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ManBungalow wrote:I think that you should get better dice for buying premium![]()
Lol
I seem to remember that the dice are taken by sounds on the air or something from random.org?
hulmey wrote:your little test doesnt prove that the dice arent sticky lol. Also randomness cannot be proved by throwing a few thousand dice!
The dice are sticky! Today, i cant stop winning 3vs2 and attacker wins every roll. Its been like that all day. other days its the opposite.
Suzy1 wrote:I don't expect to win every roll of the dice nor do I expect to win every game. However, recently I lost 4 games due to getting a player down to 1 army and was not able to take any of them out..In one game 7-1, in another game 8-1, another game 7-1 and yet another game 12-3! As I said before, this discussion, with complaints from so many members, always ends up dismissed. There are better programs, that probably cost more than what you're using here. The members here really do not have a choice and will continue playing with BS dice. Just don't tell me that I am wrong about I am saying!
Dancing Mustard wrote:I am, for some inexplicable reason, reminded of H.P. Lovecraft's masterful collection of tales titled "The Reanimator".
In other news: Why didn't you just let it die?
RADAGA wrote:BUT you stated that you never lost over 500 armies to kill the 500 defenders. So it is pointless if you had 100.000 or 1.000.000 armies, it matters that you made 23 attacks and never saw defense beat your kills.
Actually, attack 3x2 have a gross 9% edge so, technically, then you should win 6... perhaps 7 of each 10 attacks (or, rather, have more than 500 armies killed to kill 500 defenders)
RADAGA wrote:okay, random is random, so it is not granted that you will win only 15 of your 23 attacks. But we are not talking about luck or bad luck, that would cause you to win more or less than the 15 estimate. We are talking about a flawless serie of 23 attacks.
RADAGA wrote:So, why we see every day, at least one of our attacks get horribly ponded by defence, making a 14 x 2 end up as a 1 x 2 in the end (happened to me, 8 days ago, in a game where I lost 40 to 18 previously)
So, we can deduce that either:
1) Dice are flawed, somehow, since on certain games you seem to get bad luck, no matter what you do, while in others they behave properly. (and I am NOT talking about loosing an even ammount of armies, but I mean by bad luck that it is loosing 5 to 10 times more armies than defence when one should have the edge)
OR
2) We lie, when we report those horrible dice rolls.
I let you choose.
RADAGA wrote:lancehoch wrote:Elijah S wrote:Anyone know what the odds of REAL dice rolling six straight sixes is?
Yes, it is 1/(6^6). And guess at how many times the dice have been rolled since the site started over two years ago...
And funny how many times this "once in a million" show up.....
e_i_pi wrote:RADAGA wrote:So, why we see every day, at least one of our attacks get horribly ponded by defence, making a 14 x 2 end up as a 1 x 2 in the end (happened to me, 8 days ago, in a game where I lost 40 to 18 previously)
So, we can deduce that either:
1) Dice are flawed, somehow, since on certain games you seem to get bad luck, no matter what you do, while in others they behave properly. (and I am NOT talking about loosing an even ammount of armies, but I mean by bad luck that it is loosing 5 to 10 times more armies than defence when one should have the edge)
OR
2) We lie, when we report those horrible dice rolls.
I let you choose.
I'm going for the latter. If it started 14 x 2, and the defender stays at 2 the whole time, that means you lost 2 per roll. 14 minus 1 equals 13. 13 divided by 2 is 6.5. How did you roll 6.5 times? Give it up RADAGA, your lies are becoming tedious
RADAGA wrote:e_i_pi wrote:I'm going for the latter. If it started 14 x 2, and the defender stays at 2 the whole time, that means you lost 2 per roll. 14 minus 1 equals 13. 13 divided by 2 is 6.5. How did you roll 6.5 times? Give it up RADAGA, your lies are becoming tedious
ZZZZ
14x2
3x2 def 2 ->12v2
3x2 def 2 ->10v2
3x2 def 2 ->8v2
3x2 def 2 ->6v2
3x2 def 2 ->4v2
2x2 def 2 ->... hey wait a minute... now you're attacking with only 2? But you still have 4 attackers
1x2 def 1
RADAGA wrote:Whatever. You got paid to defend the site, I gain nothing from trying to debunk it. It is flawed, but it is still the best one free online we can get. So I wont bother complaining anymore.
Frop wrote:Can someone please rename this thread to "BREAKING NEWS : Auto-Assault Intensity Levels Aren't Sticky.". Thanks.
RADAGA wrote:Whatever. You got paid to defend the site
e_i_pi wrote:RADAGA wrote:Whatever. You got paid to defend the site
I did it pro bono. What part of that don't you understand - the pro or the bono?
RADAGA wrote:e_i_pi wrote:RADAGA wrote:Whatever. You got paid to defend the site
I did it pro bono. What part of that don't you understand - the pro or the bono?
the pro ... can you explain in detail for me, please? In no less than 300 words would be fine.
actually, do the same with the bono part, si vous plait
comic boy wrote:Why is it always the good players that complain about the dice
RADAGA wrote:Whatever. You got paid to defend the site, I gain nothing from trying to debunk it. It is flawed, but it is still the best one free online we can get. So I wont bother complaining anymore.
Bones2484 wrote:Eipi is a professional singer?? Can I have your autograph?
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