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gdeangel wrote:All this is just conjecture based on personal observation, of course.
Itrade wrote:I personally like amount of players beaten divided by amount of games lost as a way to tell how good a player is. It doesn't take into account the skill level of the other players, though.
Itrade wrote:I personally like amount of players beaten divided by amount of games lost as a way to tell how good a player is. It doesn't take into account the skill level of the other players, though.
lackattack wrote:I agree that win % is a silly stat (considering how it depends on the type of game you prefer). But I think PPG could be a silly as well for reasons mentioned above. I'd be up for improving win % to weigh in the number of opponents.Itrade wrote:I personally like amount of players beaten divided by amount of games lost as a way to tell how good a player is. It doesn't take into account the skill level of the other players, though.
Not bad, but how about something simpler: instead of wins divided by games we use wins divided by # of opponents?
lackattack wrote:I agree that win % is a silly stat
lackattack wrote:I agree that win % is a silly stat (considering how it depends on the type of game you prefer). But I think PPG could be a silly as well for reasons mentioned above. I'd be up for improving win % to weigh in the number of opponents.
oVo wrote:With the method of scoring here a ppg rating would be kind of skewed
and hard to decipher.
owenshooter wrote:oVo wrote:With the method of scoring here a ppg rating would be kind of skewed
and hard to decipher.
i'm still waiting for someone with a win percentage over 30% asking for a change...-0
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