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Re: American Revolution *Poll*

Postby RjBeals on Mon Feb 23, 2009 8:23 pm

Excellent first draft. Way to go Helix.
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Re: American Revolution *Poll*

Postby ustus on Mon Feb 23, 2009 11:40 pm

InsomniaRed wrote:
bryguy wrote:
InsomniaRed wrote:Also, I really don't know about the unfair 'luck' drop of the +1 territory. Maybe if you leave it neutral the reward could be a +2 if someone gets through the neutrals to get there. But then again, I like it as a +1. Still not sure yet about having it be a lucky drop terr.


I like the idea of leaving it neutral with a bonus of +1 (or +2), or what if its deployed on that territory?



Oh sorry, I wasn't very clear in my post, I see that now :? I meant a +1 or +2 as an autodeploy not a bonus. But I still like the idea of it starting neutral.


i gotta say, i don't think i'd ever take a territory that auto deploys which is always going to be separated from the rest of the map by neutrals, especially since, by the time i have the troops to take both the killer neutral terit and the autodeploying terit, i'll be the one who controls all the terits it could possibly reach! i don't think it makes sense to have it start neutral... but maybe that's just me, I'm not really that good a strategician... :?
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Re: American Revolution *Poll*

Postby InsomniaRed on Tue Feb 24, 2009 1:06 am

ustus wrote:
InsomniaRed wrote:
bryguy wrote:
InsomniaRed wrote:Also, I really don't know about the unfair 'luck' drop of the +1 territory. Maybe if you leave it neutral the reward could be a +2 if someone gets through the neutrals to get there. But then again, I like it as a +1. Still not sure yet about having it be a lucky drop terr.


I like the idea of leaving it neutral with a bonus of +1 (or +2), or what if its deployed on that territory?



Oh sorry, I wasn't very clear in my post, I see that now :? I meant a +1 or +2 as an autodeploy not a bonus. But I still like the idea of it starting neutral.


i gotta say, i don't think i'd ever take a territory that auto deploys which is always going to be separated from the rest of the map by neutrals, especially since, by the time i have the troops to take both the killer neutral terit and the autodeploying terit, i'll be the one who controls all the terits it could possibly reach! i don't think it makes sense to have it start neutral... but maybe that's just me, I'm not really that good a strategician... :?


You know...now that you mention it...that makes sense. I mean the killer neutrals surrounding it are a bit of a turn off, if you know what I mean. I guess we'll just see how this develops and see what the mapmaker wants to do and if anyone else has better suggestions. :-k
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Re: American Revolution *Poll*

Postby Bruceswar on Tue Feb 24, 2009 8:20 am

When I think of the American Revolution, I do not envision a map like this. You have to remember that the states did not look like they do today, well some of them at least. Note the Pink Highlighted areas..

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Re: American Revolution *Poll*

Postby perchorin on Tue Mar 10, 2009 12:52 am

Is this map still being worked on? It looks like a good one, hope I can play it someday!
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Re: American Revolution *Poll*

Postby Industrial Helix on Tue Mar 10, 2009 10:06 am

At the moment I'm being overwhelmed by essays for school, but those hsould be turned in mid-week next week and I'll be able to put more attention towards this map. I'm about halfway through a revision draft in which a few graphics parts are cleaned up and the Wilderness territories have been renamed to match Indian tribes. There's a few more things I want to alter on it and then I'll post it. So hopefully, expect an updated draft later next week.
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Re: American Revolution *Poll*

Postby MrBenn on Tue Mar 17, 2009 6:06 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the CAs will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: American Revolution *Poll*

Postby Industrial Helix on Thu Mar 26, 2009 6:56 pm

Ok, update time!

Click image to enlarge.
image


I changed the Wilderness to Indian territories

Reduced bonuses by 1

Changed the names of New Jersey and Massachusetts

Couldn't figure out what to change Del. to, I thought Wilmington would work bc I can abbreviate it but I've already got a Wilmington. Any help appreciated.

I cleaned up various graphics spots that I had noticed, if anyone notices any more be sure to say something.

Thinking about changing it to 13 colonies map over American revolution as some have pointed out it doesn't exactly have a whole lot of special features revolving around the revolution... thoughts?

Not sure what to do about British Canada, see poll... err... mods can you reset the poll please?
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Re: American Revolution *Poll*

Postby captainwalrus on Fri Mar 27, 2009 3:57 pm

I like it, what is wrong with delaware though? Why does it have to be renamed? I thonk you should add some french ships too, because the french did become important. Also, that would make the map less thin, which I personaly think is kinda odd about this map.
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Re: American Revolution *Poll*

Postby MrBenn on Sat Mar 28, 2009 3:42 am

[moved]

And here are the Poll Results:


How should bonuses be decided?

Reduce by 1 on everything... 8... 73%
Run it in a different spreadsheet... 0... No votes
It's fine the way it is. No one will ever hold the Carolinas... 1... 9%
I have a suggestion! (Please write below)... 0... No votes
Top to bottom: 3, 4, 5, 4, 3 (ships at 4)... 2... 18%

Total votes : 11
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Re: American Revolution *Poll*

Postby Industrial Helix on Sat Mar 28, 2009 9:22 am

Thanks, Mr. Benn...

Ok, there's a new poll up regarding the nature of British Canada.

Personally, I'm partial to either leaving it as it is or making it a single man neutral with a 2 or 3 auto deploy.

My reasoning is this: The American War of independence obviously involved Canada and the Americans launched an offensive there. I figure if the American's didn't do anything about the troops in Canada then they would have built up as a base for the British to launch further attacks in the colonies. Thoughts?

Captain: While adding the French ships would be cool, I think I'm going to leave it based around the land war because I'm afraid of doing too much and trying to fit too much in. The ships that are there don't really reflect any particular side, but rather the sea routes used during the war.

As for thinness, I don't really think there's much you can do about getting around that. They were after all coastal colonies. I hope the ships and the Indian terrs. balances this out somewhat.
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Re: American Revolution *updated and with poll*

Postby el-presidente on Wed Apr 01, 2009 7:52 pm

Isn't it a little tall and thin? I think you should make it a little wider. I like the idea of british canada because I think that it will allow people to stay in the game with the autodeploy and willl give people the oppertunity to then come back and even out the game.





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Re: American Revolution *updated and with poll*

Postby Dublanous1 on Sun Apr 05, 2009 7:06 am

Looks Great, my only wonder is even though it isn't very important, there is a light brown "I don't know what" at the bottom left of the map. Also, if you want me to make you a sig for this map (or others) PM me.
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Re: American Revolution *updated and with poll*

Postby Industrial Helix on Sun Apr 05, 2009 3:04 pm

El-pres. - Do you mean like the graphics are too thin for the 13 colonies and it doesn't look right or that just the map in general is too thin. I'm not sure that there is too much to do about it as the 13 colonies were long and skinny as they were coastal colonies. I think its just something that's going to have to be dealt with because of the nature of the territories involved. I tried to round it out a little with the inclusion of the Indian terrs. and the ships. I believe that this will keep the game play a little more circular.

As for the auto-deploy, your thoughts are pretty much what I was thinking when I decided to make the gameplay as it is. I think it should serve as a safe base for a player without too many options, much like the British in the war.

Dub. - I see what you're talking about, I think its some leftover from the map base that I used. I'll clean it up with the next update. As for a sig, that would be great cause I def. need to advertise this thing. Check your inbox :)
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Re: American Revolution *updated and with poll*

Postby Industrial Helix on Tue Apr 07, 2009 9:20 pm

Click image to enlarge.
image


Ok, here's the Mark III. What else do I need at this point to get classified as an advanced draft?

Changes:

Cleaned up some graphics

Added bonus area names in the legend.

Added a logo

Moved the abbreviations to under the rules area.
Last edited by Industrial Helix on Tue Apr 07, 2009 9:28 pm, edited 1 time in total.
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Re: American Revolution *updated and with poll*

Postby tlane on Tue Apr 07, 2009 9:24 pm

i don't think it is necessary to have
"no bonus"
in the rules, as long as there is nothing that says there is a bonus i think it is fine

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Re: American Revolution *updated and with poll*

Postby Industrial Helix on Tue Apr 14, 2009 10:28 am

Hmm... that's a good point tlane. Does anyone else have an opinion on this?

If I took out the no bonus part in the rules, would you assume there was no bonus or would there be confusion over whether the Indian territories are part of a state's bonus structure or if they hold a bonus on their own?
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Re: American Revolution *updated and with poll*

Postby whitestazn88 on Tue Apr 14, 2009 11:49 am

interesting concept. i look forward to looking at this later on in its development
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Re: American Revolution *updated and with poll*

Postby Industrial Helix on Thu Apr 16, 2009 10:45 am

Hmm, well the poll seems to indicate the British Canada ought to go neutral. So i'm going to go with that, and knock down the Indian terr. to a killer neutral 2. British Canada to a starting neutral of 3 with autodeploy +1 when occupied.


Also, Mr. Benn, could you reset the poll again, when you get a chance, please? Thanks!
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Re: American Revolution *updated 4/16/09*

Postby spiesr on Fri Apr 17, 2009 9:40 am

I am not sure about having BC neutral. It might not see much use. Is it really worth it to take out the killer neutral and the neutrals on it to get the +1 autodeploy? Becuae you can't even do alot with the auto deploy, you can't just fortify it out to somwhere useful because there will be a neutral in your way. If you every wan't to use it all all you have to kill the killer neutral every time.
Also, micmac territory seems kind of useless as it only connects to another killer neutral so it would be almost easier or more worthwhile to go aroung the other way in most situations.
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Re: American Revolution *updated 4/16/09*

Postby Industrial Helix on Sat Apr 18, 2009 2:44 pm

spiesr: I know what you mean, but I think the general feeling of everyone following this map is that having BC open to random drop that it would give too much of an unfair advantage to whatever random player. One thing about reinforcing the auto deploy is that if you hole any of the colony terrs. and BC with a quick knock out of the neutral 2 men on Indian terr. you could reinforce it out and into the main game.

Theoretically, you could capture it and let it sit a couple rounds and bring the men back into your game, while the neutrals act as buffers against your enemy. Maybe less so with just 1 autodeploy, Do you think upping the auto deploy to 2 or even 3 would bring BC more into the game?

Thoughts anyone?
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Re: American Revolution *updated 4/16/09*

Postby ustus on Sun Apr 19, 2009 11:26 pm

Industrial Helix wrote: Do you think upping the auto deploy to 2 or even 3 would bring BC more into the game?

Thoughts anyone?


Honestly?? i would never touch BC. I think i outlined my reasoning earlier in the thread, and Speisr more or less said the same things i did. Maybe with a 2 or 3 autodeploy, but I'd still see it as a waste of troops to take in the first place. Sorry....
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Re: American Revolution *updated 4/16/09*

Postby bryguy on Mon Apr 20, 2009 4:47 pm

Loving this map Industrial :)

1) The texture in the ocean seems really tough
2) Not all the states had the shapes that they have today. Would it be possible for the state shapes to be corrected?
3) In the legend, the 3s look alot like 8s IMO
4) It is hard to see the white attack dotes from BH to NY
5) Is the name of the highest boat Boston? Its confusing to me...
6) I don't think that BC will ever be touched, unless you increase the auto deploy at least by 4. A deploy of 2 or 3 isn't really much, especially if reinforcements are chained. In a game, with BC at the current auto deploy level, I wouldn't take it for all the bananas in the world (Whoah where did that come from :shock: ), but if you increased the auto deploy to at least 5 (Maybe 4), then it would make it more worth wild.
7) I cannot see he Micmac territory being used much, as it is the same number of territories to go from Bemis Heights to NH via Micmac-Algoncin as it is to get there via Saratoga-Bunker Hill.
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Re: American Revolution *updated 4/16/09*

Postby Industrial Helix on Mon Apr 20, 2009 6:33 pm

ustus - Yeah, The more this map progresses the more I'm starting to wonder if I ought to just open all the killer neutrals up to deployment as well as BC or leave just BC neutral w/ adeploy. Not entirely sure yet. But I'm open to suggestions and am trying out a few ideas.

bryguy - Thanks for the feedback firstly.
1) Not the first time I've heard it, I'm going to try with the blue scale a little and if not then the old paper texture, keep your eyes open for future updates on that.
2) Right you are, I think Bruceswar mentioned that earlier. I did a little research and the shapes of the states vary from time to time, for example, tennessee was part of N carolina for a while. I'm hesitant to change it for two reasons, 1. The shape of the map will lose some recognition 2. it will alter territories and continent bonuses, especially Georgia.

However, the more I think about it the more I'm reluctantly accepting that it's going to have to change. Expect the first revision with the next update.
3) and 4) Good points. Gonna have to tackle that.
5)Yes, Boston is the name of the highest boat. It seems pretty clear cut to me, but I'm biased. Is it too close to the land and dots?
6) That'd be a big bonus. I'm assuming you mean worth taking through the killer neutrals for a 5 man bonus?
7) Hmm... good point. The idea of putting the Micmac route in there is that it follows Benedict Arnold's trek up to Canada. Maybe a little rearranging for the New York terrs. I'll play around with it.

Thanks again for the feedback, I def. appreciate it.
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Re: American Revolution *Poll*

Postby alster on Thu May 07, 2009 1:19 pm

Bruceswar wrote:When I think of the American Revolution, I do not envision a map like this. You have to remember that the states did not look like they do today, well some of them at least. Note the Pink Highlighted areas..

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Yes. Agree. Was just about to make a post that as far as I remember from history classes, there were 13 original colonies that committed the heresy to declare war upon their rightful ruler. Why aren't there 13 colonies in the map? And what about the rather important British possessions to the north? The map is fine, but if depicting history it would be nice if as accurate as possible.
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