Moderator: Community Team
Blinkadyblink wrote:What if someone in the top 4,000 of division 3 had a lower score than someone in the bottom 4,000 of division 2? Would the one with the lower score end up in the higher division once the season ends and demotions/promotions occur?
That highlights one of the intentions of the idea ... Promotion/Demotion is based purely on the position in the division ... so yes, even if someone has a lower score they still get promoted.Blinkadyblink wrote:What if someone in the top 4,000 of division 3 had a lower score than someone in the bottom 4,000 of division 2? Would the one with the lower score end up in the higher division once the season ends and demotions/promotions occur?
lolNikolai wrote:I will now do something I try never to do: jump in without reading the whole thread. I have a couple of comments.
Regarding clan games: There is a separate suggestion for a new game type "clan". This suggestion uses that to allow private, clan and tournament games to be conducted outside the divisions. Regarding taking a long break: Assuming you were a division one player at the outset and were then inactive for the last 30 days of two consecutive seasons you would come back to find yourself a division 3 player. However your rank would not have changed, so you'd almost certainly be at the top of division 3 and well set for a promotion. In the meantime you'd not exactly be "in cookland" since division 3 will contain all but the top 12000 players (using the originally suggested division sizes) and so (by today's approximation) you'd be playing ranks up to around Private 1st Class [see footnote]. Finally re point dumping, you've provided your own answer when combined with the fact that private, clan and tournament games would be conducted without the division restriction.Nikolai wrote:First, I suspect the problems of making games entirely division specific have already been mentioned... clan games, etc. become a problem, and if a high rank doesn't play for a month or two, then comes back and is sitting in cookland and can only play cooks, he's probably going to lose a lot of points. Having been one who left for a year and came back, I know it'd piss me off royally if I worked up to a high rank and then felt like I couldn't take a break without losing my rank. That would encourage point dumping. This could be fixed if an option were added whereby you could make games division specific or not... but that would go a long ways towards defeating the goals of ending noob farming. It's still a solid idea for giving middle rankers something to play for, but... yeah.
I'll quote the response I made to the same point earlier in the thread:Nikolai wrote:Second, it would be fairly easy for people to be working on stat manipulation so that they could be the lower division conqueror, or whatever. I think this could be handled by providing awards and maybe status rankings in the forums to encourage people to try to stay in the higher divisions. Of course, some people will always be stupid, but... no system is going to prevent stupidity.
cicero wrote:I really don't think that's the case since dropping a division to have a bite at an hourly changing rank in a lower division seems bizarre ... even setting aside the transient (hourly) element how many real life 'division 1' sports teams would consider deliberately sacrificing a whole season just so that they could 'be the best in division 2'? Even if there are some players who would exhibit this motivation I am convinced that the additional motivation for the majority of medium and low rankers far outweighs this. Even if this isn't correct and people will abuse the divisions as you describe at least they will only be able to do so every other season (rather than continuously as some abusers do now) since they will have to play the season after demotion 'properly' in order to achieve their temporary 'be the best in division 2' goal.
Again clan, private and tournament games are not division specific.Nikolai wrote:Third, I think you could have a problem with new players feeling like they aren't going to learn anything if all they can play is low level types for a while. I know when I joined, I learned more playing with and against Pilate and Highborn and a few other highly ranked (at that time) players than all the low-level opponents put together, and I was willing to take the chance of losing points to improve. (And, as it happened, I won a few and lost a few, and probably came out ahead for being willing to play high ranks.) Again, I wouldn't make all games division specific.
I see your point, but I think division three is going to be so large that there won't be a problem.Nikolai wrote:Also, since I think I saw something about this earlier, remember that new players often aren't going to rush out and start up their own games ... they prefer to join other peoples' games [see footnote] to find out what kind of game they like.
Nikolai wrote:If this has all been answered, just tell me to shut up.
Whatever the factors that are currently used to decide the order in the scoreboard will be retained. Those that do not appear in the scoreboard, because they haven't taken a turn for 30 days, to be ordered in the same way as those who do with the addition - as already set out in the suggestion - that they will be lower for promotion/demotion purposes than all those who do appear.yeti_c wrote:I like the revisions Cic...
1 small query...
As you can see - my name begins with a y... (A lower case y as well) which means I'm pretty damn screwed when it comes to alphabetical ordering... - So to ensure fairness for people with names like mine - I propose that in case of any draws that lead to people being not promoted/demoted if they are higher up the board (which is highly likely) then we choose a deciding factor that isn't alphanumerically based...
My initial thought was "Win Percentage" - however - I know that this percentage isn't really that accurate as it depends on what types of games you play...
So my next thought was - "Streak" - who's won the highest number of games in a row when the results are done... see above for similar problems though...
My next thought was - "Seasonal points" - who has scored the most points in this season... and I think this is probably the best factor.
Could throw in turns taken percentage too.
C.
cicero wrote:lol... It shows that you didn't read it since these points have been addressed, but since you've resurrected a promising idea, no harm done
cicero wrote:Regarding clan games: There is a separate suggestion for a new game type "clan". This suggestion uses that to allow private, clan and tournament games to be conducted outside the divisions. Regarding taking a long break: Assuming you were a division one player at the outset and were then inactive for the last 30 days of two consecutive seasons you would come back to find yourself a division 3 player. However your rank would not have changed, so you'd almost certainly be at the top of division 3 and well set for a promotion. In the meantime you'd not exactly be "in cookland" since division 3 will contain all but the top 12000 players (using the originally suggested division sizes) and so (by today's approximation) you'd be playing ranks up to around Private 1st Class [see footnote]. Finally re point dumping, you've provided your own answer when combined with the fact that private, clan and tournament games would be conducted without the division restriction.
cicero wrote:I'll quote the response I made to the same point earlier in the thread:cicero wrote:I really don't think that's the case since dropping a division to have a bite at an hourly changing rank in a lower division seems bizarre ... even setting aside the transient (hourly) element how many real life 'division 1' sports teams would consider deliberately sacrificing a whole season just so that they could 'be the best in division 2'? Even if there are some players who would exhibit this motivation I am convinced that the additional motivation for the majority of medium and low rankers far outweighs this. Even if this isn't correct and people will abuse the divisions as you describe at least they will only be able to do so every other season (rather than continuously as some abusers do now) since they will have to play the season after demotion 'properly' in order to achieve their temporary 'be the best in division 2' goal.
cicero wrote:Again clan, private and tournament games are not division specific.
cicero wrote:I see your point, but I think division three is going to be so large that there won't be a problem.
cicero wrote:footnote: Actually these two points bring me to think that the top two divisions should be slightly smaller than the originally proposed 4000 and 8000 to improve the quality and quantity available in division 3.
Return to Archived Suggestions
Users browsing this forum: No registered users