Dauntless07 wrote:This is not exactly looking into long term strategy, but when in doubt tactically remember it is ALWAYS more advantageous to attack with three when possible; as illustrated below...
Probabilities of winning a dice roll.
______________________________________Attacker
_____________________________|one die | two dice | three dice
Defender one die | Attacker wins | 41.67%_ | 57.87% | 65.97%
_______________| Defender wins | 58.33% | 42.13% | 34.03%
________two dice | Attacker wins | 25.46% | 22.76% | 37.17%
_______________| Defender wins | 74.54% | 44.83% | 29.26%
_______________| Both win one_ | _n/a__ | 32.41% | 33.58%
I think you made a typo in the 3rd row. Obviously the odds of winning will go up from 25.46% for the Attacker vs. a Defender with 2 dice. Perhaps you meant 32.76% instead of 22.76%. Or, more likely, the odds of winning with 1 die on the attacker vs. 2 die on the defense is lower than 25.46%.
Otherwise, though, a sound analysis for players operating on a tactical level.
The morale of the story, fellow conquerors, is that attacking 1 defending troop with 4 or more troops has a sizeable advantage to the attacker (no surprise there), but also that attacking 2 defending troops with 4 or more troops still gives a
slight advantage to the attacker.
To go extend the analysis, the larger the troops stacks involved, the more pronounced the attacker's advantage becomes. So, a 6 vs. 6 attack is less likely to succeed than a 10 vs. 10 attack, and so forth.
On the flip side, you should also note however that 2 troops are
much stronger than just 1 troop. In fact, it's nearly proportional (double). After that, however, the defender will get diminishing returns when defending against comparable numbers. So 2 is the golden number for defending.
And 4 is the golden number for attacking.
Those are the minimums you'll need for a decent chance of victory.