DukeToshiro wrote:LSU Tiger Josh wrote:
1. The biggest problem that I could tell was a lot of "retalitory" feedback with the written comments. If it's set-up where the person doesn't see the comments for 5 days until the game is locked, this would be eliminated. The only way that the feedback would really be "retalitory" would be if some idiot told the other one that I'm going to leave you negative feedback" in which case they deserve receiving the neg for stupidity. The person receiving the neg. comment should be able to post their "response" to the complaint just like before.
You're 100% right about that. The best solution to feedback complaints would be to implement the "hidden until archived" aspect of the new ratings to the old feedback system. I have a feeling that the vast, vast majority of feedback complaints came from retaliatory feedback.
I actually think concern over bad feedback is really misplaced.
Most of the time, it was pretty easy to tell whether feedback was justified or not. I put a couple of people on my ignore list because of the feedback they
left folks. Even for new folks, play a few games nicely and the neg quickly was overwhelmed by positives. Who really cared if someone had 2 negatives compared to 230 positives?
Once in a while, someone might have gotten a lot of negs because they had a computer go down or some such. You read the chat and realized that was what happened. BUT, usually,
I you got a lot of bad feedback under the old system, it probably was not just the "other" players. It was likely YOU! That is the hard fact that a lot of what most of us call poor sports, just don't like to accept. Namely, that they play in ways a lot of other people don't like.
Sometimes it was language, sometimes it was tactics like "doube-turning" freestyle (no longer permitted, I see) & missing turns for "strategy", sometimes it was other stuff. Few people like someone else telling them how to play (there is a big difference between suggestions and demands that you play their way). I dislike when someone tries to feed me a bunch of garbage (such as trying to tell me they had "poor luck" in FOG, when it is easy to see the truth ... etc.).
Most of these are "free choice" issues. The only rules are no multiple accounts and no unannounced treaties, so everything else is "fair game". BUT, other people may not like certain ways of playing. Under the old system, you could read the feedback, maybe look at a game or two if you were not sure and get a reasonable idea of who you were up against.
Was "retaliation" a problem? Occasionally. But, you know what ... anyone who left retaliatory feedback (and it was usually pretty obvious) got on my ignore list. Far more effective than worrying about having mods remove feedback.
I DID have 2 negs removed. It DID bother me at the time, but now ... I think it would have been just as well to leave them and let it be a warning to others who might wish to avoid the person leaving the chat.