Moderator: Cartographers
InsomniaRed wrote:bryguy wrote:InsomniaRed wrote:Also, I really don't know about the unfair 'luck' drop of the +1 territory. Maybe if you leave it neutral the reward could be a +2 if someone gets through the neutrals to get there. But then again, I like it as a +1. Still not sure yet about having it be a lucky drop terr.
I like the idea of leaving it neutral with a bonus of +1 (or +2), or what if its deployed on that territory?
Oh sorry, I wasn't very clear in my post, I see that now I meant a +1 or +2 as an autodeploy not a bonus. But I still like the idea of it starting neutral.
ustus wrote:InsomniaRed wrote:bryguy wrote:InsomniaRed wrote:Also, I really don't know about the unfair 'luck' drop of the +1 territory. Maybe if you leave it neutral the reward could be a +2 if someone gets through the neutrals to get there. But then again, I like it as a +1. Still not sure yet about having it be a lucky drop terr.
I like the idea of leaving it neutral with a bonus of +1 (or +2), or what if its deployed on that territory?
Oh sorry, I wasn't very clear in my post, I see that now I meant a +1 or +2 as an autodeploy not a bonus. But I still like the idea of it starting neutral.
i gotta say, i don't think i'd ever take a territory that auto deploys which is always going to be separated from the rest of the map by neutrals, especially since, by the time i have the troops to take both the killer neutral terit and the autodeploying terit, i'll be the one who controls all the terits it could possibly reach! i don't think it makes sense to have it start neutral... but maybe that's just me, I'm not really that good a strategician...
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Industrial Helix wrote: Do you think upping the auto deploy to 2 or even 3 would bring BC more into the game?
Thoughts anyone?
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