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army of nobunaga wrote:There is a lot more substance in this suggestion than merely lowering round times TheForgivenOne. 3 points in fact. Thank you for showing that one of them has been mentioned before.
Funkyterrance wrote:Deeeumb.
army of nobunaba wrote:Once upon a time it was very very easy for me to have 200 active 8 man games 30 days a month. I do not believe I could get to 200 8 man games and keep it at 200 now if I tried.
army of nobunaga wrote:Many explorer games have the "High person of the day" medal...
Timminz wrote:army of nobunaga wrote:Many explorer games have the "High person of the day" medal...
I would love to achieve this title. Even if I did have to spend a whole day on speed.
Mr_Adams wrote:Andy, there was a time when there were a dozen games up at any given time. At 5 O'clock my time, there used to be 20 to 25 waiting for player everyday. I'd say it it now averages around 7, and to many are those stupid doodle ass. games.
General Brock II wrote:Hullo folks,
I agree that two minutes would be satisfactory for 1 v. 1 games, but what about team games? There are a large degree of dubs being played, and even the occasional quads and triples... how in blazes are you to communicate and go in two minutes? All regress to "text speak"? "r u hittin' Shlendrff? qk! 2 'r 1 dply? Frt me on !!! Blast it, ran out of time..."
AndyDufresne wrote:Timminz wrote:army of nobunaga wrote:Many explorer games have the "High person of the day" medal...
I would love to achieve this title. Even if I did have to spend a whole day on speed.
I do like this facet of the suggestion though. Additional thoughts/development of it?
--Andy
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