By the way, there are 2 ports in Egypt, and Konya is still mistaken

Moderator: Cartographers
yeti_c wrote:OK first time viewing this one. (apologies if I've repeated anything)...
Points I can see upon first look.
a) "Italy& France start neutral" Consider renaming to "French & Italian territories start neutral" (feel free to swap "Territorry" with zone or whatever)
Changed to Anadolu - Turkish as suggested by Cdkutusub) "Andrianople" -> "Adrianople" (Haven't looked at any other spellings) http://en.wikipedia.org/wiki/Adrianople
c) Eqypt appears to have 2 ports?
I'll leave that for nowd) Consider adding width so that the sea can connect Kuwait visually.
yes...might have to do something like an inset window to handle that area for Gallipolie) Bursa <-> Gelipolu border is tricky to see (Is it actually a border or some sea?)
Donef) (N) - I would remove - or replace with (Neutral) as you have the space for it.
Doneg) Perhaps make Suez Canal wider by 1px? (as to show transport down it)
Goodh) Love the sea texture.
Donei) Consider I (captial i) instead of 1 in the WW1 title. (Or "The Great War")
Thanks C.Once again a great looking map Cairns...
C.
Cdkutusu wrote:Now it looks better, I agree. But one more point, maybe you can add a special bonus for Ottoman zones, if player has both Europe Ottomans and Anatolian, +1 more? Or maybe Ottoman Europe can be +2, now it doesn't make so much sense to try holding it while there are easier targets in south.
By the way, there are 2 ports in Egypt, and Konya is still mistaken
cairnswk wrote:yeti_c wrote:a) "Italy& France start neutral" Consider renaming to "French & Italian territories start neutral" (feel free to swap "Territorry" with zone or whatever)
Done
cairnswk wrote:yeti_c wrote:c) Eqypt appears to have 2 ports?
Yes - right is Port Said on Suez, although i think i have wrong side, and the other is Alexandria
yeti_c wrote:cairnswk wrote:yeti_c wrote:a) "Italy& France start neutral" Consider renaming to "French & Italian territories start neutral" (feel free to swap "Territorry" with zone or whatever)
Done
You need to change "Italy" -> "Italian" & "France" -> "French" for it to make sense now though.
C.
MrBenn wrote:yeti_c wrote:cairnswk wrote:yeti_c wrote:a) "Italy& France start neutral" Consider renaming to "French & Italian territories start neutral" (feel free to swap "Territorry" with zone or whatever)
Done
You need to change "Italy" -> "Italian" & "France" -> "French" for it to make sense now though.
C.
Do you even need to put that on the legend? By the time the game starts, people are going to nitoce the neutrals
yeti_c wrote:...
d) Consider adding width so that the sea can connect Kuwait visually...
C.
yeti_c wrote:You need to change "Italy" -> "Italian" & "France" -> "French" for it to make sense now though.
Probably be less confusing if you remove the * from the 1 way to Bursa then?
Otherwise - good job - also - Gelibolu & Bursa looks a bit better already - did you lighten it slightly? (Ar am I seeing somethnig!)
C.
MrBenn wrote:Do you even need to put that on the legend? By the time the game starts, people are going to nitoce the neutrals
Cdkutusu wrote:Found the best version for old Adrianople (now Anadolu) - its Trakya, what we call to European part of Modern day Turkey.
One more thing, I guess you can add a separate territory for Alexandria, and add a bonus for Alexandria and Gelibolu together? Meaning that Gelibolu battle have been won and allies can drop reinforcements, or Ottoman empire held the attack and use reinforcements from there? +1 would look good, I guess
AndyDufresne wrote:I'm liking the graphics to this map, Cairnswk...the graphics hook me in better than some of your recent maps (I don't mean that as insult!).[/quote[
No offence taken, but i don't understand why you even have to go there
The port icons look a little out of place, for the era and graphic feel of the map...though I suppose it could be considered similar to the star on the Empire's flag.
They can be worked on.Done, and moved next version.I'd also consider lightening the background a little more behind the Historic Text in the legend, to make it slightly easier to read.Additionally, I'm not sure I like the graphic effect of the horizontal line and color variation in the legend. What would it look like altered? Actually, I'm not sure about the whole legend, but it might just be the current colors.
I think the whole legend is going in for rework so hold on there....Are you going to name this map, WW1: Ottoman Empire ?
--Andy
ZeakCytho wrote:Am I the only one who has trouble telling some of the continents apart? I'd prefer some more contrasting colors, if possible. The worst area is the junction of O. Armenia, O. Mesopotamia, and Russia.
edbeard wrote:good progress on this one
I still feel like the colour of Armenia on the legend and the playable area don't match. It's probably an illusion but anything you can do to make them appear more similar? The playable one is softer than the full green on the legend.
DoneI'd move the Jerusalem text label away from the Dayr Az-Zor one a bit. I'd also move the Kutais-Batum one north slightly.
DoneThe Dardenelles part of the inset might just confuse people.
Done
O. Syria is probably worth 4 armies. 4 borders from 5 territories and it touches 5 continents.
I'd almost drop the Hussein of Mecca bonus down to (too) because when you compare it to something like Russian Empire or O. Syria (if you gave it a 4 bonus), it seems way too easy to hold.
Any possibility of adding more territories in there to make it more worth a 2 bonus?
ZeakCytho wrote:Could you maybe put the words British Egypt and Constantinople in the insert where their respecitve arrows come from? And on the main map, maybe make the box around the insert a bit thicker?
Cdkutusu wrote:...Other than that, Trakya would have been nicer, but if you are bored with changing the names every day, let it stay...
Cdkutusu wrote:Well, probably no. It may have been known as Rumeli in Turkish, but not sure.
cairnswk wrote:yeti_c wrote:...
d) Consider adding width so that the sea can connect Kuwait visually...
C.
C, I checked the map size and adding the right side of the Arabian Peninsula would place the map outside the current restrictions. So to answer, I think this will have to remain as is. I don't want to scale down the tert sizes any less which is what would happen if i squeezed the map inwards.![]()
yeti_c wrote:cairnswk wrote:yeti_c wrote:...
d) Consider adding width so that the sea can connect Kuwait visually...
C.
C, I checked the map size and adding the right side of the Arabian Peninsula would place the map outside the current restrictions. So to answer, I think this will have to remain as is. I don't want to scale down the tert sizes any less which is what would happen if i squeezed the map inwards.![]()
Shame - but I understand - unless you could modify the arabian peninsula -> Although I'd understand if you didn't want to do that as it wouldn't be geographically accurate.
C.
cairnswk wrote:ZeakCytho wrote:Could you maybe put the words British Egypt and Constantinople in the insert where their respecitve arrows come from? And on the main map, maybe make the box around the insert a bit thicker?
Zeak, can we revisit that one later....i just tried putting those words in there...from Alexandria fits...
but Constantinople doesn't (nicely anyways) <- and it looks like a complete double up
so i'd like to revisit that later again please.
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