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Imperium Romanum

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Imperium Romanum

Postby dhallmeyer on Fri Oct 16, 2009 2:40 pm

Why are there 28 Neutrals to start in a 6-player game? I thought the formula was Total territories / number of players, and leftovers are neutral.
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Re: Imperium Romanum

Postby the.killing.44 on Fri Oct 16, 2009 3:06 pm

dhallmeyer wrote:Why are there 28 Neutrals to start in a 6-player game? I thought the formula was Total territories / number of players, and leftovers are neutral.

You can code which terts you want to start neutral in the XML, added on to the leftovers. Yeah, Romanum's a pretty over-neutral filled map.
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Re: Imperium Romanum

Postby nippersean on Fri Oct 16, 2009 3:50 pm

Ask Qwert, but I think the plan is to achieve fairer gameplay and be less dependant on the drop and the sequence especially 1v1.
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