Conquer Club

[GP] Surrender/Resign/Forfeit Button

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Re: Agree to draw option box.

Postby sinctheassasin on Thu Jun 04, 2009 3:43 pm

I would like this so my sweet talking to someone i am losing too will actually mean something!!!!! :twisted:
Woop Woop, i love conquer club, why'd i leave for a year?
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Agree to draw option box.

Postby JoshyBoy on Thu Jun 04, 2009 3:51 pm

I like the idea but could there be abuse of this?

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Re: Agree to draw option box.

Postby sherkaner on Thu Jun 04, 2009 4:31 pm

limit it to standard/terminator games. And it would probably be wise to let it show up only after round 40 or so, to prevent misuse (though I don't really think it's that abusable, nothing comes up directly anyway).
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Re: Agree to draw option box.

Postby Rabid bunnies on Thu Jun 04, 2009 4:34 pm

sinctheassasin wrote:I would like this so my sweet talking to someone i am losing too will actually mean something!!!!! :twisted:


I suppose it really depends how sweet you come accross hun. If you're sweet enough, we might skip the option altogether ;)

As for the idea itself, I like it as much as introducing a draw possibility between 2 coaches in playoff hockey. Needless to say (which I will anyway) it is against the very concept of having a game that you intend to win anyway. In playoff hockey you don't ever see a game ending because "both teams are tired" and the overtime drags "on and on".

They play period after period, through sweat and determination... they become tired and bogged down, hungry, thirsty, disheartened with every play that doesn't work, a gut-wrenching tenseness in their gut when the opposing team has a chance. They play on and on until 1 team's mistake is matched with another team's capitalizing moment.

So it should be with this game. If you don't want to stick around and finish it, then you will have to leave, your leaving may tip the balance in favor of another player. You may not want to risk an attack, or if the game drags on, you may feel that someone "should" risk an attack. If you get tired of playing, then just attack someone, it's part of the game.

Initiating draws, I feel could be abused, and I feel it solves nothing in the case of a game where your goal is total domination. Conquerclub is just that, total domination, what about terminator games? Assassin? Is this only for standard? When you play the game, make your attacks, risk some attacks... go big or go home after a certain point. Whether you lose in round 2 or round 202 there is bound to be a winner and several losers. So it should be.

The whole concept of this site that makes it appealing is that the moment you join a game, your points are commited, your table stakes are put in... unless you win, you will lose. It's not so much of a risk if you can hope to draw.

(And I'm just happy because tonight my Red Wings are taking on the pens again... I will be 6000$ better off if the wings win the cup again... go wings! God bless inner group bets on the stanley cup.)

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Re: Agree to draw option box.

Postby Halmir on Fri Jun 05, 2009 3:22 pm

I think it makes sense for such an option - but u would want to keep it private otherwse once one or two opponents flag this, the mindset of the others may chang eand the could play for the draw by being boring!

I'd suggest this is trialled in a few tournaments first rather than general release to test the workability.
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Re: Agree to draw option box.

Postby niMic on Fri Jun 05, 2009 8:02 pm

Sounds like something that would definitely be abused. If all the remaining players share the winning points, then secret alliances (or fully public, just very lame ones) would see a sharp increase. In a three player game, two could gang up on the third player, walking away with a small but easy profit.
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Re: Agree to draw option box.

Postby Bruceswar on Fri Jun 05, 2009 8:54 pm

sherkaner wrote:limit it to standard/terminator games. And it would probably be wise to let it show up only after round 40 or so, to prevent misuse (though I don't really think it's that abusable, nothing comes up directly anyway).



Round 40 seems like a good idea.

As for the points, everybody should have the points they started with returned. Only way this would work.
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Concede option

Postby lawlgn on Thu Jul 02, 2009 12:14 pm

Have you thought about adding a concede button. Some games become unwinable, and sometimes unforeseen circumstances force you to leave a game (especially in speed games). This would prevent long winding up periods.
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Re: Concede option

Postby HardAttack on Thu Jul 02, 2009 2:28 pm

lawlgn wrote:Have you thought about adding a concede button. Some games become unwinable, and sometimes unforeseen circumstances force you to leave a game (especially in speed games). This would prevent long winding up periods.


This also will add new extreme definitions, ways, methods and problems for ppl who have their asses sweating cos of hard work they put to bring a solution to the farming and harvesting techniques.
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Wave the White Flag

Postby Rowney on Mon Jul 13, 2009 10:23 am

The idea is that there would be a button marked 'white flag' on the side of the game map panel that one could press if the game is hopelessly lost.
This could speed up events and stop the endless hanging around while your (thoughtless opponant) plays out the game without making a move. True some adversaries would not press the button, that is unless you for instance reduce the number of lost points for doing so and increased the number of lost points for missing goes. It is also true that i have on occassion won, hopeless games although often this is due to server problems that my opponant is having, in which case the white flag button would allow that unfortunate player to lose less points than normal. If a player believes he will lose say after only a couple of goes, then clearly the 'white flag' button would undermine the game itselfso maybe the button might only appear after say 4-5 rounds.
I think this would save so much time and stop the frustrating and endless watching of your dissapeared opponants timer and may help the strategic dissapearence.

I have since read the replies, once again it seems that this idea has been posted 6,oooo times, so apologies for wasting the time of the well read, i must hand in my degree for stating the bleeding obvious and make do with watching the timer go down the virtual plughole, thanks for viewing though, its nice to check a posting between rounds. lol
Last edited by Rowney on Mon Jul 13, 2009 1:28 pm, edited 1 time in total.
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Re: Wave the White Flag

Postby MeDeFe on Mon Jul 13, 2009 10:30 am

This has been proposed before, and has been denied. I'm not sure how often, but around 6 times is probably not too far off.

I think there used to be a surrender button way back in the beginning but it made abuse extremely easy and was taken out.


If you want out, say so, most people will forgive you if you announce that you will deadbeat. Or spread your attacks evenly around to get rid of all armies, I've seen people do that, too (after announcing it). No hard feelings for them either.
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Re: Wave the White Flag

Postby Thezzaruz on Mon Jul 13, 2009 11:21 am

MeDeFe wrote:This has been proposed before, and has been denied. I'm not sure how often, but around 6 times is probably not too far off.


Add a "0" and you will be closer to the true number... ;)
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Re: Wave the White Flag

Postby Darwins_Bane on Mon Jul 13, 2009 11:25 am

Thezzaruz wrote:
MeDeFe wrote:This has been proposed before, and has been denied. I'm not sure how often, but around 6 times is probably not too far off.


Add a "0" and you will be closer to the true number... ;)



Very similar suggestions have come up in the past.
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Re: Wave the White Flag

Postby MeDeFe on Mon Jul 13, 2009 11:28 am

Thezzaruz wrote:
MeDeFe wrote:This has been proposed before, and has been denied. I'm not sure how often, but around 6 times is probably not too far off.

Add a "0" and you will be closer to the true number... ;)

Really that often?

I should drop by more frequently.
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Re: Wave the White Flag

Postby Woodruff on Mon Jul 13, 2009 5:46 pm

Rowney wrote:The idea is that there would be a button marked 'white flag' on the side of the game map panel that one could press if the game is hopelessly lost.


I'm of the opinion that a "hopelessly lost" game is exceedingly rare unless the game is already within a turn or two of being over. I play no-spoils (the style most likely to see a hopelessly lost game) predominantly and it just doesn't happen very often. You can always just pick a territory and build-build-build (I like to call this the "pimple strategy"). Eventually, either someone decides they need to eliminate your thread (which doesn't normally happen, because it would weaken them too much) or they leave you alone...in which case, you are eventually able to use those armies to carve out a bonus and defend it for yourself...and now you're in the game.
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Re: Wave the White Flag

Postby jefjef on Mon Jul 13, 2009 6:07 pm

Could a WHITE FLAG create point dumping abuse? Yes.
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Re: Wave the White Flag

Postby Strife on Mon Jul 13, 2009 6:10 pm

This has been mentioned, and so has what I am about to say. It will increase cheating, whether it be multis, point dumbing, or some other form. Maybe this should be considered, if and only if there is a "request" to forfeit. In other words a mod has to check the game for multis or possible cheating first, and make sure that the game is truly over and there is no other option. But that would seem to be far too time consuming in my eyes.
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LEAVING A GAME BEFORE IT'S OVER !

Postby campbell555 on Wed Jul 15, 2009 9:25 am

I SUGGEST A SURRENDER BUTTON. THIS WILL GIVE A PERSON THE OPTION TO LEAVE A GAME CAUSE THEY KNOW THEY CAN'T WIN OR THEY HAVE TO DO SOMETHING IMPORTANT AND CAN'T FINISH THE GAME. THIS HELPS THE OTHER PLAYERS TO GO ON WITH A GAME AND NOT WASTE TIME WITH SOMEONE WHO CAN'T FINISH THE GAME. I FIND IT ANNOYING WHEN I HAVE TO WAIT 3 RDS FOR A PERSON TO BE KICKED OUT, IT MAKES THE GAME LONGER AND BORING, AND YOU GET NOTHING FROM THEM. YES, STILL LET THEM LOSE POINTS WHEN THE GAME IS OVER. BUT, DON'T HAVE THE REST OF US WAIT 5 MIN. A RD. CAMPBELL555 :idea:
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Re: LEAVING A GAME BEFORE IT'S OVER !

Postby Tupence on Wed Jul 15, 2009 12:57 pm

Erm...wrong forum? This should be in Suggestions + Bug Reports if anywhere, and it'll never happen. People would just surrender as soon as they feel they're losing the game, and this leaves no glory for the winner, and a lot of games would be thrown.
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Re: LEAVING A GAME BEFORE IT'S OVER !

Postby Wolffystyle on Wed Jul 15, 2009 1:02 pm

Good idea. My opponents would use it a bunch.
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Re: LEAVING A GAME BEFORE IT'S OVER !

Postby sully800 on Wed Jul 15, 2009 4:26 pm

There used to be a surrender button, but it is very subject to abuse. A person can easily throw many games at a time, even when they still have the possibility of winning. That means the cheating and abuse department needs to do a lot more work and handle a lot more cases. Additionally, how would this work in a multiplayer game? One person surrendering could drastically change the results for everyone else, often in a negative way.

The main reason people would like this suggestion is because they are freemium and don't want to have to wait to play more free games. I will tell you however, that once you are sure you have lost a game it does not take very long for the game to end. I have fought my way back from a single man on a single territory and after several more rounds I won the game. Therefore, fight it out, and good luck!
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A surrender button

Postby campbell555 on Sun Aug 02, 2009 1:48 am

This button is to make the game alot easier for other players. It should be used only if a player has an emergency or they have less than 5 countries and feel they can't win. Maybe you could limit how many times it can be used a month or year that way it dosen't be abused. It make the game fun for a few reasons: 1 you don't have to wait three rds and 5 min. for a player to be kicked out, 2 it's annoying waiting for someone to make a move you know there not going to make and it waste time. When this button is used maybe the countries can be divided amongs the players or turned neutral. And at the end of the game they should lose 5 extra points on top of what they would have if they had stay in and played, maybe they will think twice before using the button. But how ever you decide, it makes the game boring to wait !!! Think about it. :idea:
Last edited by campbell555 on Sun Aug 02, 2009 2:09 am, edited 1 time in total.
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Re: A surrender button

Postby Rustovitch on Sun Aug 02, 2009 1:56 am

I can see pro's and con's to this. Maybe have it as a game option when setting up a new game.
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Re: A surrender button

Postby Artimis on Sun Aug 02, 2009 4:03 am

...... No form. So please, please, please, please, PLEASE! Use the form that appears in the text entry box. Check one or more of the other suggestions for an example on how to fill it in correctly, it'll make Sully's job a lot easier.

Also this suggestion has been made before, it was rejected. In future check Subject: [Official] Suggestions Box (Lack's 'To-Do' List) to see if what you're about to suggest is on the To-Do, Pending or Rejected list.

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Re: A surrender button

Postby owenshooter on Sun Aug 02, 2009 11:30 am

search is your friend.. this has been suggested countless times, and is soundly rejected. at one time, you were able to do this, and it was abused. it is never coming back, it will never happen again, and oh yeah, you didn't fill out a form...-0
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