by Furkin! on Sun May 30, 2010 2:47 pm
I came on here to post about the very same thing. You could also have the option to assault a set number of times. For example, you could have the number 5 selected and every time you hit the assault button, 5 assaults would take place. It would be 5 times faster than manual assault, and it allows you to reassess the situation after every click without having to bear the tedium of manual assault.
You could have a drop down box with maybe just a few numbers, say, (1,2,3,5,10,100). You could get rid of the auto assault button altogether, and just have the manual assault button deploy the number of attacks selected. At the beginning of the player's turn, the dropdown box with the numbers (1,2,3,5,10,100) will default to having the number 1 selected. This will prevent the attacker from accidentally deploying too many attacks. After the attacker selects the number he wants, the number of attacks will default to the last number he has selected.