patrickaa317 wrote:Symmetry wrote:chapcrap wrote:Symmetry wrote:stripping victories seems like a separate suggestion. If TPTb already have the power to strip medals, it should be employed.
Well, I'm not sure the admin agree.
In any case, it can't be employed separately. If you read what I wrote earlier, you would understand that if you wanted the bronze, silver, gold, and diamond medals stripped, something else must also be done in order for them to remain stripped. Otherwise, they will re-appear. Now, if you wanted other medals (GA, GC, TA, etc.) stripped, that is different. But those medals are (mostly) not really the medals achieved through cheating.
Fair enough. Would it be fair to say that this is tied to a point reset then?
Medals are derived from victories. You can't strip medals and not touch victory counts. Point reset is different subject.
Actually I don't believe it is a terribly big deal to strip or reduce medal counts while not touching victory count. A little bit of coding, but you simply create a subgroup to which named individuals are added. Rules for that subgroup change victories required for medals to a different count.
So if for example you wanted to "lightly" penalize, you could have all medal counts be 10 percent higher for "convicted multis".
Or maybe more extreme, 50% higher count.
I'm not advocating any penalties, or where they should be set, but assuming this is just SQL calculations or similiar, the coding to apply it is minimal. There would be more coding of a slightly more complex nature if you wanted to automate additions to this group so admins/C&A or whomever could have an interface that you enter the username and it's automatically added to the group. I'm assuming that would also be a requirement as whomever is maintaining the DB isn't going to manually add names.but that also is not really difficult, the whole thing could be built in less than a day.
The questions of
1. Choosing to do this
2. Choosing whether to backdate its effect
3. Choosing what level of penalty
4. Choosing the qualifications (ie is this only applicable to Multies? How about farming? How about those who receive suspensions for other violations?)
are all administrative decisions, and administrative life is much easier leaving the system as is. I'm not sure the time, effort, outcry, and loss of people/revenue are justified implementing this. My opinion would be the admins would have to feel very strongly that some action is justified for this to become a suggestion that is seriously considered for implementation.
And maybe I'm wrong about the coding side. I'm not familiar with the build so I think it's unlikely but please remember it's only my assumption, not a concrete fact.