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Michael Scott wrote:Meredith, you've slept with so many guys you are starting to look like one...boom roasted
Michael Scott wrote:I need two men on this...that's what she said...no time but she did...No Time!!!
n00blet wrote: update on suggestion: The suggestion is now simply this: Newly conquered countries cannot attack for the duration of the turn they are conquered on.
n00blet wrote:The poll, in the way I see it, shows a fairly even distribution of opinions, with those who are OK with it slightly outweighing those who aren't 19 to 17.
So it's not an empty bump, as long as there are people who still like the idea. But, if this does fall off again, I will leave it, sadly.
lancehoch wrote:Why not get a few people together who like the idea and make a game with the stipulation that you are playing by this rule. Tell us how it goes.
n00blet wrote:Man.........I'd given up on getting support for this in June!
But hey, I appreciate the support...maybe people will pay more attention to it now.
Androidz wrote:n00blet wrote:Man.........I'd given up on getting support for this in June!
But hey, I appreciate the support...maybe people will pay more attention to it now.
I know you say just 1 attack per contry. but i think it will be a slow game. so let the samme contry attack all its borders..
n00blet wrote: Newly conquered countries cannot attack for the duration of the turn they are conquered on.
n00blet wrote:Androidz wrote:n00blet wrote:Man.........I'd given up on getting support for this in June!
But hey, I appreciate the support...maybe people will pay more attention to it now.
I know you say just 1 attack per contry. but i think it will be a slow game. so let the samme contry attack all its borders..
What you are referring to is the original suggestion. If you read down on the first post of this topic, you would see that that concern of yours has been dealt with, as the suggestion is simply:n00blet wrote: Newly conquered countries cannot attack for the duration of the turn they are conquered on.
So, all countries would be able to attack all bordering countries in the same turn. However, countries that were only gained in that turn would not be able to attack anything until the next turn.
Example:
Country A only borders Country B and Country C
Country B only borders Country D and Country E
Country C only borders Country F and Country G
Player 1 owns Countries A and B. They start their turn, and deploy on those two countries.
Player 1 then attacks and conquers Country C from Country A, and advances all of his armies. However, Country C cannot attack Countries F and G until the next turn.
Player 1 then attacks and conquers Country D from Country B. Player 1 decides to advance only half of his armies (which are now inactive for the rest of the turn)
Player 1 then attacks and conquers Country E from Country B, and then advances all remaining armies (which are also inactive for the rest of the turn)
I hope that example makes the parameters of my suggestion clear, if they were not already.
Androidz wrote:No not really, as that wasne't what i meant. I mean if lets say A conquer C and don't move all his army only 1. Then A should still be able to attack B
OliverFA wrote:Androidz wrote:No not really, as that wasne't what i meant. I mean if lets say A conquer C and don't move all his army only 1. Then A should still be able to attack B
And that is how the suggestion works. The player can attack from any country that he owned at the begining of turn, but not from countries he just conquered during the turn.
Androidz wrote:OliverFA wrote:Androidz wrote:No not really, as that wasne't what i meant. I mean if lets say A conquer C and don't move all his army only 1. Then A should still be able to attack B
And that is how the suggestion works. The player can attack from any country that he owned at the begining of turn, but not from countries he just conquered during the turn.
thats good it did not sound like it worked like this.
n00blet wrote:Androidz wrote:OliverFA wrote:Androidz wrote:No not really, as that wasne't what i meant. I mean if lets say A conquer C and don't move all his army only 1. Then A should still be able to attack B
And that is how the suggestion works. The player can attack from any country that he owned at the begining of turn, but not from countries he just conquered during the turn.
thats good it did not sound like it worked like this.
Well, that's what I tried to explain, but somehow it got lost in my example
So.....what is your opinion now? Vote positive? Perhaps other people want to voice in on it?
n00blet wrote:Androidz wrote:OliverFA wrote:Androidz wrote:No not really, as that wasne't what i meant. I mean if lets say A conquer C and don't move all his army only 1. Then A should still be able to attack B
And that is how the suggestion works. The player can attack from any country that he owned at the begining of turn, but not from countries he just conquered during the turn.
thats good it did not sound like it worked like this.
Well, that's what I tried to explain, but somehow it got lost in my example
So.....what is your opinion now? Vote positive? Perhaps other people want to voice in on it?
OliverFA wrote:
Maybe you should change the first post. Your "updated on suggestion" would become the suggestion itself, and would be the second paragraph (now is the third). And the specifics could move down to the end of the post. If you do in that way, new readers will get the idea soon and not get confused by all the explanation. However, if thery get interested, they can continue reading the post until the end, and they will read also your specifics.
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