Conquer Club

[GP] Surrender/Resign/Forfeit Button

Have any bright ideas? Share and discuss them with the community

Moderator: Community Team

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Postby Jamie on Sun Feb 24, 2008 9:32 pm

I suggested this exact thing over a year ago, and I still agree with it. he whole reason that the surrender button was scrapped was because it cheated people out of getting your points, and cards. If surrendering simply causes all your turns to be skipped, this will speed up games, and reduce suiciding. Your cards and points could still be had.
Highest score to date: 2704 (June 25, 2008)
Highest on Scoreboard: 86 (June 25, 2008)
Highest Rank : Colonel (May 27, 2008)
Lowest Score to date : 776 (Nov 20, 2012)
Lowest Rank to date: Cook (Nov 20, 2012)
Shortest game won: 15 seconds - Game 12127866
User avatar
Corporal 1st Class Jamie
 
Posts: 715
Joined: Mon Feb 27, 2006 5:50 am
Location: Liberty, Missouri

Postby Skeebo on Mon Feb 25, 2008 5:22 pm

Or perhaps a waiting period for the person who clicked the button? such as not letting them join new games for a day or two?
User avatar
Private 1st Class Skeebo
 
Posts: 21
Joined: Sun Feb 24, 2008 7:29 pm
Location: NY

Postby insomniacdude on Mon Feb 25, 2008 6:30 pm

Skeebo wrote:Or perhaps a waiting period for the person who clicked the button? such as not letting them join new games for a day or two?


So premium players who can otherwise join dozens of games at a time are limited because of one game that uses the concede button?
User avatar
Cadet insomniacdude
 
Posts: 634
Joined: Thu Nov 23, 2006 1:14 am

Postby Skeebo on Mon Feb 25, 2008 7:09 pm

free players.
User avatar
Private 1st Class Skeebo
 
Posts: 21
Joined: Sun Feb 24, 2008 7:29 pm
Location: NY

Postby timmytuttut88 on Tue Feb 26, 2008 5:08 pm

timmytuttut88 wrote:*cough*
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Postby TheScarecrow on Wed Feb 27, 2008 5:59 am

Jamie wrote:I suggested this exact thing over a year ago, and I still agree with it. he whole reason that the surrender button was scrapped was because it cheated people out of getting your points, and cards. If surrendering simply causes all your turns to be skipped, this will speed up games, and reduce suiciding. Your cards and points could still be had.


i thought SURRENDER would mean you would be ELIMINATED from the game? and at then end of said game youd lose points as well? just like a standard game?

god... that would have sucked in the old days...
User avatar
Cook TheScarecrow
 
Posts: 202
Joined: Mon Nov 19, 2007 5:41 am

Postby ZawBanjito on Wed Feb 27, 2008 6:46 am

The problem you want to be solved would be better solved by a clearer introduction paragraph on the front page, rather than a bloody complicated button with a thousand rules of its own.
User avatar
Colonel ZawBanjito
 
Posts: 379
Joined: Mon Jan 23, 2006 12:25 am
Location: Somewhere

Postby yeti_c on Wed Feb 27, 2008 7:11 am

I have to say - I've been playing a few games at http://www.weewar.com...

And it sucks when people surrender - and it can completely ruin someones game...

At least with Deadbeating - you have some warning of a suicide... (albiet a 72hour warning)

C.
Last edited by yeti_c on Wed Feb 27, 2008 10:59 am, edited 1 time in total.
Image
Highest score : 2297
User avatar
Lieutenant yeti_c
 
Posts: 9624
Joined: Thu Jan 04, 2007 9:02 am

Postby Rocketry on Wed Feb 27, 2008 10:17 am

would love to see this implemented.
User avatar
Lieutenant Rocketry
 
Posts: 1416
Joined: Wed May 16, 2007 5:33 pm
Location: Westminster

Postby Kemmler on Wed Feb 27, 2008 12:40 pm

this idea's rubbish, we don't need a surrender
User avatar
Cook Kemmler
 
Posts: 929
Joined: Fri Dec 07, 2007 1:03 pm
Location: GOODBYE CC

Postby timmytuttut88 on Wed Feb 27, 2008 12:49 pm

TheScarecrow wrote:
Jamie wrote:I suggested this exact thing over a year ago, and I still agree with it. he whole reason that the surrender button was scrapped was because it cheated people out of getting your points, and cards. If surrendering simply causes all your turns to be skipped, this will speed up games, and reduce suiciding. Your cards and points could still be had.


i thought SURRENDER would mean you would be ELIMINATED from the game? and at then end of said game youd lose points as well? just like a standard game?

god... that would have sucked in the old days...


if you click the surrender button, its basically your turns will be skipped, although the armies wont go nuetral.
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Postby timmytuttut88 on Wed Feb 27, 2008 12:49 pm

Kemmler wrote:this idea's rubbish, we don't need a surrender


what if your going on a vacation and you dont want to make people sit and wait for you to take turns since you are deadbeating?
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Postby ZawBanjito on Fri Feb 29, 2008 9:15 am

timmytuttut88 wrote:
Kemmler wrote:this idea's rubbish, we don't need a surrender


what if your going on a vacation and you dont want to make people sit and wait for you to take turns since you are deadbeating?


a) Don't start a game if you're going on vacation.
b) Get a friend to play for you.
c) Suck it up.

We've been doing these three things successfully for ages now.
User avatar
Colonel ZawBanjito
 
Posts: 379
Joined: Mon Jan 23, 2006 12:25 am
Location: Somewhere

Postby timmytuttut88 on Fri Feb 29, 2008 11:41 am

ZawBanjito wrote:
timmytuttut88 wrote:
Kemmler wrote:this idea's rubbish, we don't need a surrender


what if your going on a vacation and you dont want to make people sit and wait for you to take turns since you are deadbeating?


a) Don't start a game if you're going on vacation.
b) Get a friend to play for you.
c) Suck it up.

We've been doing these three things successfully for ages now.


a n00b who doesnt want to play the game can just surrender right out of the game. And we dont have to have him deadbeat.
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Re: surrender button, without the abuse?

Postby FiveCardArmy on Fri Feb 29, 2008 12:09 pm

I like the idea of a surrender button when there are only two players left anything else is kind of lame.
User avatar
Sergeant FiveCardArmy
 
Posts: 84
Joined: Wed Jan 03, 2007 12:59 am

Postby timmytuttut88 on Tue Mar 04, 2008 10:46 pm

bump
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Postby Ditocoaf on Wed Mar 05, 2008 7:44 pm

I would call for a sort of "insti-deadbeat" button. The reason something like this is needed:

Scenario 1:) A group of people get ready to play a realtime game. Joe has every intention of sitting through the whole game, however, something happens outside of his foresight and control, requiring him to leave his computer (the horror!). Now everyone else is stuck waiting. If he could deadbeat instantly, without the pause for each of his turns, this would save a lot of trouble for the others in the realtime game.

Scenario 2:) Even in regular, 24-hour-per-turn game, it would save a lot of hassle if someone who intends to deadbeat would do so without the requisite 3 turns missed. Usually people don't take the full 24 hours to take a turn; this only happens when someone is MIA. On occasion, this could be prevented by someone who knows they have to quit the game, i.e. poor planning before a vacation.

The current rules for deadbeats seem pretty fair to the other players. All that's needed now is to make that available instantly, hence, the "Insti-deadbeat" button.
Private 1st Class Ditocoaf
 
Posts: 1054
Joined: Wed Feb 27, 2008 9:17 pm
Location: Being eaten by the worms and weird fishes

Add "Resign" option for when only 2 players left

Postby Teutonics on Mon Mar 10, 2008 5:21 am

I don't understand why the weaker of 2 players is forced to play to the bitter end. The weakest player often 'resigns' anyway by simply walking away from the game (deadbeating the last few rounds) causing a hassle for the stronger player or just deploys his armies and quits the round, without attacking. The current situation is a pain for both the stronger and weaker players, especially in the speed games. I've heard many comments from players in these situations, expressing frustration that they can't resign.
Corporal 1st Class Teutonics
 
Posts: 87
Joined: Tue Feb 12, 2008 8:36 pm

Postby timmytuttut88 on Mon Mar 10, 2008 6:18 pm

where are the mods?
Captain timmytuttut88
 
Posts: 913
Joined: Fri Nov 02, 2007 10:38 pm

Postby KoE_Sirius on Mon Mar 10, 2008 6:48 pm

Multis would take advantage of this tool to increase rank faster
Highest Rank 4th.
User avatar
Major KoE_Sirius
 
Posts: 1646
Joined: Mon Feb 27, 2006 7:08 pm
Location: Somerset

Postby Kaplowitz on Mon Mar 10, 2008 8:02 pm

multis...
Image
User avatar
Private 1st Class Kaplowitz
 
Posts: 3088
Joined: Tue May 01, 2007 5:11 pm

Postby TheTrust on Mon Mar 10, 2008 11:07 pm

...not to mention the general concept of players who would quit when the going got tough and they had bad dice. Players like to join a game and have that solidified commitment from all members who join.

There is a site finalconquest.com and this site is instant play via clicking but you can exit the game anytime. The reason this site has so few players interested is that anytime a player takes advantage in a game, another player quits, if someone gets cornered, they quit and join another game hoping for a better drop...

To have an instant deadbeat button or surrender button or whatever you boys would like to call it would simply ruin the gaming experience for all gamers who join as a whole. Sure there are the occasional players who will only surrender when absolutely hopeless situations arise but for the most part this will be abused by players looking to get lucky drops. If you join the game and have to play it to the end, you are required to fullfill that commitment. Thats the way it should be and is. When a player takes australia and cant break a player who has just taken Europe, that person would in all likelyhood just quit instead of playing the game out for the other 3 or 4 rounds hoping to turn something around.

A famous quote from a player notorious for this pain in finalconquest:

"I am getting maximum enjoyment for my time playing. I would much rather be dominating a game then play a game that I know is a losing battle, why should I stick around in a game that someone else who is in good position can enjoy while I know I can never win. No thank you, I think I'll stick to finding games that are worth my time playing, if you all want to play games to the end then feel free to play a game where you are at the disadvantage and I at the advantage."
Sergeant 1st Class TheTrust
 
Posts: 84
Joined: Thu Jan 17, 2008 7:27 am

Postby Ditocoaf on Tue Mar 11, 2008 12:58 am

Well, as it is, if the game's going poorly, then people just deadbeat. This way, you don't have to wait around for 3 turns.
Private 1st Class Ditocoaf
 
Posts: 1054
Joined: Wed Feb 27, 2008 9:17 pm
Location: Being eaten by the worms and weird fishes

Re: surrender button, without the abuse?

Postby Keebs2674 on Fri Mar 14, 2008 9:22 am

timmytuttut88 wrote:<Subject>:
"Well people when about to be killed by a lower ranked person they would surrender so the lower ranker couldnt get their cards, turning all there armies neutral to give the game to a higher ranked person so they would lose less points.


Is this English?
Captain Keebs2674
 
Posts: 107
Joined: Fri Mar 24, 2006 8:48 am

Postby Keebs2674 on Fri Mar 14, 2008 9:25 am

Ditocoaf wrote:Well, as it is, if the game's going poorly, then people just deadbeat. This way, you don't have to wait around for 3 turns.


I actually haven't run into very many who deadbeat for this reason. I've found deadbeating is way down from what it was many months ago, and that when it does happen it doesn't have anything to do with how well or poorly the deadbeat is playing.
Captain Keebs2674
 
Posts: 107
Joined: Fri Mar 24, 2006 8:48 am

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: No registered users