Chat: Allow Chat pregame - will build friendships, interest players to join game, and encourage chatting during game.
Ratings: Cap total number of players ratings to last (say 300) entries - will allow improvement in overall ratings over time, and reward players for improving their game play and attitudes.
Tags: Make tags more representative of actual attitudes, playing styles, and negatives - the current listings are not truly game responsive.
Win Percentage: Cap average win percentage to last (say 500) games - will more accurately reflect the player's true strength, encourage more serious play, and reward player for improvement in gaming.
These changes can work to all players benefit by increasing interest in the site, game enjoyment, friendships, chatter, and allowing for personal growth in player strength and demeanor.
I have played for sometime now as a member, and to make everyone's whole experience more enjoyable these changes would go a long way.
Informally, once explained, many others have given their approval and endorsement!
As it stands now, it is my opinion that Ratings and Tags especially are not taken seriously at all.
Chat before game would be an extra layer of fun.
Win Percentage changes would really give a player an incentive to play longer and more often.
aastaley