Conquer Club

Manual Army Deployment

Suggestions that have been archived.

Moderator: Community Team

Postby Anarchist on Sat Jan 20, 2007 3:08 pm

I like it-needs to be a game option

only set back is you cant see where ppl place theirs
but it would allow you to choose instead of getting what you get
User avatar
Sergeant 1st Class Anarchist
 
Posts: 539
Joined: Sun Jan 14, 2007 3:25 am
Location: A little island in the Pacific

Postby WidowMakers on Sat Jan 20, 2007 4:36 pm

For my idea you would see placement. Player 1 would place all of their armies and so on.
Major WidowMakers
 
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Location: Detroit, MI

Postby AndyDufresne on Sat Jan 20, 2007 7:50 pm

I do believe something like this was rejected before...


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Postby nyg5680 on Sat Jan 20, 2007 7:54 pm

i would assume thats a no for this suggestion also
User avatar
Sergeant 1st Class nyg5680
 
Posts: 1343
Joined: Sun Jun 04, 2006 10:50 am
Location: united states

Postby sully800 on Sat Jan 20, 2007 10:06 pm

The only way I would like this suggestion would be if you couldn't see where the other people placed their armies until the game actually starts.
User avatar
Major sully800
 
Posts: 4978
Joined: Wed Jun 14, 2006 5:45 pm
Location: Bethlehem, Pennsylvania

Postby AAFitz on Sun Jan 21, 2007 11:39 am

ive played it this way, and it isnt as cool as you think...it just gives you your territories quicker....the only way to do it would be sequential...ie deploy 3 at a time one after another...it could take 8 days to just deploy the guys

isnt worth the trouble right now
Sergeant 1st Class AAFitz
 
Posts: 7270
Joined: Sun Sep 17, 2006 9:47 am
Location: On top of the World 2.1

Postby Kantankerous on Mon Jan 22, 2007 10:10 pm

You don't need to go three at a time if you cant see where other people place their troops. I like the idea. THis is how I play when i play on an actual board. And it makes the fights over Australia on the Classic map a lot more interesting
User avatar
Sergeant Kantankerous
 
Posts: 26
Joined: Wed Dec 20, 2006 5:21 pm

Postby maniacmath17 on Mon Jan 22, 2007 11:15 pm

Kantankerous wrote:You don't need to go three at a time if you cant see where other people place their troops. I like the idea. THis is how I play when i play on an actual board. And it makes the fights over Australia on the Classic map a lot more interesting


You play by deploying your troops and somehow not seeing other peoples deployments?

Deploying while reacting to the deployments of the other players is completely different from blindly deploying all your troops without knowing where the other troops are located.

I guess the blind deployment could be an option, but I'd definitely run into way too many n00bs that end up deploying next to me resulting in my eminent doom.
User avatar
Brigadier maniacmath17
 
Posts: 640
Joined: Sat May 06, 2006 8:32 pm

Postby AAFitz on Mon Jan 22, 2007 11:27 pm

im not knocking the idea per se, but blindly placing them would invariably put all of two players in australia, while the third had all his armies in south america, and takes over the map in two moves

its more that im guessing it will take a lot of work, and i think some of the other ideas should be done first

and in the hands of a multi, the game will be over in one turn
Sergeant 1st Class AAFitz
 
Posts: 7270
Joined: Sun Sep 17, 2006 9:47 am
Location: On top of the World 2.1

Previous

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users