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sailorseal wrote:come on, now i am all sticky
shakeycat wrote:The bonus for black and white is separate, that would be the or in White or Black sports figures. I would assume by only counting to five, you only have five of one or five of another. If they were interchangeable, there would be a bonus for owning 6, 7, 8, and on, right? Perhaps not explained clearly enough?
shakeycat wrote:The key word in Bird Sanctuary would be Sanctuary, the sport is birdwatching. I considered putting a little man with binoculars looking up at the bird, but I am not sure how obvious it would be what he was doing. Perhaps I should try that. A bird is a clearer figure. Perhaps not a very active sport, but outdoorsy and gives a bonus to the area. I'm not sure what other outdoor sports would work on the map if I were to change it? I suppose there could be a water sport somewhere, since I haven't used that. But it is a tight squeeze anywhere in the north for kayaking, so maybe a swimmer off White Rock instead of the birdwatching? Except the swimming there is not so great, slimy sea and all.
shakeycat wrote:Canada Line: How should I add a stop for YVR? And should Sea Island really be named YVR? I like that Sea Island is real words, as YVR may confuse any non-locals by not standing for anything. Sea Island already touches Bridgeport and Mayfair and Kerrisdale, so by making a YVR stop that attaches between Mayfair and Kerrisdale, or to either one, would it be redundant? Though I suppose with the bonus involved it is not so much for travel as for the bonus above another bonus.
iancanton wrote:if u have 66 starting regions (plus 1 neutral), then u don't have to have an extra canada line station. my wife, who's canadian, didn't know what YVR was (only YYZ!).
iancanton wrote:to prevent players from starting with one of the three 3-region bonuses, code them as start positions in the xml. if u do this, then one region within each bonus will be allocated to each player in 2-player and 3-player games only. related to this, eliminate the 3-sport bonuses, but boost the 4-sport and 5-sport bonuses to +4 and +5 respectively, since they'll be really difficult to hold. the black and white figures look good without the squiggles!
ian.
shakeycat wrote:Danyael, is the purple colour better now? I tweaked the colour of the WCE instead of Maple Ridge, it should be more visible now. If it isn't, please tell me.
Changed bonuses for figures. Underlined or. I could type more explanation, but I figure the less words the better, so long as it is still clear. Is it?
keiths31 wrote:I think the sports themes and images cheapen the map. I am biased towards standard gameplay though. The map just looks too busy.
keiths31 wrote:I think the sports themes and images cheapen the map. I am biased towards standard gameplay though. The map just looks too busy.
shakeycat wrote:Keiths, I'm just as happy to return to standard gameplay. How does everyone else feel?
Darrel, I probably should, as it opens soon. But is the location far enough West to be Cloverdale to Pitt Meadows (and not a redundant Fort Langley to Maple Ridge), and is this a positive or negative effect on gameplay? I could also do it instead of the Albion Ferry crossing, since the bridge is a more permanent structure anyway.
keiths31 wrote:I think there is a move to make maps more and more complicated and a shift away from standard gameplay...which is too bad. I hope you are able to move forward with the map without having to have stray to far from your original vision.
AndyDufresne wrote:keiths31 wrote:I think there is a move to make maps more and more complicated and a shift away from standard gameplay...which is too bad. I hope you are able to move forward with the map without having to have stray to far from your original vision.
But back on the topic, I almost always enjoy standard/classic/etc play the best.
--Andy
sailorseal wrote:Move the word Capilano up a few pixels so that if Ambleside hits 3 digits there won't be any covering
sailorseal wrote:AndyDufresne wrote:keiths31 wrote:I think there is a move to make maps more and more complicated and a shift away from standard gameplay...which is too bad. I hope you are able to move forward with the map without having to have stray to far from your original vision.
But back on the topic, I almost always enjoy standard/classic/etc play the best.
--Andy
This is back on topic? Mmmmmmmmmm
But actually on topic I see no theme in the colors, they all seem bright but random
Move the word Capilano up a few pixels so that if Ambleside hits 3 digits there won't be any covering
darreldpahl wrote:they will probably end up getting rid of the ferry anyway ......can you just move it downstream?
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