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greenoaks wrote:lack could get rid of it completely and i wouldn't care.
coming from a bloke who plays mostly team games (1 winner, 1 loser) and can only manage a 59% win rate.owenshooter wrote:greenoaks wrote:lack could get rid of it completely and i wouldn't care.
yet again... someone with a win percentage under 29%... still waiting...-0
gdeangel wrote:I do like the idea of adding something that says the # of days/games over which a person has held their current rank...
gdeangel wrote:Once again, I have to jump in and say that 59% win rate is very respective for 1v1 or 2v2.
lackattack wrote:I agree that win % is a silly stat (considering how it depends on the type of game you prefer). But I think PPG could be a silly as well for reasons mentioned above. I'd be up for improving win % to weigh in the number of opponents.Itrade wrote:I personally like amount of players beaten divided by amount of games lost as a way to tell how good a player is. It doesn't take into account the skill level of the other players, though.
Not bad, but how about something simpler: instead of wins divided by games we use wins divided by # of opponents?
Itrade wrote:lackattack wrote:I agree that win % is a silly stat (considering how it depends on the type of game you prefer). But I think PPG could be a silly as well for reasons mentioned above. I'd be up for improving win % to weigh in the number of opponents....
....Not bad, but how about something simpler: instead of wins divided by games we use wins divided by # of opponents?
Wait, what's the difference?
Also, I've forgotten what PPG stands for. Points or players per game?
greenoaks wrote:coming from a bloke who plays mostly team games (1 winner, 1 loser) and can only manage a 59% win rate.![]()
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greenoaks wrote:you put me down for it yet my 28% is good for the number of 8 player games i play & much better than 59% for the two player/team games you play.
which is why i think it is pointless to have. it says nothing about the quality of the player if it is not coupled with info on the number of players in those games. i think lack's idea is much better than win %.
oVo wrote:Actually the win % does give you a slight clue as to your opponant's ability.
oVo wrote:Actually the win % does give you a slight clue as to your opponant's ability.
greenoaks wrote:i too am happy to leave it as it is, or remove it completely.
i just don't want points per game.
lackattack wrote:Itrade wrote:
I personally like amount of players beaten divided by amount of games lost as a way to tell how good a player is. It doesn't take into account the skill level of the other players, though.
Not bad, but how about something simpler: instead of wins divided by games we use wins divided by # of opponents?
joriki wrote:It seems the discussion in this thread mixed a couple of objectives, and I want to try to disentangle it somewhat.
joriki wrote:However, it still has a major disadvantage -- among good players, it favours those who tend to play more opponents. In the extreme case of a player who always wins, their score would be 2 if they only play two-player games, but 8 if they only play 8-player games.
Timminz wrote:joriki wrote:However, it still has a major disadvantage -- among good players, it favours those who tend to play more opponents. In the extreme case of a player who always wins, their score would be 2 if they only play two-player games, but 8 if they only play 8-player games.
I really like your ideas, but I disagree with the quoted bit. I wouldn't call that a disadvantage to the system. I would say that someone who plays only 8 player games, and wins every game, is better than someone who wins 100% of the time, but only plays 2 player games. Beating one opponent is a whole lot easier than seven.
owenshooter wrote:greenoaks wrote:you put me down for it yet my 28% is good for the number of 8 player games i play & much better than 59% for the two player/team games you play.
which is why i think it is pointless to have. it says nothing about the quality of the player if it is not coupled with info on the number of players in those games. i think lack's idea is much better than win %.
i would crush you. period. jOKING!! and i'm not putting you down for your win percentage! i'm only stating that people with LOW win percentages, INCLUDING LACK, seem very keen on changing the way the % is worked out. if i look at your games, and see what type of games you play and how many you have played and won, i could easily determine if you were a decent, good, great or on the level of GOD (basically me) player, with ease... i am not dogging your win percentage, only pointing out that people with low %'s are eager for change...-0
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