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Beckytheblondie wrote:What is the script that King_Herpes and Demonfork use to repeatedly have their computers automatically press hotkeys when they are away from the computer. Their turns start the moment their opponent starts his/her turn. Is this script downloadable through greasemonkey or is this a program that is run on their computers?
BTB
angola wrote:What does the b key do?
demonfork wrote:angola wrote:What does the b key do?
when using clickable maps, the "b" key works as a dual function, it refreshes the screen and starts your turn.
azezzo wrote:Someone explain to me just what kind of satisfaction can they derive from winning 3 points in a game from cooks?
I guess that the mods dont consider this a form of farming?
Beckytheblondie wrote:There is no chance that it was demonfork's physical self pressing the B key all night. His turn begin at the same moment that i pressed B myself, but he did not finish his move until he came back to the computer and saw that his turn had started 15 minutes later.
Why a 15 minute break between when your turn started/I ended and when you finally deployed your troops.
I'm not opaque enough to believe that you AREN'T using some sort of .exe that automatically hits the Key B.
Is this allowed?
Darwins_Bane wrote:
consider perhaps that he just waited until you were done what you were going to do because he already has the troop bonus....and then he can clean up what you did? I do this a lot when i play fs...start my turn and get my bonus, then wait till the person hits me to finish and then clean up
demonfork wrote:I don't give a f*ck, I'll stay up all night pushing the b key if it means making your dumb ass sad.
lgoasklucyl wrote:Not that I support freestyle double-turns by ANY means, but it simply will not be changed. Management has spent too much time allowing a bug/flaw in their programming to slide. To fix it would involve them admitting they were wrong and looking like worthless administrators for letting it last so damn long; something teamCC is not too fond of doing.
Jippd wrote:The trick is just don't play freestyles with them.
They would lose their ratings very quick if they had to play in a sequential game. The only skill they have is a fast internet connection.
Freestyle is not about skill/ability it is about who can click faster. IMO that means whoever has less of a life to sit there and manage every second and click and attack out all at the last second why not let them. I just chose to not play those games as they are pointless.
Night Strike wrote:lgoasklucyl wrote:Not that I support freestyle double-turns by ANY means, but it simply will not be changed. Management has spent too much time allowing a bug/flaw in their programming to slide. To fix it would involve them admitting they were wrong and looking like worthless administrators for letting it last so damn long; something teamCC is not too fond of doing.
I don't think any moderator has said that they agree with the double-turn actions. I'd venture that almost all state that it's not currently against the rules. This isn't an issue that can be fixed just by making a rule (like the farming one). It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.
Jippd wrote:The trick is just don't play freestyles with them.
They would lose their ratings very quick if they had to play in a sequential game. The only skill they have is a fast internet connection....
...Freestyle is not about skill/ability it is about who can click faster. IMO that means whoever has less of a life to sit there and manage every second and click and attack out all at the last second why not let them. I just chose to not play those games as they are pointless.
AAFitz wrote:Jippd wrote:The trick is just don't play freestyles with them.
They would lose their ratings very quick if they had to play in a sequential game. The only skill they have is a fast internet connection.
Freestyle is not about skill/ability it is about who can click faster. IMO that means whoever has less of a life to sit there and manage every second and click and attack out all at the last second why not let them. I just chose to not play those games as they are pointless.
Well, to each his own. I certainly cant keep up with either of them, but I sure do enjoy trying, whether I win or lose. In any case, the games are not pointless, because they are fun as hell. Not to say they are for everyone, but again...to each his own.
You can view the score of any player and respect it according to the types of games they play, since to some degree, thats what the score says, and while I dont enjoy ONLY playing those games, they really are fun as hell.
hwhrhett wrote:well, i assume theyre not playing just 1 game at a time, how would it be possible to be sitting there hitting the b key constantly on every game, let alone how would an automated key press program or whatever switch between different games. seems that if they are using a script to do this, then it would have to be something custom, which i doubt is the case...
Night Strike wrote:lgoasklucyl wrote:Not that I support freestyle double-turns by ANY means, but it simply will not be changed. Management has spent too much time allowing a bug/flaw in their programming to slide. To fix it would involve them admitting they were wrong and looking like worthless administrators for letting it last so damn long; something teamCC is not too fond of doing.
I don't think any moderator has said that they agree with the double-turn actions. I'd venture that almost all state that it's not currently against the rules. This isn't an issue that can be fixed just by making a rule (like the farming one). It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.
lgoasklucyl wrote:Night Strike wrote:lgoasklucyl wrote:Not that I support freestyle double-turns by ANY means, but it simply will not be changed. Management has spent too much time allowing a bug/flaw in their programming to slide. To fix it would involve them admitting they were wrong and looking like worthless administrators for letting it last so damn long; something teamCC is not too fond of doing.
I don't think any moderator has said that they agree with the double-turn actions. I'd venture that almost all state that it's not currently against the rules. This isn't an issue that can be fixed just by making a rule (like the farming one). It's going to take a coding change, which apparently isn't the highest item currently on lack's to-do list.
There's no need to state it's 'against the rules', but it's apparent to anyone observing the situation that isn't benefiting from the flaw that it's a programming error. The inability to start your turn immediately after you end was written in TO AVOID this kind of thing- which means that the intent was there to make it impossible to do so in the first place. Finding a work-around is a blatant obstruction of the original intent.
Ego bruised by the comment?
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