Moderator: Community Team
If a map preference can determine "farminess" when the user creating the games has no control over who is going to join them, then that is a problem with the map, not the user creating the games
Then again, if the site would simply implement the many-times-suggested idea of putting limitations on who can join your games, THIS WOULD NOT EVEN BE AN ISSUE...it would be apparent if they were trying to avoid newbies or not. It's almost as if the site WANTS to be able to accuse people of farming, perhaps as a way of keeping them in line. Seems stupid to consider, and yet...as stupid as the site looks with this policy, it's probably the case.
Then again, if the site would simply implement the many-times-suggested idea of putting limitations on who can join your games, THIS WOULD NOT EVEN BE AN ISSUE...it would be apparent if they were trying to avoid newbies or not. It's almost as if the site WANTS to be able to accuse people of farming, perhaps as a way of keeping them in line. Seems stupid to consider, and yet...as stupid as the site looks with this policy, it's probably the case.
Woodruff wrote:The current "policy" dictates that if someone creates a number of games on the same map and those games happen to attract a healthy percentage of newbies to them, then that player is farming.
I am about as anti-farming as one can get (on record, in these fora) and yet, I must disagree and I think this "policy" needs to be struck down immediately. It is thoroughly illogical.
I have almost NEVER had an 8-man public game I've started (which is my preference) not have a ? in it. That's based on ALL maps (because I play a great many). It's frankly ludicrous to expect that it won't happen, as there are so damn many newbies running around...so should I be accused of newbie farming, as well?
The only difference between those currently being accused and myself is that they happen to love playing public games on one particular map whereas I love the strategy of playing public games on many different maps. As far as "intent" between those being currently being accused and myself, there is no possible way to determine that there is a difference in that respect.
If a map preference can determine "farminess" when the user creating the games has no control over who is going to join them, then that is a problem with the map, not the user creating the games. I have no problem if the user has been found to be sending out invitations to newbies - then hammer the bastards. But this witchhunt crap is ludicrous - to convict someone for something they have no control over just makes no sense at all and simply makes the site look stupid.
Then again, if the site would simply implement the many-times-suggested idea of putting limitations on who can join your games, THIS WOULD NOT EVEN BE AN ISSUE...it would be apparent if they were trying to avoid newbies or not. It's almost as if the site WANTS to be able to accuse people of farming, perhaps as a way of keeping them in line. Seems stupid to consider, and yet...as stupid as the site looks with this policy, it's probably the case.
As far as "creating subdivisions" (not the term that's used, but I can't think of the accurate one), there was one suggestion that implemented a percentage of the game-creator's score rather than having the game-creator be able to just select a number. That's not going to create too many sub-divisions and most games started would still fall well within newbie-joining range. Keep those blinders on though, folks, and continue to accuse your paying members of inaccurate crimes - that's always a swell business plan!
lord voldemort wrote:I assume your talking about krapht
lord voldemort wrote:Woodruff wrote:If a map preference can determine "farminess" when the user creating the games has no control over who is going to join them, then that is a problem with the map, not the user creating the games
As i said in his thread. The problem is that he is aware that there are a strangely high number of new recruits in his gams. And he continues to create them. He understands the problem but then takes advantage of it
lord voldemort wrote:I dont know how feudal was put in there originally but it will be changed
lord voldemort wrote:Woodruff wrote:Then again, if the site would simply implement the many-times-suggested idea of putting limitations on who can join your games, THIS WOULD NOT EVEN BE AN ISSUE...it would be apparent if they were trying to avoid newbies or not. It's almost as if the site WANTS to be able to accuse people of farming, perhaps as a way of keeping them in line. Seems stupid to consider, and yet...as stupid as the site looks with this policy, it's probably the case.
CC will never rank segregate.
lord voldemort wrote:Farming is a new reruit thing. Once a player earns their first promation they are for lack of a better word free game.
lord voldemort wrote:double post..
As for your games. At a quick glance less than say 10 % of your games have a new recruit. a) you didnt start them b) they are on random maps c) they have a maximum of 1 or 2 or 3 new recruits in them.
prismsaber wrote:Woodruff wrote:The current "policy" dictates that if someone creates a number of games on the same map and those games happen to attract a healthy percentage of newbies to them, then that player is farming.
The definition of farming is hard to fit into a neat little package, but it's one of those things that 'I know it when I see it.' Therefore, the policy needs to be enforced on a case by case basis. The first example you gave is obviously not farming. Besides, how can you noob farm being a noob yourself?
Woodruff wrote:So because he likes to play a lot of games on a map he loves...
Woodruff wrote:lord voldemort wrote:I assume your talking about krapht
No, definitely not exclusively. There were a couple of other instances before his case came up...his was simply the one that prompted me to speak out.lord voldemort wrote:Woodruff wrote:If a map preference can determine "farminess" when the user creating the games has no control over who is going to join them, then that is a problem with the map, not the user creating the games
As i said in his thread. The problem is that he is aware that there are a strangely high number of new recruits in his gams. And he continues to create them. He understands the problem but then takes advantage of it
So because he likes to play a lot of games on a map he loves, the presumption is guilty. This makes no sense and holds no justice. And so why have I not been found guilty of farming, with my tremendously high number of games against ?'s on many different maps on public games? Rationally, there is no difference.lord voldemort wrote:Woodruff wrote:I dont know how feudal was put in there originally but it will be changed
Which is a good thing, no argument. But it is just a bandaid over the symptom without doing anything about the actual problem. The problem doesn't go away, and the problem is that someone can even be CONSIDERED to be farming under such circumstances.lord voldemort wrote:Woodruff wrote:Then again, if the site would simply implement the many-times-suggested idea of putting limitations on who can join your games, THIS WOULD NOT EVEN BE AN ISSUE...it would be apparent if they were trying to avoid newbies or not. It's almost as if the site WANTS to be able to accuse people of farming, perhaps as a way of keeping them in line. Seems stupid to consider, and yet...as stupid as the site looks with this policy, it's probably the case.
CC will never rank segregate.
"Segregate"...that's the term I was looking for, thanks. I know that's the current "policy", but that's my point...standing by that policy for illogical reasons which are not founded at all by the evidence nor statistics just makes the site look stupid.lord voldemort wrote:Farming is a new reruit thing. Once a player earns their first promation they are for lack of a better word free game.
I understand that completely...which is a large part of my point. Let newbies play newbies for their first five games. Then they're no longer newbies. There are PLENTY of newbies and cooks running around this place to find games against each other with NO PROBLEM.
I appreciate your response, LV...you generally speak your mind honestly, and I like that. But in this case, I think you're toeing a party line that is a failure by definition.lord voldemort wrote:double post..
As for your games. At a quick glance less than say 10 % of your games have a new recruit. a) you didnt start them b) they are on random maps c) they have a maximum of 1 or 2 or 3 new recruits in them.
Ok, I saw your second post, so I'll tack onto the end of mine. DEFINITELY more than 10% of my games have had a new recruit - far more than that. The fact that they're NO LONGER a new recruit isn't relevant...they're old games. If you go back and look at Tezu's games (I think she was one of the previous ones), her opponents wouldn't be new recruits any longer either. Whether they're on random maps or not is irrelevant to the presumption of guilt of these others. As well, if I didn't start the games, that should make me MORE GUILTY than someone who is starting games. FAR MORE GUILTY...because now I can be seen as actually targeting someone.prismsaber wrote:Woodruff wrote:The current "policy" dictates that if someone creates a number of games on the same map and those games happen to attract a healthy percentage of newbies to them, then that player is farming.
The definition of farming is hard to fit into a neat little package, but it's one of those things that 'I know it when I see it.' Therefore, the policy needs to be enforced on a case by case basis. The first example you gave is obviously not farming. Besides, how can you noob farm being a noob yourself?
I'm not even remotely a noob, but if you'd like to make the mistake of looking at my current rank and believing I don't know how to play the game, then I'd be more than happy to prove it to you in...say...10 sequential 1-vs-1 games on random maps? Are you up to the challenge against a "noob"? I promise I won't accuse you of farming me. <smile>
As to "I know it when I see it"...that is not justice. If it cannot be defined, then how can someone be held accountable with any sense of justice? That's not justice, it's ludicrous.
Woodruff wrote:So because he likes to play a lot of games on a map he loves, the presumption is guilty. This makes no sense and holds no justice. And so why have I not been found guilty of farming, with my tremendously high number of games against ?'s on many different maps on public games? Rationally, there is no difference.
Supermarioluigi wrote:Woodruff wrote:So because he likes to play a lot of games on a map he loves...
But what is stopping him from joining games already created on said map?
demonfork wrote:Woodruff wrote:prismsaber wrote:Woodruff wrote:The current "policy" dictates that if someone creates a number of games on the same map and those games happen to attract a healthy percentage of newbies to them, then that player is farming.
The definition of farming is hard to fit into a neat little package, but it's one of those things that 'I know it when I see it.' Therefore, the policy needs to be enforced on a case by case basis. The first example you gave is obviously not farming. Besides, how can you noob farm being a noob yourself?
I'm not even remotely a noob, but if you'd like to make the mistake of looking at my current rank and believing I don't know how to play the game, then I'd be more than happy to prove it to you in...say...10 sequential 1-vs-1 games on random maps? Are you up to the challenge against a "noob"? I promise I won't accuse you of farming me. <smile>
What would that prove?
A. seq 1v1 is luck based
B. Even if prismsaber won 9 out of the 10 games he would still lose points to your noob ass.
The Neon Peon wrote:Woodruff wrote:So because he likes to play a lot of games on a map he loves, the presumption is guilty. This makes no sense and holds no justice. And so why have I not been found guilty of farming, with my tremendously high number of games against ?'s on many different maps on public games? Rationally, there is no difference.
I have scanned through your games. I got through the first 4 pages without spotting a new recruit.
The Neon Peon wrote:Basically, there are ways that you can make sure that mostly new recruits join your games. In other cases such as yours, while new recruits may join them, they are not the main populous.
The Neon Peon wrote:There is a difference between playing on a map you love and farming. The distinction of the games being on many different maps is one thing that makes you not a farmer.
Woodruff wrote:The Neon Peon wrote:Basically, there are ways that you can make sure that mostly new recruits join your games. In other cases such as yours, while new recruits may join them, they are not the main populous.
Not the main populace, I agree...and yet, it's definitely been very close to the "50% threshold" that has been referenced in these situations (50% of the games, not 50% of the players in the games).
The Neon Peon wrote:Woodruff wrote:The Neon Peon wrote:Basically, there are ways that you can make sure that mostly new recruits join your games. In other cases such as yours, while new recruits may join them, they are not the main populous.
Not the main populace, I agree...and yet, it's definitely been very close to the "50% threshold" that has been referenced in these situations (50% of the games, not 50% of the players in the games).
Well, the main reason the mods finally spoke up against it was the fact that the people that new recruits who joined games with people that farm hardly ever stay on the site. So in your case, simply having the people stay with the site means that there is no reason to ban you.
The two reasons why farming is bad:
1. points given mainly from people deatbeating
2. keeps many new recruits from staying
Neither is true in your case, but if you look at some of the older games of previous farmers like KLOBBER you will see how many of them game him points by deatbeating and how many of those new recruits finished 5 games.
Jace22 wrote:I don't think NR staying on the site has anything to do with farming, it just gives the impression that it does. Like for example, it rains more this year(more truth to that then I meant) and the price of ice cream goes up. Just because these two events happen simultaneously, doesn't mean they are linearly-dependent on each other. The same could be said for farming and NR leaving before they earn their first promotion. It may seem like farming drives them away, but there could be other factors like CC was not as fun as they thought it was going to be(the horror).
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
hahaha3hahaha wrote:Just briefly browsing your post I can tell we are on the same page. I thoroughly read KraphtOne's thread I think its BS. If conquerclub has a problem with it they should create rank restrictions on games like a lot of people have been asking for!
lord voldemort wrote:CC will never rank segregate.
Farming is a new reruit thing. Once a player earns their first promation they are for lack of a better word free game.
jefjef wrote:It depends who you are if your considered farming or not. CC double standards.
AAFitz wrote:jefjef wrote:It depends who you are if your considered farming or not. CC double standards.
oh really? show some examples of this. Show who was treated unfairly for farming, and who wasnt.
Ive seen nearly every farming thread at this point. They were all treated the same, and certainly fairly.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Woodruff wrote:The Neon Peon wrote:Woodruff wrote:The Neon Peon wrote:Basically, there are ways that you can make sure that mostly new recruits join your games. In other cases such as yours, while new recruits may join them, they are not the main populous.
Not the main populace, I agree...and yet, it's definitely been very close to the "50% threshold" that has been referenced in these situations (50% of the games, not 50% of the players in the games).
Well, the main reason the mods finally spoke up against it was the fact that the people that new recruits who joined games with people that farm hardly ever stay on the site. So in your case, simply having the people stay with the site means that there is no reason to ban you.
The two reasons why farming is bad:
1. points given mainly from people deatbeating
2. keeps many new recruits from staying
Neither is true in your case, but if you look at some of the older games of previous farmers like KLOBBER you will see how many of them game him points by deatbeating and how many of those new recruits finished 5 games.
But isn't that largely just "luck of the draw"? If my new recruits HAPPEN to stick around and KLOBBER's recruits don't happen to stick around, that's not because he was farming and I wasn't...it's just blind luck.
(But speaking of someone who IS violating the intent of the policies...<ahem>)
lord voldemort wrote:I assume your talking about kraphtIf a map preference can determine "farminess" when the user creating the games has no control over who is going to join them, then that is a problem with the map, not the user creating the games
As i said in his thread. The problem is that he is aware that there are a strangely high number of new recruits in his gams. And he continues to create them. He understands the problem but then takes advantage of it
Return to Conquer Club Discussion
Users browsing this forum: No registered users