Moderator: Community Team
King_Herpes wrote:Partly being the reason I haven't spoke up about it. Solely, because of peoples life schedules being different it would take sometimes days just to place our men. Thus making it a thorn in my royal anus.
e_i_pi wrote:Current people with IQ > 100
john9blue (barely)
finchboy
Timminz
Artimis
Current people with IQ < 100
Crazyirishman
ManBungalow
Evil Semp
Kotaro
mibi wrote:is thar rand function less random then the current dice system... would anyone notice the difference.
chipv wrote:King_Herpes wrote:How about we roll the dice to see who places their armies first for a happy medium. Like the actual fucking game was meant to be played! I would never allow myself to endure some of these ridiculous drops. This is the one change that would in turn bring us all together in a giant circle of love. *splooges in pants just thinking about it*
Placing armies is a really good suggestion, and yes, just like how the board game clone of CC is played.
Surely someone has suggested this already but maybe worth revisiting.
Unfortunately this would make the board game clone too similar to CC and it's not worth giving small companies like that unnecessary trouble in redesigning a game that has been around for ages.
e_i_pi wrote:Current people with IQ > 100
john9blue (barely)
finchboy
Timminz
Artimis
Current people with IQ < 100
Crazyirishman
ManBungalow
Evil Semp
Kotaro
araujorubens wrote:i think this couldn't happen, the same player plays twice!! take a look:
2009-08-17 18:41:09 - djt5483 reinforced Germany with 2 troops from Italy
2009-08-17 18:47:52 - djt5483 ran out of time
2009-08-17 18:47:52 - Incrementing game to round 2
2009-08-17 18:49:59 - djt5483 received 2 troops for holding Central America
2009-08-17 18:49:59 - djt5483 received 2 troops for holding Australia
2009-08-17 18:49:59 - djt5483 received 12 troops for 37 regions
the.killing.44 wrote:araujorubens wrote:i think this couldn't happen, the same player plays twice!! take a look:
2009-08-17 18:41:09 - djt5483 reinforced Germany with 2 troops from Italy
2009-08-17 18:47:52 - djt5483 ran out of time
2009-08-17 18:47:52 - Incrementing game to round 2
2009-08-17 18:49:59 - djt5483 received 2 troops for holding Central America
2009-08-17 18:49:59 - djt5483 received 2 troops for holding Australia
2009-08-17 18:49:59 - djt5483 received 12 troops for 37 regions
This belongs here why?
By the way pi, thanks for the laugh.
e_i_pi wrote:It has a period of 2^19937 - 1.
King_Herpes wrote:How about we roll the dice to see who places their armies first for a happy medium. Like the actual fucking game was meant to be played! I would never allow myself to endure some of these ridiculous drops. This is the one change that would in turn bring us all together in a giant circle of love. *splooges in pants just thinking about it*
stahrgazer wrote:Sorry to burst your bubble, KH, but in the newest versions of Risk, the rules are changed to dealing the cards out, not placing armies like I remember from when I was little. I know, because I recently bought one of the "boxed book" sets; another friend has a deluxe version from a few years back, and it, too, shows "deal the cards out" rules.
yeti_c wrote:Most amusing thread here Pi... did you know you're statistically more likely to go first if you are Red?stahrgazer wrote:Sorry to burst your bubble, KH, but in the newest versions of Risk, the rules are changed to dealing the cards out, not placing armies like I remember from when I was little. I know, because I recently bought one of the "boxed book" sets; another friend has a deluxe version from a few years back, and it, too, shows "deal the cards out" rules.
The game I always played (first played in the 80's) you dealt the cards to get the territories... to me the more important part of the equation would be the placing of the armies after the deal - that way you can at least attempt to mitigate a shitty deal.
C.
e_i_pi wrote:Dude, look at the title of this post der![]()
Return to Conquer Club Discussion
Users browsing this forum: No registered users