I'm new to Conquer Club. I have never played a game like this but I am a logical thinker and I am also a fan of shows like Survivor and the USA version of Big Brother. When playing games, I don't believe it is in my best interest to be overtly deceptive or secretive, but I don't understand why it is considered against the official rules to send secret messages to each other, or to blatantly lie to someone. If someone did that to me, I would understand what I was getting into when considering whether or not to play with them again. In the "olden days", when this game was on a physical game board, what was to stop people from sending secret messages to each other? One would have to assume that that was part of the game and act accordingly. I hope that one would not infer from this that I intend to break the rules as I fully intend to abide by them. But I feel that trying to block this aspect of the game is only giving an advantage to those capable enough to find ways of masking secret diplomacy. I feel that if opponents suspect mutual opponents of secret diplomacy, they should be able to counteract that secrecy with more secrecy of their own, thus evening the playing field.
I also think that experts should embrace the challenge of playing with us NOOBS, even if we do target them based on their perceived threat.
Please feel free to drill holes in any of the arguments I have introduced above. I love healthy, spirited discussions, and I love being challenged. After all, this is still just a game.
PS: Are private games more tolerant of perceived secret diplomacy and obvious lying? Are these rules put in place to prevent NOOBS like me from getting so angry about the fact that we were “played” by the professionals that we decide never to play again?