My idea is that instead of players getting double or triple armies to place wherever they like when they miss a turn have the computer automatically place one army on each territory (in either alphabetical or random order) so that the player who misses turns is penalized by not being able to place 6 or 9 (or more) armies on whichever territory they please, but have them placed randomly over the map. This would reduce the amount of people who miss turns strategically (especially for people who play chained or adjacent games), while still allowing armies for people who miss turns as accidents.
Please respond via the poll, or add additional ideas in the forum.