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Treasures of Galápagos [Quenched]

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Re: Treasures of Galápagos V21 (P17) [I,Gr,GP] Snorkel adjusted

Postby cairnswk on Tue May 13, 2008 7:53 am

yeti_c wrote:
TaCktiX wrote:There's an inexplicable white patch above the Fernandina penguin.

It looks like a different penguin - perhaps this is an "old" penguin that Cairns hasn't replaced at some time?
It first appears on page 13...
C.


No it was the top of a two digit. Its' now removed in the next version 22.
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Re: Treasures of Galápagos V21 (P17) [I,Gr,GP] Snorkel adjusted

Postby yeti_c on Tue May 13, 2008 1:32 pm

cairnswk wrote:
yeti_c wrote:
TaCktiX wrote:There's an inexplicable white patch above the Fernandina penguin.

It looks like a different penguin - perhaps this is an "old" penguin that Cairns hasn't replaced at some time?
It first appears on page 13...
C.


No it was the top of a two digit. Its' now removed in the next version 22.


The mystery is solved.

C.
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Re: Treasures of Galápagos V22 Small and Large

Postby cairnswk on Tue May 13, 2008 3:42 pm

Version 22 Small and Large.

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Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Anything Further?

Postby edbeard on Tue May 13, 2008 3:46 pm

I think it's good

definitely you should be open to making adjustments after the map is quenched though.


Are you making the snorkels have a decay or just give a -1 bonus? It doesn't say on the map. Though with 9 snorkels I think it has to be a decay (as I talked about before).
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Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Anything Further?

Postby cairnswk on Tue May 13, 2008 3:47 pm

edbeard wrote:I think it's good

definitely you should be open to making adjustments after the map is quenched though.


Are you making the snorkels have a decay or just give a -1 bonus? It doesn't say on the map. Though with 9 snorkels I think it has to be a decay (as I talked about before).


yes it will be a decay...if that is best!

EDIT: the maps above have been adjusted to add (decay) under the snorkel bonus text. please refresh your browser to see the change.
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Re: Treasures of Galápagos V22 (P17) [I,Gr,GP] Large and Small

Postby cairnswk on Thu May 15, 2008 4:35 am

Everyone seems to be happy with this one then??
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Re: Treasures of Galápagos - Any changes b4 splitting?

Postby cairnswk on Fri May 16, 2008 7:36 pm

Current Version 22 Small and Large.
Are there any more changes to this needed before i split the maps properly.

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Re: Treasures of Galápagos [I,Gr,GP] Changes B4 splitting??

Postby AndyDufresne on Fri May 16, 2008 9:09 pm

              Final Forge

---The Treasures of Galápagos Map has reached the ‘Final Forge’ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

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--Andy
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Re: Treasures of Galápagos - Changes B4 split? [Final Forge]

Postby Kaplowitz on Fri May 16, 2008 9:15 pm

nice.







;)
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Re: Treasures of Galápagos - Changes B4 split? [Final Forge]

Postby RjBeals on Fri May 16, 2008 9:16 pm

whew.. finally cairns. Nice work my friend.
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Re: Treasures of Galápagos [I,Gr,GP] Changes B4 splitting??

Postby cairnswk on Fri May 16, 2008 9:43 pm

AndyDufresne wrote:
              Image

--Andy


Wow, thanks Andy, i wasn't expecting that...i knew you were skin-skating the hallways, but this is most unexpected.
I was also just starting the xml. Sweet!!! Thanks again. :)
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Re: Treasures of Galápagos - Changes B4 split? [Final Forge]

Postby rocky mountain on Fri May 16, 2008 10:01 pm

congrats!!!
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Re: Treasures of Galápagos - Changes B4 split? [Final Forge]

Postby t-o-m on Sat May 17, 2008 7:03 am

well done cairns, add it to ur family :)
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Re: Treasures of Galápagos - Changes B4 split? [Final Forge]

Postby cairnswk on Sat May 17, 2008 2:43 pm

With the exception of the centering, the xml has been written.

I could not put the xml into [code] brackets as i got this message

Your message contains 79333 characters. The maximum number of allowed characters is 60000.


So here is the link file.

http://h1.ripway.com/cairnswk/_galapagos.xml
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Re: Treasures of Galápagos - XML written! [Final Forge]

Postby t-o-m on Sat May 17, 2008 5:10 pm

quench! (after XML is checked)

why dont you or didnt you just cut out 10,000 odd letters and put them in a different code bracket, e.g:

Code: Select all
1st 60,000 characters

Code: Select all
*continueation of 1st*
and the rest:
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Re: Treasures of Galápagos - XML written! [Final Forge]

Postby bryguy on Sun May 18, 2008 6:40 pm

looks good, once the XML is okeyed then this should get QUENCHED!!!
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Re: Treasures of Galápagos - XML written! [Final Forge]

Postby Forza AZ on Mon May 19, 2008 9:42 am

I checked the XML and found these mistakes:

-bonus Marchena is named Marchean in XML
-bonusses Genovesa, Isabela North, Santiago, Santa Fe of 0 are not needed in XML
-bonus Floreana on map is called Floreola in XML
-bonusses of 8 luggers are 0 in XML and 2 on the map
-All 9 Reefs and Lugger Wolwin bonusses are 4 in XML in stead of 3
-On map it says: Dive Luggers connect between each other. Does this mean that all 8 border each other? In XML they don’t.
-There are 2 territories named MA2 on the map, the eastern 1 should be MA3
-In borders in XML Floreana is called Floreola
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Re: Treasures of Galápagos - XML written! [Final Forge]

Postby cairnswk on Mon May 19, 2008 11:32 am

Forza AZ wrote:I checked the XML and found these mistakes:

-bonus Marchena is named Marchean in XML
-bonusses Genovesa, Isabela North, Santiago, Santa Fe of 0 are not needed in XML
-bonus Floreana on map is called Floreola in XML
-bonusses of 8 luggers are 0 in XML and 2 on the map
-All 9 Reefs and Lugger Wolwin bonusses are 4 in XML in stead of 3
-On map it says: Dive Luggers connect between each other. Does this mean that all 8 border each other? In XML they don’t.
-There are 2 territories named MA2 on the map, the eastern 1 should be MA3
-In borders in XML Floreana is called Floreola


Forza AZ, thanks for checking all that.

Below is the new file for checking, all should be fixed in there now.
http://h1.ripway.com/cairnswk/_galapagos_200508.xml
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Re: Treasures of Galápagos [Final Forge] - Lge Tests

Postby cairnswk on Wed May 21, 2008 7:46 am

XML File
http://h1.ripway.com/cairnswk/_galapagos_200508.xml

Large test centering.

Click image to enlarge.
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Click image to enlarge.
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Click image to enlarge.
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The small map test will be posted tomorrow.
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Re: Treasures of Galápagos - XML written! [Final Forge]

Postby Forza AZ on Thu May 22, 2008 12:33 pm

cairnswk wrote:Forza AZ, thanks for checking all that.

Below is the new file for checking, all should be fixed in there now.
http://h1.ripway.com/cairnswk/_galapagos_200508.xml



Yes, all is fixed now. XML is OK. Stamp is on its way. ;)
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Re: Treasures of Galápagos [Final Forge] - Lge Tests

Postby Suzy1 on Fri May 23, 2008 12:36 am

I really like this map. It looks really interesting and I would love to play it. I like your unique style. Your maps are always very original and stand out among others. Good luck Cairns, well deserved.
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Re: Treasures of Galápagos [Final Forge] - Lge Tests

Postby cairnswk on Fri May 23, 2008 7:25 pm

XML File
http://h1.ripway.com/cairnswk/_galapagos_200508.xml

Large test centering.

Click image to enlarge.
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Click image to enlarge.
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Click image to enlarge.
image


Small test centering

Image

Image

Image

All centering complete. :) Please note that Reef 5 tert name has been moved in the large and small main version.

Forza AZ wrote:
cairnswk wrote:Forza AZ, thanks for checking all that.

Below is the new file for checking, all should be fixed in there now.
http://h1.ripway.com/cairnswk/_galapagos_200508.xml



Yes, all is fixed now. XML is OK. Stamp is on its way. ;)


Suzy1 wrote:I really like this map. It looks really interesting and I would love to play it. I like your unique style. Your maps are always very original and stand out among others. Good luck Cairns, well deserved.


Thanks Suzy 1...let me hope for everyone's sake that this maps gameplay is good! ;)
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Re: Treas's of Galápagos [Final Forge] - XML/centering complete

Postby bryguy on Sat May 24, 2008 9:08 am

theres nothing i can find wrong with the map, havent checked the xml to be helpful yet, but the title of this thread is Treas's of Galapagos i could have sworn there was a ure in treasure. Just pointing out that at some point the ure was taken out :D
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Re: Treas's of Galápagos [Final Forge] - XML/centering complete

Postby cairnswk on Sat May 24, 2008 9:43 am

bryguy wrote:theres nothing i can find wrong with the map, havent checked the xml to be helpful yet, but the title of this thread is Treas's of Galapagos i could have sworn there was a ure in treasure. Just pointing out that at some point the ure was taken out :D

Thanks bryguy...i took it out to fit XML...etc in.
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Re: Treas's of Galápagos [Final Forge] - XML/centering complete

Postby t-o-m on Mon May 26, 2008 8:08 pm

is it just me or is Espanola's coodinates one pixel too far to the right?
does it need to be moved one pixel to teh left?
sorry to nit-pick
EDIT:
im refering to >this image<
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