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dezzy26 wrote:dont forget to quote eipi who was the one to actually derail the thread
on that not i will no longer post unless it is to do with the thread
xxx-xx-xx 17:30:20 - jiminski: we could set up a 5 man game .. perhaps classic as they are less prone to Stalemate? .. then we make it a winner takes all ... both games with the rest of us commiting suicide while the winner picks up the spoils!
hatchman wrote:Yay I made a list of some sort!
Listen, I have nothing to hide. I've been involved in quite a few of these tie-breakers. In my opinion, it's the best way to resolve a stalemate until something else is implemented (such as a dramatic increase in card trade-ins after a certain cash plateau like 100).
I happened to be in such a game on another site (which incidentally has a LOT of smart features which it would behoove CC to adopt). At a certain late round in the game, where nothing was progressing, all players were automatically asked to vote for/against dramatically increased cashes in order to resolve the logjam. This was brilliant IMO.
hatchman wrote:Yay I made a list of some sort!
Listen, I have nothing to hide. I've been involved in quite a few of these tie-breakers. In my opinion, it's the best way to resolve a stalemate until something else is implemented (such as a dramatic increase in card trade-ins after a certain cash plateau like 100).
I happened to be in such a game on another site (which incidentally has a LOT of smart features which it would behoove CC to adopt). At a certain late round in the game, where nothing was progressing, all players were automatically asked to vote for/against dramatically increased cashes in order to resolve the logjam. This was brilliant IMO.
e_i_pi wrote:This should be in Q&A with the other threads that got moved over there (that were in the same vein) ?
let the bannings beginAAFitz wrote:e_i_pi wrote:This should be in Q&A with the other threads that got moved over there (that were in the same vein) ?
Possibly, unless we are all found guilty and banned.
hatchman wrote:Yeah ok... So everyone who's been involved in a game 2 or a game 3 to resolve a deadlocked game 1 is subject to disciplinary action??
JOHNNYROCKET24 wrote:hatchman wrote:Yeah ok... So everyone who's been involved in a game 2 or a game 3 to resolve a deadlocked game 1 is subject to disciplinary action??
I reviewed the games. there is no deadlock. each player is capable of begining turn, deploying armies, and attacking another player.
taking 1 country from a player is not hanging a person or making a bad move. its called slowly eliminating a player without making 1 massive death blow to the board. If other players were smart, they would begin to do the same as well but they dont. Everyone continues to deploy and end turn or take the same country between 2 or more players to obtain a card instead of trying to figure out how to win the game.AAFitz wrote:JOHNNYROCKET24 wrote:hatchman wrote:Yeah ok... So everyone who's been involved in a game 2 or a game 3 to resolve a deadlocked game 1 is subject to disciplinary action??
I reviewed the games. there is no deadlock. each player is capable of begining turn, deploying armies, and attacking another player.
Well, yes, they are all capable of making a bad turn, and hanging people and thereby throwing the game.....but thats against the rules too.
JOHNNYROCKET24 wrote:taking 1 country from a player is not hanging a person or making a bad move. its called slowly eliminating a player without making 1 massive death blow to the board. If other players were smart, they would begin to do the same as well but they dont. Everyone continues to deploy and end turn or take the same country between 2 or more players to obtain a card instead of trying to figure out how to win the game.AAFitz wrote:JOHNNYROCKET24 wrote:hatchman wrote:Yeah ok... So everyone who's been involved in a game 2 or a game 3 to resolve a deadlocked game 1 is subject to disciplinary action??
I reviewed the games. there is no deadlock. each player is capable of begining turn, deploying armies, and attacking another player.
Well, yes, they are all capable of making a bad turn, and hanging people and thereby throwing the game.....but thats against the rules too.
form alliances
do something except complain that the game is boring and nobody is doing anything.
JOHNNYROCKET24 wrote:taking 1 country from a player is not hanging a person or making a bad move. its called slowly eliminating a player without making 1 massive death blow to the board. If other players were smart, they would begin to do the same as well but they dont. Everyone continues to deploy and end turn or take the same country between 2 or more players to obtain a card instead of trying to figure out how to win the game.AAFitz wrote:JOHNNYROCKET24 wrote:hatchman wrote:Yeah ok... So everyone who's been involved in a game 2 or a game 3 to resolve a deadlocked game 1 is subject to disciplinary action??
I reviewed the games. there is no deadlock. each player is capable of begining turn, deploying armies, and attacking another player.
Well, yes, they are all capable of making a bad turn, and hanging people and thereby throwing the game.....but thats against the rules too.
form alliances
begin to isoloate a color for elimination.
do something except complain that the game is boring and nobody is doing anything.
JOHNNYROCKET24 wrote:taking 1 country from a player is not hanging a person or making a bad move. its called slowly eliminating a player without making 1 massive death blow to the board. If other players were smart, they would begin to do the same as well but they dont. Everyone continues to deploy and end turn or take the same country between 2 or more players to obtain a card instead of trying to figure out how to win the game.
form alliances
begin to isoloate a color for elimination.
do something except complain that the game is boring and nobody is doing anything.
hatchman wrote:JOHNNYROCKET24 wrote:taking 1 country from a player is not hanging a person or making a bad move. its called slowly eliminating a player without making 1 massive death blow to the board. If other players were smart, they would begin to do the same as well but they dont. Everyone continues to deploy and end turn or take the same country between 2 or more players to obtain a card instead of trying to figure out how to win the game.
form alliances
begin to isoloate a color for elimination.
do something except complain that the game is boring and nobody is doing anything.
"slowly eliminating a player without making 1 massive death blow to the board" <-- And who decides which player is to be eliminated?
"form alliances" <-- Very ethical.
You must be bored JR.
Here JR: Game 5006429. Give us your solution.
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