Timminz wrote:Variations on this idea have been suggested numerous times already, and shot down each time.
personally, I was a fan of one suggestion that involved having a button to add time to a turn, when needed. People could use it when they need more time, but if you're not there to click the button, your turn ends in 5 minutes still.
That works too and is probably easier to implement! But with the option to change the turn time limit from 5 minutes to a lesser amount, you could wait even less time for deadbeats to timeout.