Conquer Club

SFR Yugoslavia [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Socialist Federal Republic of Yugoslavia [22.7.11]

Postby Victor Sullivan on Mon Jul 25, 2011 12:37 pm

natty_dread wrote:Yeah, I also think I'll just use the previous slab. This one seems a bit odd... the idea seemed good "on paper" (by which I mean, in my head) so I wanted to try it but I guess it just doesn't work as well as I thought...

Yeah, I see what you mean...

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: Socialist Federal Republic of Yugoslavia [22.7.11]

Postby natty dread on Mon Jul 25, 2011 1:05 pm

On that note, here's the latest versions of both sizes

Click image to enlarge.
image


Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby koontz1973 on Mon Jul 25, 2011 3:32 pm

Sue it has been asked before and you have given a reason for it, but are the Capital Stars in the south of the map and symbol key darker than in the north?
And thanks for not going with the funny shape.
Can Split Dalmatia attack directly Dubrovnik or does it have to go through Adriatic sea or Herzegovina. It looks like there is a gap between the two but with those three islands I just wanted to make sure.
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Mon Jul 25, 2011 3:44 pm

They do not connect, so they are not connected. There are no invisible attack routes on the map.

The lighting effects may make the stars look darker in the south.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Fri Jul 29, 2011 2:18 am

Anyone have any more input for this? Should I try to include Josip Tito on the map somehow?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby isaiah40 on Fri Jul 29, 2011 1:29 pm

Awaiting more comments/suggestions, if there are none in the next few days then I MIGHT give it the ole blue stamp! ;)
Lieutenant isaiah40
 
Posts: 3990
Joined: Mon Aug 27, 2007 7:14 pm

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Fri Jul 29, 2011 2:18 pm

I would like to see the paint of the sea disperse or gradient around the mini-map. As it is the weird elevated look isn't working for me. The shadow on the right makes it look like it's supposed to be elevated but it doesn't really make sense... I would get rid of that shadow and make it look like it is all on the same level. Then I would break up the paint around it so that it doesn't looks like there is a definitive line.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 12:15 am

I don't really see what you're going at. What doesn't make sense? It's a loose slab of concrete leaning against the wall, it can't be on the same level. No one else has had any problems getting it.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Sat Jul 30, 2011 12:31 am

When is there just a lose slab of concrete leaning up against a wall? I could see if that was the outermost layer and everything else was chipped away, but the paint that represents the sea is underneath, thus implying that someone put a piece of concrete over the wall after the initial painting was finished (that's what doesn't make sense), and it just seems to magically float there. It just seems like a needless detail that confuses the perspective. I think it would be more cohesive if the legend was on the same layer of wall. If you don't want to do it that's fine, your call, but please don't imply me thick with a "no one else has a problem with it" defense. If I relented with this opinion then I would understand, but all I did was throw it out there 1 time for your consideration.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby koontz1973 on Sat Jul 30, 2011 12:52 am

The Bison King wrote:When is there just a lose slab of concrete leaning up against a wall? I could see if that was the outermost layer and everything else was chipped away, but the paint that represents the sea is underneath, thus implying that someone put a piece of concrete over the wall after the initial painting was finished (that's what doesn't make sense), and it just seems to magically float there. It just seems like a needless detail that confuses the perspective. I think it would be more cohesive if the legend was on the same layer of wall. If you don't want to do it that's fine, your call, but please don't imply me thick with a "no one else has a problem with it" defense. If I relented with this opinion then I would understand, but all I did was throw it out there 1 time for your consideration.


I sort of understand this Bison King. With the slab at the same angle as the wall it looks out of place. How about changing the perspective of the slab, would that help? The only way I can explain it and this is what I think Bison is getting at, place a paving slab against a wall upright and it falls over. You always place them at an angle leaning up against the wall.
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 12:53 am

Well on the same note, it doesn't make "sense" either that someone would paint a muriel just to play a world-domination game... I mean, how do the game pieces stay on the wall?

Also, even if we forget that, it doesn't make "sense" that the painter would chisel perfectly hemispherical holes into each territory, or chisel the rivers into the wall, or the mountains being 3d-like...

None of those things make "sense", but I think I can simply evoke the Rule of Cool for these situations... which states:

The limit of the willing suspension of disbelief for a given element is directly proportional to the element's awesomeness.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Sat Jul 30, 2011 1:00 am

None of those things make "sense", but I think I can simply evoke the Rule of Cool for these situations... which states:

The limit of the willing suspension of disbelief for a given element is directly proportional to the element's awesomeness.

yeah but there's nothing awesome about a concrete slab leaning against a wall...
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 1:02 am

koontz1973 wrote:The only way I can explain it and this is what I think Bison is getting at, place a paving slab against a wall upright and it falls over.


It actually doesn't, if the base is wide enough.

But seriously. This is a map, meant for playing a world-domination game that uses dice for attacks - a concept that doesn't make much sense in the first place - and you guys are demanding 100% realism for the graphical elements?

I don't think that's really productive, is all. I speak from experience: I think now that I went too far with the "realism" idea on the Korea map, I was so caught up making the map look authentically old that clarity and overall graphical outlook were sort of neglected. I don't want the same to happen here...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 1:02 am

The Bison King wrote:
None of those things make "sense", but I think I can simply evoke the Rule of Cool for these situations... which states:

The limit of the willing suspension of disbelief for a given element is directly proportional to the element's awesomeness.

yeah but there's nothing awesome about a concrete slab leaning against a wall...


That's just, like, your opinion, man.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Sat Jul 30, 2011 1:08 am

Well I'm just being silly with the above comment but really I guess that does add up. Yeah it doesn't make sense that someone painted a game on concrete wall, but we accept it because conceptually it's a really cool idea. The concrete slab is just... an awkward concrete slab that just seems to be there. Personally I think that on a conceptual level the propaganda poster was by far the best idea for the legend/mini map. It's a shame that didn't work out. I wasn't around when you changed it, and that's my fault for being inattentive. Had I been aware what was happening at the time I would have urged you to try and stick with it. I'm sure you could have gotten it to look good.

So, you know how I feel but it's you map. Her life is in your hands dude.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 1:12 am

I'll respond more in detail when I get back, but I'll just say the poster didn't work out and I had to explore other options, so I came up with 2 options: a disembodied minimap that just sort of hung there (see v. 16) or this slab of concrete. Most seemed to like the slab, and I also felt it was more relevant to the theme, so I went with it.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 4:56 am

So to get back on this in more detail...

The poster was a good idea on paper (no pun intended) but I just couldn't get it to work with the rest of the map...

And you might think that I'm too lazy and that I should keep working on the poster to get it to work, that I'm taking the easy way out by discarding it... and maybe that's a valid point, but honestly, it's not the reason why I chose to go another way.

Firstly, the poster was in contrast with the style of the rest of the map - all the other elements have this concrete/stone feel, the whole map has a concrete texture that creates a consistent style. Adding a piece of paper in one corner seems to me to stand out too much - it seems like it doesn't belong, like it's just put there just for the sake of having it there, you know? I'm not sure if I'm explaining it too well...

Second, I just couldn't get the poster to fit the map in a smart way, everything I tried with it, just looked awkward and wouldn't fit in with the rest of the map... I wanted to make it look like an actual poster, but it just looked like a piece of paper that's just floating over the map. The dissonance between the paper and the texture of the rest of the map was just too big. And having it look more worn and poster-like just made it look dirty, it made the paper look like random garbage on the wall, and I wasn't satisfied with it.

If this concrete slab solution was totally unpopular and no one liked it, I would gladly look for other solutions, but currently it seems to me that most people are ok with it, if not in love with it, and only 2 or 3 people are wanting to get rid of it... so I think I'm allowed to use my own judgement here... unless someone can offer me an idea or solution that would work better than the current one.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Sat Jul 30, 2011 7:09 am

All valid points above, about the poster.

unless someone can offer me an idea or solution that would work better than the current one.


I can:
Image

Simply lose the slab. Just have it painted on the same surface. It's like 99% the same except now it's not like I'm in some weird 3d movie where everything's trying to prove how real it is by jumping into the foreground.


...and with that I SWEAR I'll get of your back about this.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 7:54 am

viewtopic.php?f=241&t=147163&start=255#p3274061

...that is to say, I already had a version like what you suggest... people weren't satisfied with it, I made the slab as an alternative, afterwards, most seemed to prefer the slab...
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sat Jul 30, 2011 7:57 am

ALSO...

The Bison King wrote:except now it's not like I'm in some weird 3d movie where everything's trying to prove how real it is by jumping into the foreground.


...weren't you the one who was applauding the map for not being flat and having a textured 3d feel? Who was fighting against all removal of 3d elements from the map? ;)
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby Nola_Lifer on Sun Jul 31, 2011 2:07 pm

I don't see anything wrong with this map. I like the 3d feel. Makes me feel like I ummmm....well nevermind. ;)
Image
User avatar
Major Nola_Lifer
 
Posts: 819
Joined: Mon Oct 13, 2008 4:46 pm
Location: 雪山

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Sun Jul 31, 2011 2:16 pm

So, how about that Tito?

Click image to enlarge.
image
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby The Bison King on Mon Aug 01, 2011 1:33 am

natty_dread wrote:ALSO...

The Bison King wrote:except now it's not like I'm in some weird 3d movie where everything's trying to prove how real it is by jumping into the foreground.


...weren't you the one who was applauding the map for not being flat and having a textured 3d feel? Who was fighting against all removal of 3d elements from the map? ;)

Yeah, yeah, I know, that was me, but then you did remove those elements and I adapted my view point. So sue me.

Tito looks ok, but a little bit needless. Since you are inclined to keep the slab I'd say this is good enough as is to move on. Tito or no.
Image

Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
User avatar
Sergeant The Bison King
 
Posts: 1957
Joined: Thu Aug 27, 2009 5:06 pm
Location: the Mid-Westeros

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby natty dread on Mon Aug 01, 2011 3:03 am

The Bison King wrote:Yeah, yeah, I know, that was me, but then you did remove those elements


What? No I didn't. The army circles are still there, the river is still set in, the mountains are still somewhat 3d... what have I removed?
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Socialist Federal Republic of Yugoslavia [25.7.11]

Postby koontz1973 on Mon Aug 01, 2011 3:11 am

Is Tito staying? As Bison said, a little needless and it is distracting. Glad to see you are keeping the slab though.
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users