Egypt: Valley Of The Kings [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Egypt: Valley Of The Kings [Quenched]

Postby cairnswk on Sat Apr 21, 2007 7:38 am

The Pharoahs Are Dead - delve into the Underworld - ruled by the God Osiris . One part of Ancient Egypt.


Current Version V50 @ 100%
Click image to enlarge.
image

******************************
Original Map Concept....click here:
http://i155.photobucket.com/albums/s282 ... ngsV1d.jpg

The bonus legend is explained on the map, but if you don't understand, then please enquire.

I'm sure you'll enjoy! :D I had immesne fun creating this. :(
Last edited by cairnswk on Fri Sep 10, 2010 6:12 am, edited 52 times in total.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby DiM on Sat Apr 21, 2007 7:40 am

where's the image? :shock:

edit// it appeared.

so let me get this. if you hold tombs 1 which btw has only one border tr1 so it easy to hold, i get +2.

if i also hold ankh i get another 7 :shock: for a total of 9???
Last edited by DiM on Sat Apr 21, 2007 7:45 am, edited 1 time in total.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 7:41 am

DiM wrote:where's the image? :shock:

It's there!
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 7:51 am

DiM wrote:where's the image? :shock:

edit// it appeared.

so let me get this. if you hold tombs 1 which btw has only one border tr1 so it easy to hold, i get +2.

if i also hold ankh i get another 7 :shock: for a total of 9???


needs working on, do you think? although DiM, it may take some getting to that stage, so it might be worthwhile that 9 bonus.
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby DiM on Sat Apr 21, 2007 8:13 am

cairnswk wrote:
DiM wrote:where's the image? :shock:

edit// it appeared.

so let me get this. if you hold tombs 1 which btw has only one border tr1 so it easy to hold, i get +2.

if i also hold ankh i get another 7 :shock: for a total of 9???


needs working on, do you think? although DiM, it may take some getting to that stage, so it might be worthwhile that 9 bonus.


i'm not going to say anything about the graphics yet because there's no point working on that until the gameplay is clearly defined.

so about the gameplay. i clearly see a problem with the afterlife bonuses. let's say i'm lucky enough to get 2-3 of those bonuses. my first move would be to eliminate oposition in the afterlife circle and fortify KA. this way i have all the afterlife bonus regions defended by only one terit with massive troops. then my second thing would be to get the crapiest easyest continent like tombs 2. i go from KA to tr3 and get tombs 2.
now with only 2 borders KA and TR3 i'll get a huge 30(!!!) army bonus. now the game is mine. i simply put that whopping 30 army bonus in KA and go to all the TRs and kill everybody.

so clearly receiving all the afterlife bonuses if you hold just one continent is a mistake that can lead to huge armies. even if you make the afterlife bonuses wort 1 each it could still lead to big bonuses (9 for just 2 borders)

i think you should cut down the afterlife things to only 5 and make one for each continent. make them worth 1 or 2 but only for their coresponding tombs. something like a capital bonus on other maps.

another big problem is the ability to move around the map. maybe make the scarabs able to attack eachother as well not only the KA.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 8:23 am

DiM wrote:i think you should cut down the afterlife things to only 5 and make one for each continent. make them worth 1 or 2 but only for their coresponding tombs. something like a capital bonus on other maps.

another big problem is the ability to move around the map. maybe make the scarabs able to attack eachother as well not only the KA.


Yes I can understand you're thinking there, i will have to muddle over all that, and probably adjust something. Not sure what yet?
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby DiM on Sat Apr 21, 2007 8:32 am

i said i won't comment about the graphics but the tombs words are hurting my eyes. while i do understand you'r trying to recreate the effect from the pharaoh thingys they have on the head ( :P ) it's still disturbing. write the names in simple fonts and add little thingys near them.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10386
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Postby onbekende on Sat Apr 21, 2007 8:46 am

another great map by your hands, GOOD GUY

1 thing before I will make a more detailed study, perhaps make continents with 1 color, I know it isn't historical correct, but now you make people wonder what is what.
Emperor of the Benelux
Founder of the Commonwealth of Planets
Founder and CEO of JF
User avatar
Sergeant 1st Class onbekende
 
Posts: 1530
Joined: Fri Apr 14, 2006 10:19 am
Location: Belgium
Medals: 16
Standard Achievement (3) Triples Achievement (1) Quadruples Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (3)
Fog of War Achievement (1) Trench Warfare Achievement (1) Cross-Map Achievement (3) Clan Achievement (2)

Postby Coleman on Sat Apr 21, 2007 8:57 am

I think, and this will be harder to do but shouldn't be too bad. Is you have the legend colors be horizontal stripes on all the numbers like you do for the actual territories instead of alternating.

Also, all of them have 1 border if you hold the whole thing. But that doesn't make it easy. If someone breaks that 1 border they can attack everything you have.
Warning: You may be reading a really old topic.
User avatar
Sergeant Coleman
 
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Location: Midwest
Medals: 25
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Terminator Achievement (1) Assassin Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Speed Achievement (2) Cross-Map Achievement (2) Ratings Achievement (2)
Training Achievement (1) Map Contribution (6) Tournament Contribution (2) General Contribution (2)

Postby Nikolai on Sat Apr 21, 2007 1:31 pm

Lemme put it this way. I started to try to figure this map out...

...

...

I'll be back when it's been simplified. It's a good idea with strong potential, but... it's just too much right now.
Sergeant 1st Class Nikolai
 
Posts: 423
Joined: Wed Jun 28, 2006 9:11 pm
Medals: 4
Standard Achievement (1) Doubles Achievement (1) Triples Achievement (1) Ratings Achievement (1)

Postby mibi on Sat Apr 21, 2007 1:36 pm

why is the tomb bonus legend all different colors? are you trying to make this complicated?
User avatar
Captain mibi
 
Posts: 3360
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Cross-Map Achievement (1) Map Contribution (5)
General Contribution (3)

VOK - V2 update

Postby cairnswk on Sat Apr 21, 2007 2:43 pm

IN line with some of the suggestions made thus far above, I have made several changes.

* 4 of the tomb regions now have double borders because the tomb robbers are increased from 1 to 2.
* changes to the legend using the cartouche symbol of enclosure.
* regions given colour - whether they be good or bad
* scarabs can attack other scarabs as well as the Soul.

Image
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 2:45 pm

mibi wrote:why is the tomb bonus legend all different colors? are you trying to make this complicated?

Yes Mibi, just for U :lol: :wink:
On the V2 you will see the change. Much better now eh?
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 2:46 pm

Nikolai wrote:Lemme put it this way. I started to try to figure this map out...

...

...

I'll be back when it's been simplified. It's a good idea with strong potential, but... it's just too much right now.


Yes I started also Nikolai...and got severely lost, but it will come together...that is what the foundary does so well. :wink:
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Postby cairnswk on Sat Apr 21, 2007 2:48 pm

onbekende wrote:another great map by your hands, GOOD GUY

1 thing before I will make a more detailed study, perhaps make continents with 1 color, I know it isn't historical correct, but now you make people wonder what is what.


onbekende...new V2 should help sort this out....hope it does for you! :)
User avatar
Corporal cairnswk
 
Posts: 11490
Joined: Sat Feb 03, 2007 8:32 pm
Medals: 50
Standard Achievement (2) Doubles Achievement (1) Fog of War Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (2) Map Contribution (35) General Contribution (3)

Next

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login