natty_dread wrote:What if we change the shelves so they reset to 3, then they wouldn't be so easy to use for cards, which would make the bases more equal - and discourage stacking and staying on the base, forcing players to move?
Or we could put a really high decay on them, like -100, so in practice it would always reset to 1 but wouldn't go neutral... ?
if you make them shelves with decay (-1 or -100 makes no difference) they are basicly equal to normal countries in the map.
decay - 100 would seriously screw with the one base that is totally enclosed by one shelf.
Setting the reset to 3 wouldā¦ not solve anything. It would still be an card possibility, however if the autodeploy gets to +1 then you might need the drop as well.
Best solution is still to add a few more shelves to the map even if they only connect with the base only. Or
New suggestion: The area just around each base is always an ice shelf.
Pro, would solve the get a card problem, you cannot be blocked any more.would give more equal begin positions
Con, would give advantage to the quick attacking player., would disrupt the amount of regions you can get (is bonus regions), visual chance to map needed.
Result: might be a thought, but adding more areaās to map (ice shelfs) even to half the bases, would be better