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Premier2k wrote:Ok, we've taken the suggestions on board and changed the legend to a sandy beach, we've also updated the fonts on the legend and on the scrap.
In the next version the numbers will be replaced with greek characters to give it more of a greek feel.
So what about this? Getting better? Almost there?
Changes madeNew Legend Background
Updated font on legend and Scrap
Changes in next version
Changing territ numbers to Greek Alphabet
How does this look? Do you prefer numbers or the greek equivilent?
Premier2k
MrBenn wrote:You need to be wary about some of the extended character set... I tried to use a ŷ (I think) in the XML for Wales, and successfully crashed the drop-down lists and BOB... (although it's possible that this could have been caused by a trailing space in an early version of the XML). The other thing to consider with the use of extended characters, is that not all computers have all the different extended character sets - using the earlier example from Wales, Llŷn displayed as Ll□n on my computer at work before I amended it to Llyn.
cairnswk wrote:Lone.prophet wrote:i asked it in the gulf thread though i am not sure if people go there
so are these characters invalid cause the check tool says they are
è é î
....
I put the following line into the very top of the xml file for Das Schloß and everything works OK.
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<?xml version="1.0" encoding="iso-8859-1"?>
See if that helps.
<?xml version="1.0" encoding="iso-8859-7"?>
ender516 wrote:
Cairnswick wrote:I put the following line into the very top of the xml file for Das Schloß and everything works OK.
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<?xml version="1.0" encoding="iso-8859-1"?>
See if that helps.
Now, the problem here is that ISO 8859-1 covers mostly Western European languages. ISO 8859-7 is intended to cover Latin/Greek, so perhaps the following would do the trick:
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<?xml version="1.0" encoding="iso-8859-7"?>
Premier2k wrote:Hi all!
Version 33 is here! (at last)
We have incorporated the greek characters into the map. A lot of people have mentioned the scroll is out of place, so, after various iterations we think we've come up with something we like.
Changes madeAdded Greek characters
Moved the sub title to the bottom
Thule contintent name move
Recentered the Title (to off center) to allow bigger legend text
Modified the legend
Tisha wrote:greek letters will be fun in team games.. trying to communicate
NemesisChild wrote:OK
I have looked into the Greek compass and it looks like they didn't use the traditional N, S, E, W which isn't surprising, in fact its quite an interesting subject when you look into it.
In Greek mythology, the Anemoi (in Greek, Ἄνεμοι — "winds") were wind gods who were each ascribed a cardinal direction, from which their respective winds came,
- Boreas (Greek: Βορέας, Boréas) was the Greek god of the cold north wind
- Notus (Greek Νότος, Nótos) was the Greek god of the south wind.
- Eurus (Greek: Εύρος, Eúros) was the Greek deity representing the unlucky east wind.
- Zephyrus, or just Zephyr (Greek: Ζέφυρος, Zéphuros) is the Greek god of the west wind.
NemesisChild wrote:So I'm Guessing we can use
N = β (Beta)
E = Ε (Epsilon)
S = N (Nu)
W = Z (Zeta)
I'm not sure how easy it will be to knock these into the compass as it is a single image.
and to be honest the Letters are a bit boring,
NemesisChild wrote:
If it works then how would we represent it on the boats Names in the XML
would Boat Σ (Sigma) become Boat B(Beta) or Boat B(Boreas) and so on for the other boats in the cardinal directions
If this works I would look at brining in the Ω Omega and π Pi symbols in on the Temple Entrances to replace the current Alpha and Beta Symbols
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