ESQuire wrote:I'm finding it difficult to understand the functionality you are asking for here. You want to add a large number of players (6+) to the a new "players" text box and, what, have the system pick out 6 players to randomly assign in any order? Or would the players be assigned position based on the order you list them in the "players" box?
These are subtle design issues that might vary among tourney directors.
Does this new "players" box replace the current set of text boxes that matches the selected value for the "Number of Players" radio button? If so, when I want to create a simple 1v1 game, do I have to enter the players into this new "Players" text box? Is the order of players' names important or does the play order get randomized?
No just a simple box that would allow the user to paste multiple names at once as opposed to 1 by 1 that you need to do with the current version of the start games page.
ESQuire wrote:A clear design description would be easier to assess. Saying just "let me add multiple players in a text box" leaves too much ambiguity.
The current page does provide the tools necessary to do what you want (I think). But automating the methods of interacting with the current "Start Games" page is an exercise best left to the individual user/developer instead of tasking the site to anticipate and accommodate specialized designs.
I did give a description of the same box that is in the new PM names box. i.e. Each new player name would be on a separate line and would act in all other ways as if I had pasted the names into the current invite boxes. I would suggest adding it as an extra box. potentially just visible to tournament organisers. This would add a slightly easier method for sending out lots of games for tournaments without asking the site to develop a robust adaptable custom start games page to automate any tournament.
ESQuire wrote:For the Super League, Selenium was used to programmatically interface with a Chrome instance. This allowed the software flexibility to read from a data source (csv file) to populate the existing game creation page in the specific design of the tournament/league (e.g., 2 player, home and away maps, random map, tournament name, game label, password, etc.). This allows for maximum adaptability.
Sure I would love a more automated method for myself but I don't currently have the time to investigate new programming languages and work out how to build my own version of what the super league does

I also don't think it is realistic that you say for all tournament organisers to just create there own as it isn't a simple task. But maybe it is easier than I think and only takes 5 mins to set up? If you have more information on how to set up my own automation I am happy to learn
