanwhile the numbers on the gate are hard to see.
KEYOGI wrote:Do you get a bonus for holding just the walls, or must you hold the throne as well?
hulmey wrote:i had a look at the bonus structure and each so called continenthas few countries but alot of borders...Here are my following recommendations
Tunnel ( 3 borders 7 territories) = bonus of 2
hulmey wrote:Great hall ( 1 border 5 territories) = bonus of 2
hulmey wrote:Throne = bonus of 1
hulmey wrote:Inner walls ( 3 borders 3 territories) = bonus of 2
hulmey wrote:outer walls ( 6 borders 3 territories) = bonus of 3
hulmey wrote:BOTH walls = extra bonus of 1 or 2 (undecided)
hulmey wrote:East ward ( 5 borders 4 territories) = bonus of 3
West ward ( 5 borders 4 territories) = bonus of 3
hulmey wrote:Midlands (6 borders 6 territories) = bonus of 6 (difficult to hold this 1)
hulmey wrote:Plains ( 4 borders 7 territories) = bonus of 4
Swamps ( 5 borders 5 territories) = bonus of 4
hulmey wrote:Forest ( 6 borders 4 territories) = bonus of 3 or 4 (undecided)
hulmey wrote:Woods camp = 1 bonus
river camp = 2 bonus
KEYOGI wrote:There's been something bugging me about this map for some time, but I hadn't been able to put my finger on it. Maybe it's just me being pedantic, but I don't like the trees, fences and tent. These objects don't really go with the rest of the map that is represented from a birds eye perspective.
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