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BladiN wrote:hecter wrote:Did you download the AJAX BOB greasemonkey script?
Jup I did.
The1exile wrote:Also, sometimes the refresh will be caught for me - I missed a turn in a speed game because of that.
Just the other day I was telling someone about it becoming compulsory and he said he didn't believe that they'd implement it while it was still a mess...
Please, can we at least get the option to turn it off back until the implementation is fixed up?
yeti_c wrote:The1exile wrote:Also, sometimes the refresh will be caught for me - I missed a turn in a speed game because of that.
Just the other day I was telling someone about it becoming compulsory and he said he didn't believe that they'd implement it while it was still a mess...
Please, can we at least get the option to turn it off back until the implementation is fixed up?
The problem here is that the map update is just a load of another image - obviously the dice etc - come in quicker than the map update (as the images are smaller - and probably cached on most users browsers)
Lack may be able to make some code that waits for the map image to finish loading before doing anything else (such as loading the dice)
Of course the other problem is - noone complained about this before - AJAX has been on the site for about a month now!?
C.
natty_dread wrote:I was wrong
hecter wrote:yeti_c wrote:The1exile wrote:Also, sometimes the refresh will be caught for me - I missed a turn in a speed game because of that.
Just the other day I was telling someone about it becoming compulsory and he said he didn't believe that they'd implement it while it was still a mess...
Please, can we at least get the option to turn it off back until the implementation is fixed up?
The problem here is that the map update is just a load of another image - obviously the dice etc - come in quicker than the map update (as the images are smaller - and probably cached on most users browsers)
Lack may be able to make some code that waits for the map image to finish loading before doing anything else (such as loading the dice)
Of course the other problem is - noone complained about this before - AJAX has been on the site for about a month now!?
C.
Ya, but you had the option to disable it.
yeti_c wrote:So you saw it had problems and thought - I know I'll ignore that and wait until it becomes compulsory...
C.
yeti_c wrote:The1exile wrote:Also, sometimes the refresh will be caught for me - I missed a turn in a speed game because of that.
Just the other day I was telling someone about it becoming compulsory and he said he didn't believe that they'd implement it while it was still a mess...
Please, can we at least get the option to turn it off back until the implementation is fixed up?
The problem here is that the map update is just a load of another image - obviously the dice etc - come in quicker than the map update (as the images are smaller - and probably cached on most users browsers)
The1exile wrote:yeti_c wrote:The1exile wrote:Also, sometimes the refresh will be caught for me - I missed a turn in a speed game because of that.
Just the other day I was telling someone about it becoming compulsory and he said he didn't believe that they'd implement it while it was still a mess...
Please, can we at least get the option to turn it off back until the implementation is fixed up?
The problem here is that the map update is just a load of another image - obviously the dice etc - come in quicker than the map update (as the images are smaller - and probably cached on most users browsers)
Sorry, how does this explain that while waiting for an opponent to finish his turn, it just won't load at all?
yeti_c wrote:So you saw it had problems and thought - I know I'll ignore that and wait until it becomes compulsory...
C.
yeti_c wrote:Can you explain what you mean a bit better? And are you sure what you're describing isn't the "backup slowdown" problem...?
C.
BladiN wrote:- the auto reload fucked up my deployment. When I wanted to deploy on Limburg it reloaded and it deployed on Drenthe,
Warsteiner wrote:I was shocked when I saw the setting of Ajax was automatically put to Enabled. It makes your games lag and the refreshing is really really annoying. I preferred just clicking refresh map myself I was way quicker that way. I'm not that concerned with misdeployment but I am with the lag and that now when you press refresh map it's different and it annoys me.
AJAX simply messes up freestyle speed games :/
BladiN wrote:Gilligan wrote:It turned red for me.
Added that I'm a Mac user
gimil wrote:the only problem i have with ajax is when it refreshers during your turn, i would prefer to see if not refresh while your playing in seq and only the image refreshing when in freestyle. There really in no real need for it during your turn
jiminski wrote:
It stresses the server less with Ajax permanently enabled.
the missdeploy is fixable though ... i imagine?
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