JoshyBoy wrote:I like the current points system...
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JoshyBoy wrote:I like the current points system...
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:How about 20 or 25 points per game. Flate rate points system. Not this nuclear escalating system.
ljex wrote:jefjef wrote:How about 20 or 25 points per game. Flate rate points system. Not this nuclear escalating system.
Would cause huge escalation of the scoreboard at the top and deflation at the bottom
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
porkenbeans wrote:That last part about the golden idea is brilliant. I have never considered the fact, that I could increase my winning percentage by signing up after a poorly skilled player. This little trick could be worth an extra 3-6% or more. In a game of percentages, every little bit helps.Chuuuuck wrote:I will even give you another golden idea. Play in sequential 8 man games with a high relative rank, but join the game directly after the player MOST LIKELY to make the mistake that will hand you the game. This will increase your probability of winning games slightly and that slight increase will be shown in moving up the scoreboard.
army of nobunaga wrote:Concise description:
The current point system creates paper champions. We have conquerors and wanna be conquerors that play nothing but 1vs1 freestyle agaisnt slower weaker players, we have top players that actually create private games for privates and cooks. We have a point system in which a good player named blitzaholic is set upon by his fellow players because of his methods to gain rank!
viewtopic.php?f=6&t=119100
why? Why does our point system have to be so biased towards unsportsmanlike like competition? The Spirit of CC is dying because of this point system. And when it is dead, when the average person realizes he/she can never be in the top 50 because they dont want to play cheesey cheat like games, then the site will die.
Specifics/Details:
*Less points awarded for team games won, more points lost for team games lost.. Make it harder for 4 generals that play nothing but quads to move up.
*Less points, far less when you beat a cook or private. Far less. More points taken than current when said cook or private beats you.
*More points for people that win singles matches, and more points as there are more people involved in the match.
*It all just needs to be tweaked. Someone that wins 40% of 5-8 man rooms, should be able to overtake the team playing people and the noob farmers.
How this will benefit the site and/or other comments:
Fair play and sportsmanship that is promoted always benefits all.
Chuuuuck wrote:That may be a better suggestion than tweaking the way it is done. Instead, ask for separate points for separate game types.
In fact, I really like this idea because it would encourage people to be good at everything. You can be like "look, I am #1 at team sequential games, but I am a cook at standard games, or 1v1 games"
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