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DiM wrote:torrents don't automatically mean viruses and trojans. .
natty_dread wrote:I was wrong
by DiM on Wed Aug 24, 2011 6:36 am
i would increase the small map to 700*667
Postby swimmerdude99 on Thu Aug 25, 2011 12:09 am
I'm not much of a helper on this thing, but I say the text is still too small, and maybe some more in the explenation of the icons, I'm probably just an idiot, but I can't tell a chief from a warrior, what is the distinguishing factor, and is that stated somewhere in the legend?
Seamus76 wrote:by DiM on Wed Aug 24, 2011 6:36 am
i would increase the small map to 700*667
Is this possible? or would it have to be submitted as a supersized small? No oxymoron intended. From the Graphics Development Guidelines it says "The small map may be up to 630px wide and 600px high.
DiM wrote:Seamus76 wrote:by DiM on Wed Aug 24, 2011 6:36 am
i would increase the small map to 700*667
Is this possible? or would it have to be submitted as a supersized small? No oxymoron intended. From the Graphics Development Guidelines it says "The small map may be up to 630px wide and 600px high.
it is possible if the reasons are adequate and in this case i think they are. all you need to do is PM a CA and ask him and perhaps even show him the current version compared to a 700*667 version. then you'll get an answer if it is approved or not.
the supersized maps were introduced to avoid cramped maps and hard to read text so it's natural to use them whenever they're needed.
It also might be a case of finding a better font that is easier to read. What size is the small font at?
Seamus76 wrote:But that would still need to be "approved", am I correct?
Seamus76 wrote:I do want to make sure that the problem everyone is mentioning regarding the text is for the SMALL version only, correct? The large version looks right?
Seamus76...are you missing a border in Calusa beside the lake between MI4 and TQC?
Seamus76 wrote:It's there, but again, if you can't see it, and now that you mention it, it's hard to see, then it needs to be changed. I'll work on it.
natty_dread wrote:I was wrong
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