Mr Changsha wrote:But if you want to see top 50 players playing truly competitive games (and not enough do) then making it HARDER for them to take on quality opposition in the 2,000 to 3,000 range is just illogical.
I'm glad you brought this up. At first this is the case, but by making it harder for the highest ranked players to gain even more points, over time, this suggestion will have the effect of bringing their scores closer to the rest of the high ranked players, thus encouraging competition.
The highest ranked players rely on playing with low ranked teammates in trips and quads to bring their scores back up whenever they start to dip. Take this away and they will return to the pack.
Yes it is nice for the community that highly skilled players teach lower skilled players. But this can still go on unaffected, for as long as the highest ranked member of both teams have roughly the same score, there will be no effect for otherwise evenly matched teams.
Say if there is a general and cooks against a general and cooks, the generals scores will be doubled for the score computation but it won't affect the ratio of the teams' scores because each would increase by the same amount.
Mr Changsha wrote:The same people who complain about farming, seemingly would also complain about Herpes playing with a cook.
I don't limit the analysis of harvesting techniques to the role of cooks.
Fact: Playing playing against leaderless low-rankers is an easy way to make risk free points (quads farming).
Fact: Playing with low-rankers who will follow orders is an easy way to substantially increase your margins.
In the current scoring system players who fight leaderless low-rankers and those who manage networks of low-rankers rise to the top.
If the Conqueror is defined as being a mentor, then this makes sense. Certainly this is a positive quality and one we admire in a Conqueror. But I would prefer that Conqueror be defined in more competitive terms, not forcing someone to get there by applying a harvesting technique to inflate their scores.
Perhaps a mentor ranking system can be established to decouple the need to reward excellence in mentorship with the competitive aspects of what Conqueror means to other people. ConquerClub could automatically track the progress of former students.