Conquer Club

Percentage skill and luck

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Percentage skill and luck

Postby bob72 on Tue Oct 27, 2009 5:11 am

What is the skill luck ratio in CC?

Luck can come in the form of
3 red instead of rainbow
Having to wait 5 cards instead of 3 each time
Rotten attacking and defensive dice
Not having the countries that match your cards

Skill takes the form of
troop deployment
when to attack and when to build
When to cash cards

Also let's throw Esc games into the mix do you think they increase the skill element or allow players to get lucky?

Just want to say I resubscribed after a 6 month absence and it's great fun :D

Discuss....
Image
User avatar
Private 1st Class bob72
 
Posts: 217
Joined: Wed Jun 06, 2007 2:26 pm

Re: Percentage skill and luck

Postby Supermarioluigi on Thu Oct 29, 2009 9:41 am

allow me to quote myself.

Supermarioluigi wrote:CC is 50% luck, 50% skill, and 50% $25.
Image
Achieved August 27, 2009
User avatar
Cook Supermarioluigi
 
Posts: 360
Joined: Sun Feb 18, 2007 5:06 pm
Location: uhh...over there

Re: Percentage skill and luck

Postby BigBallinStalin on Thu Oct 29, 2009 9:56 am

Supermarioluigi wrote:allow me to quote myself.

Supermarioluigi wrote:CC is 50% luck, 50% skill, and 50% $25.


hahaha, that's good, supermarioluigi.
User avatar
Major BigBallinStalin
 
Posts: 5151
Joined: Sun Oct 26, 2008 10:23 pm
Location: crying into the dregs of an empty bottle of own-brand scotch on the toilet having a dump in Dagenham

Re: Percentage skill and luck

Postby Woodruff on Thu Oct 29, 2009 12:01 pm

Supermarioluigi wrote:allow me to quote myself.

Supermarioluigi wrote:CC is 50% luck, 50% skill, and 50% $25.


Thank you, Yogi Berra. <laughing>
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Corporal 1st Class Woodruff
 
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Percentage skill and luck

Postby targetman377 on Thu Oct 29, 2009 12:44 pm

i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site
VOTE AUTO/TARGET in 12
User avatar
Sergeant targetman377
 
Posts: 2223
Joined: Wed Jan 17, 2007 9:52 pm

Re: Percentage skill and luck

Postby Beckytheblondie on Thu Oct 29, 2009 12:59 pm

78.2% skill and 21.8% luck

I had a supercomputer calculate that.
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
Image
User avatar
Lieutenant Beckytheblondie
 
Posts: 970
Joined: Tue Jun 03, 2008 3:38 pm
Location: Where ♥ Miracles ♥ Happen ◕‿◕

Re: Percentage skill and luck

Postby Beckytheblondie on Thu Oct 29, 2009 1:01 pm

targetman377 wrote:i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site


Nope. Wrong. Flate Rate= LUCK, Large Maps=Skill, Escalating=Skill (unless youre playing with 5 or 6 other good players, then LUCK). I HATE FLAT RATE.
2011-11-07 14:19:43 - StinknLincoln: whoa, what happened?
2011-11-07 14:19:50 - Beckytheblondie: Becky happened
Image
User avatar
Lieutenant Beckytheblondie
 
Posts: 970
Joined: Tue Jun 03, 2008 3:38 pm
Location: Where ♥ Miracles ♥ Happen ◕‿◕

Re: Percentage skill and luck

Postby Master Fenrir on Thu Oct 29, 2009 1:22 pm

I'd say it's about 60% dice, 25% drop, and 15% skill.
Image
User avatar
General Master Fenrir
 
Posts: 1359
Joined: Sat Apr 18, 2009 8:40 am

Re: Percentage skill and luck

Postby StephenB on Thu Oct 29, 2009 1:26 pm

I would say the luck factor is about 10%. The amount of skill involved is about double that.
User avatar
Sergeant 1st Class StephenB
 
Posts: 167
Joined: Sun Oct 18, 2009 6:06 am

Re: Percentage skill and luck

Postby lascheves on Thu Oct 29, 2009 2:52 pm

StephenB wrote:I would say the luck factor is about 10%. The amount of skill involved is about double that.

What's the rest of the 70%?
Major lascheves
 
Posts: 20
Joined: Mon Jun 01, 2009 11:14 am

Re: Percentage skill and luck

Postby the.killing.44 on Thu Oct 29, 2009 3:01 pm

targetman377 wrote:i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site

Haha you said flat rate = skill.

Spoils:
  1. Escalating
  2. No Spoils
  3. Flat Rate
Maps:
  1. Large
  2. Medium
  3. Small
Game Type:
  1. 6-8man
  2. Team
  3. …
  4. 1v1
So…
  1. 8man esc on large maps
Play Order is too dependent on other things, though I'd gander on sequential for the majority of game types (8man esc is harder w/ fs due to steals, etc.)
User avatar
Captain the.killing.44
 
Posts: 4724
Joined: Thu Oct 23, 2008 7:43 pm
Location: now tell me what got two gums and knows how to spit rhymes

Re: Percentage skill and luck

Postby Woodruff on Thu Oct 29, 2009 3:04 pm

the.killing.44 wrote:Spoils:
  1. Escalating
  2. No Spoils
  3. Flat Rate


I definitely agree that Flat Rate is a lot less skill-dependent, but I would consider no-spoils to be more skillful than escalating. I do also agree with you that, in general, the larger the map and the larger number of participants, the more skill required.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Corporal 1st Class Woodruff
 
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Percentage skill and luck

Postby Evil Semp on Thu Oct 29, 2009 3:10 pm

If I win 100% skill.

If someone else wins it is 100% luck.
Image
User avatar
Sergeant 1st Class Evil Semp
Multi Hunter
Multi Hunter
 
Posts: 8451
Joined: Sun Jul 02, 2006 8:50 pm

Re: Percentage skill and luck

Postby JimRocky on Thu Oct 29, 2009 3:16 pm

Beckytheblondie wrote:
targetman377 wrote:i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site


Nope. Wrong. Flate Rate= LUCK, Large Maps=Skill, Escalating=Skill (unless youre playing with 5 or 6 other good players, then LUCK). I HATE FLAT RATE.


On what do you base this? Just because you dislike flat rate, and just because a majority agree with you, (if they do), that flat rate is more luck based than escalating, doesn't prove that it is indeed true.

It would not be hard to make an argument that flat rate is more skill based than escalating. I'm not sure how to prove either position however.

It could even be argued that no-spoils is the most luck dependent. Bad start and you'll never even get cards to help even it back out.
Don't forget to spread a little sunshine, and to bring a towel.
User avatar
Sergeant JimRocky
 
Posts: 167
Joined: Tue Oct 31, 2006 1:51 pm
Location: GEORGIA USA

Re: Percentage skill and luck

Postby Woodruff on Thu Oct 29, 2009 3:32 pm

Evil Semp wrote:If I win 100% skill.

If someone else wins it is 100% luck.


Codeblue is one of your multi's? <laughing>
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Corporal 1st Class Woodruff
 
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Percentage skill and luck

Postby Woodruff on Thu Oct 29, 2009 3:36 pm

JimRocky wrote:
Beckytheblondie wrote:
targetman377 wrote:i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site


Nope. Wrong. Flate Rate= LUCK, Large Maps=Skill, Escalating=Skill (unless youre playing with 5 or 6 other good players, then LUCK). I HATE FLAT RATE.


On what do you base this? Just because you dislike flat rate, and just because a majority agree with you, (if they do), that flat rate is more luck based than escalating, doesn't prove that it is indeed true.


The fact that you never know what you're going to get until you get it makes flat rate the most luck-based. With escalating, you can plan things out - know what's coming. With flat-rate, that's not possible...you're simply stuck with what you get.

JimRocky wrote:It would not be hard to make an argument that flat rate is more skill based than escalating. I'm not sure how to prove either position however.


I would love to hear that argument, because I can't see it.

JimRocky wrote:It could even be argued that no-spoils is the most luck dependent. Bad start and you'll never even get cards to help even it back out.


I disagree...no-spoils is probably the easiest to recover from a bad drop (unless the drop is just horrendous where one of your opponents has multiple bonuses or something like that). Of course, I'm not speaking of 1-vs-1, as that is largely luck-based in and of itself.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.
User avatar
Corporal 1st Class Woodruff
 
Posts: 5093
Joined: Sat Jan 05, 2008 9:15 am

Re: Percentage skill and luck

Postby JimRocky on Sat Nov 21, 2009 1:37 pm

Woodruff wrote:
JimRocky wrote:
Beckytheblondie wrote:
targetman377 wrote:i would say that flat rat sequential LARGE maps have the most skill in them them with the least amount of luck and esclating probably mostly skill and luck but then again skill and luck do are about the same on this site


Nope. Wrong. Flate Rate= LUCK, Large Maps=Skill, Escalating=Skill (unless youre playing with 5 or 6 other good players, then LUCK). I HATE FLAT RATE.


On what do you base this? Just because you dislike flat rate, and just because a majority agree with you, (if they do), that flat rate is more luck based than escalating, doesn't prove that it is indeed true.


The fact that you never know what you're going to get until you get it makes flat rate the most luck-based. With escalating, you can plan things out - know what's coming. With flat-rate, that's not possible...you're simply stuck with what you get.

JimRocky wrote:It would not be hard to make an argument that flat rate is more skill based than escalating. I'm not sure how to prove either position however.


I would love to hear that argument, because I can't see it.

JimRocky wrote:It could even be argued that no-spoils is the most luck dependent. Bad start and you'll never even get cards to help even it back out.


I disagree...no-spoils is probably the easiest to recover from a bad drop (unless the drop is just horrendous where one of your opponents has multiple bonuses or something like that). Of course, I'm not speaking of 1-vs-1, as that is largely luck-based in and of itself.


How about this. With flat rate, while it is true you won't know exactly the cards you will receive to cash in, you do know they will range from 4 to 10. You also know that your opponents cards will range from 4 to 10 in value. So there are no huge piles of armies waiting to be collected, just 10 at the most.

With escalating though, often games progress where the next turn in will reap a huge benefit. So who gets the lucky 3 card set and who was unlucky to have to draw out to five cards before being able to collect? Or who is wiped out because they didn't get that lucky card when they needed it? Just one card, one turn, pure luck, they are finished.

With flat rate you have to use more territory and bonus holding strategy, rather than hoping for lucky piles of armies at just the right time. A player can get lucky cards in flat rate, but still be defeated by a person who uses good strategy. In escalating, if you get attacked by someone attempting to take your cards, or your attempt to eliminate another fails, you are left open and usually without a viable strategy except to hope for another lucky quick card set to turn in.
Don't forget to spread a little sunshine, and to bring a towel.
User avatar
Sergeant JimRocky
 
Posts: 167
Joined: Tue Oct 31, 2006 1:51 pm
Location: GEORGIA USA

Re: Percentage skill and luck

Postby natty dread on Sat Nov 21, 2009 3:31 pm

Depends on the perspective.

If you ask a good player, it's all skill.

If you ask a bad player, it's all luck.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: Percentage skill and luck

Postby jammyjames on Sat Nov 21, 2009 3:53 pm

and if you ask a good player they will still tell you luck has a large factor....

if you have shit dice you dont win.... (majoritively)

check me... my dice are the worst i have ever seen them and i was at 2800 last week....

luck plays a larger factor than skill....


ps. this depends on game type
Image
Corporal 1st Class jammyjames
 
Posts: 1394
Joined: Tue May 06, 2008 3:17 am

Re: Percentage skill and luck

Postby Georgerx7di on Sat Nov 21, 2009 3:54 pm

I was going to quote myself too, but I didn't feel like diggiging up the last thread that asked this question.


1 game, probably 60% luck. 10 games, maybe25% luck. You record over 1,000 games, probably 1% luck. So you can beat a better player in one game, but if he is truly better, and you play a large number of games against him, he will win more games almost always.

Now, as for the one game, how much luck will depend on map and settings. 1 game on doodle, 1v1 lets say, with flat rate spoils, 98% luck. 1 game on AOM with no spoils, maybe 40% luck.

1 game on france, no spoils 0% luck, 100% skill :lol: Joking, its my favorite map.
User avatar
Major Georgerx7di
 
Posts: 2277
Joined: Mon Dec 11, 2006 7:11 pm

Re: Percentage skill and luck

Postby ljex on Sun Nov 22, 2009 9:56 am

StephenB wrote:I would say the luck factor is about 10%. The amount of skill involved is about double that.


10% luck
20% skill
15% concentrated power and will
5% pleasure
50% pain
and 100 % reason to remember the name
User avatar
Major ljex
 
Posts: 2814
Joined: Sat Sep 13, 2008 12:12 am

Re: Percentage skill and luck

Postby Commander62890 on Sun Nov 22, 2009 10:01 am

Good song :lol:


Thought I really want to know what StephenB thinks the other 70% of CC is composed of, if 10% is luck, and 20% is skill... maybe 70% $25?
User avatar
Major Commander62890
 
Posts: 1415
Joined: Sat Jun 07, 2008 1:52 pm

Re: Percentage skill and luck

Postby StephenB on Sun Nov 22, 2009 11:11 am

Commander62890 wrote:Good song :lol:


Thought I really want to know what StephenB thinks the other 70% of CC is composed of, if 10% is luck, and 20% is skill... maybe 70% $25?

The video your avatar's from is a good one too. Highly amusing. As for your question... ljex either read my mind or he thinks exactly the same as me.

ljex wrote:
StephenB wrote:I would say the luck factor is about 10%. The amount of skill involved is about double that.


10% luck
20% skill
15% concentrated power and will
5% pleasure
50% pain
and 100 % reason to remember the name
User avatar
Sergeant 1st Class StephenB
 
Posts: 167
Joined: Sun Oct 18, 2009 6:06 am


Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users