Dako wrote:Yes, script doesn't work correctly when you can invite somebody in the game.
okay thanks for that info, never noticed before... is there any plan to fix this or is it to small it dont matter
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Dako wrote:Yes, script doesn't work correctly when you can invite somebody in the game.
Foxglove wrote:I think it's because of the server downtime notice on the Game Finder page (which is what I call behind the scenes to grab the game details).
Once it's gone I hope that the script will work properly again!
Foxglove wrote:I think it's because of the server downtime notice on the Game Finder page (which is what I call behind the scenes to grab the game details).
Once it's gone I hope that the script will work properly again!
Dako wrote:Why don't you make it into single requests on hover? Because it takes a long time to fetch game links anyway and most of the time I need 2-3 games out of 10 only.
As for [player] suggestion - yeah, that will be great as well.
ender516 wrote:Maybe the question is whether there is an advantage to delaying the API request until the first hover. If all the games can be fetched at once with only a minor delay, it might be smoother to do it when the page loads. Most forum users are accustomed to a bit of a delay while loading a page, what with signatures and images and such being loaded. A small extra delay at that point might not be as annoying as the one now at first hover.
The other thing I would like to suggest is extending the @include directives to include https://www... .
ender516 wrote:By the way, does anyone besides me think that a popup for [player] links might be a nice addition to this script?
MrGlassB wrote:ender516 wrote:By the way, does anyone besides me think that a popup for player links might be a nice addition to this script?
I believe I already mentioned that earlier in the thread. I would love to see a popup for player links.
MGB
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