Conquer Club

Celtic 7 Nations v4.0 [Quenched]!

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Celtic 7 Nations v2.4

Postby KernowWarrior on Fri Aug 27, 2010 6:43 am

Just to remind you that Kernow is still Kenrow.
User avatar
Sergeant KernowWarrior
 
Posts: 81
Joined: Tue Aug 21, 2007 7:39 am
Location: At work probably!
5

Re: Celtic 7 Nations v2.5

Postby The Bison King on Fri Aug 27, 2010 12:05 pm

Click image to enlarge.
image


Click image to enlarge.
image


2.5 is now up.

Revert Stonehenge, added the signature. Fixed Kernow (thought I did that a long time ago, must have missed it somehow). Changed the font on "7 Nations" and I also changed the font on the mini map.

Enjoy.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.5

Postby Teflon Kris on Fri Aug 27, 2010 12:46 pm

Nice change on the font :D
User avatar
Sergeant 1st Class Teflon Kris
 
Posts: 4236
Joined: Sun Jul 13, 2008 4:39 pm
Location: Lancashire, United Kingdom

Re: Celtic 7 Nations v2.5

Postby porkenbeans on Fri Aug 27, 2010 1:05 pm

Have not looked in for a while. I like this map, and can only offer some "what ifs".

1.) the attack routes "dotted lines", were faded out to something like the madalion in upper right ?

2.) the bottom right legend, was round ?

3.) the outer glow was eliminated from the text, that is on a few places ?

4.)The darker (black), that is on the bonus legend was also used for the outside border ?
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Celtic 7 Nations v2.5

Postby The Bison King on Fri Aug 27, 2010 1:14 pm

1.) the attack routes "dotted lines", were faded out to something like the madalion in upper right ?

I could try that.

2.) the bottom right legend, was round ?

not so into that idea.

3.) the outer glow was eliminated from the text, that is on a few places ?

Like where?

4.)The darker (black), that is on the bonus legend was also used for the outside border ?

That's actually a very dark green but I could still try what you are asking.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.5

Postby porkenbeans on Fri Aug 27, 2010 1:29 pm

not so into that idea.
It just seems too large and overbearing, and steals away from the body of the map. It could stand to be scaled down a bit. I thought that making it round, would also tie it in better with all of the other round elements, that are pro-dominant throughout the map.

Like where?
On the "giants causeway", the "Celtic sea", the "7 Nations" ...etc.

That's actually a very dark green but I could still try what you are asking.
Yes, I can see that. It is the only place on the map that I see that shade, and it may help to assimilate that text into the map, if it was balanced out, by including it in the border.
Image
User avatar
Lieutenant porkenbeans
 
Posts: 2546
Joined: Mon Sep 10, 2007 4:06 pm

Re: Celtic 7 Nations v2.5

Postby natty dread on Fri Aug 27, 2010 1:34 pm

I don't think you should make the minimap smaller. There's a large empty space under it, which needs to be covered with something, and the minimap does a good job with this.

As for the title, I'd suggest eliminating the glow and making it look like it was painted on the picture. If you need help with the technique to achieve that just pm me.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Celtic 7 Nations v2.5

Postby ender516 on Fri Aug 27, 2010 10:27 pm

Here is version 1.4 of the XML, which changes Kenrow to Kernow.

Celtic_7_Nations.1.4.xml
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Celtic 7 Nations v2.5

Postby RedBaron0 on Fri Aug 27, 2010 10:45 pm

Are the Giant's Causeway/Celtic Sea/Stonehenge a part of any bonus? Note if not in the legend.

I'd almost like to see the minimap font on the whole of the map... it's clearer to read than the one you have currently.
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Celtic 7 Nations v2.5

Postby mattattam on Fri Aug 27, 2010 11:54 pm

Something still seems slightly off about "7 nations". I'm not sure what it is. Maybe it's the color green or the fact that the font reminds me of Aladdin lol. The more I look at it the better it looks to me but I think you could mess around with the shade of green or font style more if you want too. It does look more consistent with the style of the map then before.
Major mattattam
 
Posts: 302
Joined: Sat Jun 20, 2009 3:54 am

Re: Celtic 7 Nations v2.6

Postby The Bison King on Sun Aug 29, 2010 1:13 pm

Click image to enlarge.
image


Click image to enlarge.
image


New Version. I tried something a little different for the texture on 7 Nations. What do you think?

Also made the outside border darker and faded the sea connections.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby The Bison King on Sun Aug 29, 2010 1:18 pm

Are the Giant's Causeway/Celtic Sea/Stonehenge a part of any bonus? Note if not in the legend.

Ok.

I'd almost like to see the minimap font on the whole of the map... it's clearer to read than the one you have currently.


'Yeah that's what I thought too, and I tried it on a few territories, but I didn't end up liking it as much as I thought I would. It's kind of hard to read unless you bump it up in size.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby natty dread on Sun Aug 29, 2010 1:23 pm

I think the map should be renamed "7 Celtic Nations".
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Celtic 7 Nations v2.6

Postby The Bison King on Sun Aug 29, 2010 1:25 pm

Why? what's the difference between Celtic 7 nations, and 7 Celtic nations? The emphasis is that it is Celtic, not that there are 7.
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby The Bison King on Sun Aug 29, 2010 1:30 pm

I think the map should be renamed "7 Celtic Nations".


Honestly though I'm just going to circumvent a pointless discussion about word order and say No.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby natty dread on Sun Aug 29, 2010 1:33 pm

Well, "7 Celtic Nations" sounds better. Plus it would get your map at the top of the map list. Think about it... ;)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Celtic 7 Nations v2.6

Postby RedBaron0 on Sun Aug 29, 2010 1:37 pm

Well.... the "7" is the stumbling point, why have it in the first place? Just "Celtic Nations" should be fine. The 7 being in the title has bothered me a bit, it's superfluous. Just by playing the map you'll realize there are 7 nations, I don't think it needs to be in the title.
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Celtic 7 Nations v2.6

Postby The Bison King on Sun Aug 29, 2010 2:18 pm

it would get your map at the top of the map list. Think about it... ;)


:-k :-k hmm... maybe you are on to something.

Well.... the "7" is the stumbling point, why have it in the first place? Just "Celtic Nations" should be fine. The 7 being in the title has bothered me a bit, it's superfluous. Just by playing the map you'll realize there are 7 nations, I don't think it needs to be in the title.


That's just how I've always heard it. If you say Celtic nations it could either refer to less or far more of the regions on this map. The 7 Celtic nations refers to specifically these 7.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby mattattam on Sun Aug 29, 2010 3:17 pm

I like the new texture on the words :)

Could you post your current map with some numbers on it? Haven't seen it in awhile with all the updates.
Major mattattam
 
Posts: 302
Joined: Sat Jun 20, 2009 3:54 am

Re: Celtic 7 Nations v2.6

Postby The Bison King on Mon Aug 30, 2010 10:50 am

mattattam wrote:I like the new texture on the words :)

Could you post your current map with some numbers on it? Haven't seen it in awhile with all the updates.


yeah I'll do that sometime soonish.

Any way I'd like to keep the 7 in the title, if there's no reason for it not to be there. Here's my question, could the maps official name be 7 Celtic nations but on the map still have it's header the way it is with the emphasis on Celtic with 7 nations under it?
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby ender516 on Mon Aug 30, 2010 11:06 am

If you make it to the top of the map browser with 7 Celtic Nations (just ahead of 8 Thoughts), I will definitely have to get to work on my Olympic map and call it 5 Golden Rings! (Four calling birds, three french hens, two turtledoves ....)
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Celtic 7 Nations v2.6

Postby natty dread on Mon Aug 30, 2010 11:10 am

Here's my question, could the maps official name be 7 Celtic nations but on the map still have it's header the way it is with the emphasis on Celtic with 7 nations under it?


IMO that'd be kinda silly... besides lack decides what name the map is entered with, so if the map image says "celtic 7 nations" it will most likely get listed as such.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Celtic 7 Nations v2.6

Postby The Bison King on Mon Aug 30, 2010 12:20 pm

C's still pretty close to the thought I just wanted to how close I could dance with complete shamelessness :lol:
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Celtic 7 Nations v2.6

Postby ender516 on Mon Aug 30, 2010 12:51 pm

Shameless dancing is the only true dancing.
User avatar
Sergeant 1st Class ender516
 
Posts: 4455
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario

Re: Celtic 7 Nations v2.7

Postby The Bison King on Tue Aug 31, 2010 5:37 pm

Click image to enlarge.
image


Click image to enlarge.
image


New Version. I darkened some of the letters, and added that bit about Celtic Sea, Giants Causeway, and Stonehenge being a part of no bonus. I'm starting to become very satisfied with how this is turning out.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant 1st Class The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users