- Give people the options to 1) leave a team that they joined at the start of the game 2) switch teams/allegiances mid game
Specifics/Details:
- 1) I generally don't join team games unless I know someone already. Also if I join a team first I have no control over who joins me there. If I had the option to think "Hey this guy's a turkey/rude/has annoyed me" and bail on them, I get some control back. Perhaps as an extension to this I could then use an option to form my own new independent team that others could defect to also. I'd be far more interested in the game type then!
2) There's times where having the extra political dimension could be fun e.g the Red/Green team are stomping everyone, I agree with Yellow/Blue to join them with my team mate Cyan so we can all pool resources and reinforce each other. Equally if someone is being obnoxious but is holed up in a well defended corner, everyone can form a single team to ensure that this guy is taken down, then reform their old teams to conclude the game
3) Gives the tactical option of defecting to the winning team and sharing in those points (and also speeds up slow inevitable defeat games). Number of changes of allegiances could be a range from nil, just the once, twice or unlimited etc, and done as either at a personal or game level. So everyone can switch if they wanted, or there's just a single switch available for the map, who breaks cover first to grab it?
4) The scoring would be calculated based on what team you end the game with, not with which one you started in
How this will benefit the site and/or other comments:
- Adds variety and an extra set of tactics for the canny (or sneaky) player