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What is the script that Herpes and Demonfork use....

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Re: What is the script that Herpes and Demonfork use....

Postby john9blue on Thu Aug 13, 2009 9:55 pm

demonfork wrote:You are misinterpreting the rules...

"The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes"

The above situation only applies if I "trigger" a new round by ending my turn. If the clock times out before I end my turn the system triggers the new round not me.


No, he's interpreting the rules exactly right.

The problem is that some people take issue with the rules themselves.

Get it now? ;)
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Re: What is the script that Herpes and Demonfork use....

Postby Woodruff on Thu Aug 13, 2009 10:50 pm

wreckead wrote:the question is though, is it fair for normal people who dont wish to use clickies or any other type of script to have to miss the fun of freestyle games when they have paid the same as the as i say "cheats"


1. They're not cheats.
2. You admit that you CHOOSE not to use clickable maps. As well, you CHOOSE to continue to play freestyle games. Those are your CHOICES. Bitching at others because you make a particular set of choices is downright silly.

wreckead wrote:i for 1 will not renew my subscription while it stays this way.


Which is again...your choice.

wreckead wrote:i dont really care if they want to use them but cant they just be marked in the profile as clickies user so we can avoid them. maybe have a choice in your own profile to either play clickies games or not and not allow them to play in a non clickies freestyle. that would be fair then.


It's already fair...it's an accepted part of freestyle.

Night Strike wrote:This isn't an issue that can be fixed just by making a rule (like the farming one). It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.


True enough. Though I find it particularly odd that it's NOT, given that it is clearly a coding error that allows folks to circumvent the intent of that particular part of the code. Seems like that SHOULD make it a pretty high priority. Then again, based on what DOES get coded, I'm pretty sure I don't have any agreement with lack's priority system for coding changes anyway.
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Re: What is the script that Herpes and Demonfork use....

Postby Thezzaruz on Fri Aug 14, 2009 4:09 am

demonfork wrote:You are misinterpreting the rules...

"The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes"

The above situation only applies if I "trigger" a new round by ending my turn. If the clock times out before I end my turn the system triggers the new round not me.


Not really. I think we all agree on what the rules says and how it works, the real question is was it meant to work that way. I would hope not but I'm starting to think that it was seeing as this ploy has been know for a long time now and nothing has been done.
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Re: What is the script that Herpes and Demonfork use....

Postby demonfork on Fri Aug 14, 2009 4:27 am

Thezzaruz wrote:
demonfork wrote:You are misinterpreting the rules...

"The player who triggers a new round is blocked from taking a second back-to-back turn and must wait until either an opponent begins their turn or half of the round passes"

The above situation only applies if I "trigger" a new round by ending my turn. If the clock times out before I end my turn the system triggers the new round not me.


Not really. I think we all agree on what the rules says and how it works, the real question is was it meant to work that way. I would hope not but I'm starting to think that it was seeing as this ploy has been know for a long time now and nothing has been done.


Wrong... this has been explained fucking ad nauseam by admin. to not be a bug and completely meant to work this way. I'm so sick and tired of this subject being beaten to death by people that have no fucking clue. Anything that thinks that there is a legitimate debate surrounding this rule or believes that the rule is unclear is a fucking moron.

Here you go from the horses fucking mouth...

lackattack wrote:
...And just to clarify, anti-double-turn block is only meant to prevent "surprise" double turns when the round ends before the 24 hours are up. Any other sort of double turn (e.g. when someone didn't play or ran out of time) is allowed because everyone knows when the turn expires and it isn't a surprise.


Can it get any more fucking clearer than this????????? The rule was specifically worded to reflect the above.

This is the same shit that Ive said all along... If you don't like getting double turned you have 2 easy choices available to you...

1. Show up at the clock flip its no secret to anyone when it happens.
2. Always be the last one to take your turn.

Do either one of these 2 things and you will never get double turned again, it will be impossible. You know the reason why I never get double turned? It's not because I'm lucky and I have yet to come across a player that knows about it, its because I follow the above 2 simple rules.

I know that there are a lot of idiots out there in cc land and that these simple procedures might be tough for some to grasp but come on ffs this is not rocket science.
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Re: What is the script that Herpes and Demonfork use....

Postby riodeishere on Fri Aug 14, 2009 9:26 am

demonfork is an exceptional player, and risk(couquer club) is a game of luck and therefore to maintain high rank you must be devolted. i feel that this accusation is SAD cause people do stay up all night(it's a fact i do it and i'm a LOW rank)and people who are willing to down load a script to start turn would have downloaded a script to take their turn and therefore don't stay up all night.
THEY DON'T CHEAT (THEY JUST BEND THE RULES) :) :lol:

they don't have any secret script.
I DON'T LIKE DOUBLE TURNING BUT THIS IS BS STOP THIS THREAD.
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Re: What is the script that Herpes and Demonfork use....

Postby wreckead on Fri Aug 14, 2009 11:54 am

[quote="

There's no need to state it's 'against the rules', but it's apparent to anyone observing the situation that isn't benefiting from the flaw that it's a programming error. The inability to start your turn immediately after you end was written in TO AVOID this kind of thing- which means that the intent was there to make it impossible to do so in the first place. Finding a work-around is a blatant obstruction of the original intent.

Ego bruised by the comment?[/quote]


in othe words cheating ;)
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Re: What is the script that Herpes and Demonfork use....

Postby wreckead on Fri Aug 14, 2009 11:56 am

[/quote]

It's already fair...it's an accepted part of freestyle.

not by me or many others.

Night Strike wrote:This isn't an issue that can be fixed just by making a rule (like the farming one). It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.


True enough. Though I find it particularly odd that it's NOT, given that it is clearly a coding error that allows folks to circumvent the intent of that particular part of the code. Seems like that SHOULD make it a pretty high priority. Then again, based on what DOES get coded, I'm pretty sure I don't have any agreement with lack's priority system for coding changes anyway.[/quote]


i believe it is being looked at.
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Re: What is the script that Herpes and Demonfork use....

Postby Bones2484 on Fri Aug 14, 2009 12:17 pm

I just find it funny that Demon honestly thinks that anyone here believes that he sits at his computer pushing 'b' himself for 12+ hours on end.
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Re: What is the script that Herpes and Demonfork use....

Postby demonfork on Fri Aug 14, 2009 6:41 pm

Bones2484 wrote:I just find it funny that Demon honestly thinks that anyone here believes that he sits at his computer pushing 'b' himself for 12+ hours on end.


So I suppose you also believe that I use some mythical script to automatically start my turn. Do you also believe that this fabulous script deploys my armies, attacks territories, reinforces troops and ends the turn as well?
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Re: What is the script that Herpes and Demonfork use....

Postby KraphtOne on Fri Aug 14, 2009 6:53 pm

Dude if you really do sit up all night and wait for the other guy to take his turn...

Me personally, even if i did sit up all night waiting for the other guy...

I would just say i was using some program to save a little face...

"while i was out bangin chicks my program was pushin the b button for me"

...know what i mean?

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Re: What is the script that Herpes and Demonfork use....

Postby Teflon Kris on Fri Aug 14, 2009 7:23 pm

Night Strike wrote:I don't think any moderator has said that they agree with the double-turn actions ... It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.


I'm sure I've read about what's not top of this to-do-list before somewhere lol.

Perhaps we should start a thread of what should be least not top of the list?
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Re: What is the script that Herpes and Demonfork use....

Postby demonfork on Fri Aug 14, 2009 7:36 pm

DJ Teflon wrote:
Night Strike wrote:I don't think any moderator has said that they agree with the double-turn actions ... It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.


I'm sure I've read about what's not top of this to-do-list before somewhere lol.

Perhaps we should start a thread of what should be least not top of the list?


Why would this be on lacks to-do list when its already exactly how lack intended it to be...

lackattack wrote: ...And just to clarify, anti-double-turn block is only meant to prevent "surprise" double turns when the round ends before the 24 hours are up. Any other sort of double turn (e.g. when someone didn't play or ran out of time) is allowed because everyone knows when the turn expires and it isn't a surprise.
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