Moderator: Cartographers
natty dread wrote:Why are the mechanics lying on their backs?
isaiah40 wrote:To be honest I really don't think that you need to add them in. Just my $0.02 worth.
koontz1973 wrote:You guns are pointing the wrong way. Make the artillery face the centre territ it can hit.
So...
AC1-Fox 8
AC2-Fox 11
GC1-Fox 3
GC2-Fox 5
Next to S2, is that a horse because it looks like a dead cat.
koontz1973 wrote:Next to S2, is that a horse because it looks like a dead cat.
AndyDufresne wrote:koontz1973 wrote:Next to S2, is that a horse because it looks like a dead cat.
I like it. It's fine from my eyes.
--Andy
AndyDufresne wrote:koontz1973 wrote:Next to S2, is that a horse because it looks like a dead cat.
I like it. It's fine from my eyes.
--Andy
koontz1973 wrote:AndyDufresne wrote:koontz1973 wrote:Next to S2, is that a horse because it looks like a dead cat.
I like it. It's fine from my eyes.
--Andy
So you like to see dead cats then.
It is fine flap but I will forever see a dead cat on this map. Like the doggy and man parts on Rorke's Drift .
koontz1973 wrote:Here kitty kitty, come and have a nice bowl of milk.
natty dread wrote:I am opposed to dead cats on maps. Cats are cute and funny.
RedBaron0 wrote:On the subject of the map... T'would have been nice to add those lil guys to the airfields, but eh, probably ends up being better not being there.
Something has been bugging me though, you know what it is, it's the dotted lines. They are a lil too simple. Could you try ditching them and do something like a worn foot path?
And for uniformity, brick trench tops around both the airfields, or not, not one each. I'd suggest without the bricks on both sides.
natty dread wrote:I think it would be good enough just to shape the lines a bit more organicly... instead of just straight lines.
koontz1973 wrote:natty dread wrote:I think it would be good enough just to shape the lines a bit more organicly... instead of just straight lines.
Agree with this, also make them a dark brown instead of black. That might be a good compromise between you and RedBaron0. If you space them out some more, you should be able to get a double line like footprints.
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