I'll try to be helpful now instead and say what i think is bad/good about the criterias.
So i'll go through all the criterias, from base to Speciality.
Base Criterias.
1. Longevity - A Conquer Club player who has been a member of this site for a minimum of 3 years.
I think the time a player have been member is rather irrelevant. Of course, it's a lot easier to make a diffrence in ConquerClub if you have been around longer. But if someone can do what for example Cairnswk (amazing Cartographer) have done for CC in just a few months/weeks/days.. then i think that player would be able to get into the Hall of Fame if the commitee decided so.
I think it would be rather strange if someone who really deserved to be in the Hall of Fame can't be just because they haven't been members for 3 years.
2. Sportsmanship - A player who is respected by the Conquer Club community for exceptional skills, friendliness, and has a rating of 4.5
This is a given one. Anyone who gets into the Hall of Fame must of course be very respected by the Conquer Club community. They must of course have shown exceptional skills in their area(s) of expertise and been overall a friendly player.
3. Clean Slate - They have not received a ban for a major infraction or multiple bans for minor infractions. Note: below a * defines CC's rules. This should be individualized.
This is also a good one. It's also very good that you've mentioned that it could be individulized. Someone could have done something rather bad and left the site only to come back and be amazing for the Conquer Club community.
4. Site Commitment - As primarily a gaming site, a minimum of 3,000 games must be played. (this helps measure premium status and dedication). The exception here would be if any person's focus was on organizing tournaments, map making, programming, mods, part of CLA, SoC, Newsletter Volunteer, Admin OR held a Team CC position or being a site worker of any kind, so this section here would need to be strictly individualized.
I think a minimum requirement for games is something that shouldn't even been mentioned either. There are many amazing players who haven't been involed in any of the things mentioned above, or even had premium, but haven't played many games anyway. Though, i think that those who would be in the Hall of Fame must have done something other then just been amazing players. Any of the things mentioned above would be enough. But i think players like Thai_Robert and mhennigan could be egiable for the Hall of Fame, at least they should be if they reached Conqueror. Because that would have been an amazing achievement. Players such as Blitzaholic would also be egiable for the Hall of Fame even though if he wouldn't have done so much for the community like he have. I mean.. being Conqueror for so long has he was is incredible.
I think the base criterias could be put down to just a few lines. Something like this perhaps:
A Conquer Club Hall of Famer is someone who have shown outstanding dedication and been a major help to make Conquer Club into what it is today. It's someone who is respected by the whole community for his achievements and overall personality.
Please note, i thought this up in a few seconds only. This isn't anything i think it SHOULD be, i just think it should be something like it. FƶrstƄtt?
These Specialty Criterias is a lot better though. If someone excelled in one of these areas (not all though, as i will mention if you keep reading), then they should be egiable for the Hall of Fame.
01) Has the player received a Special Contribution medal?
To be honest, Special Contribution medals is pretty much like a Hall of Fame, just with a diffrent name. If you've recived a Special Contribution medal (SCM). Then you have done something incredible and been rewarded because of it. So i think anyone who recived a Special Contribution Medal should also be in the Hall of Fame. Of course the Commitee will have to decide in each individual case. I think that weather or not Wicked should be in the Hall of Fame (Even though she recived a SCM) is something that could be discussed quite a lot.
02) How many maps has the player cross mapped on (5+ unique defeats), is it over 100?
Pretty useless, this and the Nr. 11 Criteria should be under a single one called "Medals" or something.
03) What has the player's average score been over the entire career on CC, is it close to 2500+?
Also rather useless. Points only reflect the kind of games you are playing. I can play games i'm good at and get lots of points, and i can play games where it pretty much comes down to luck and get a really low score. Would i be a worse player just because i played games outside of my comfort zone and got a low score? No, i would probably be a better player since i've now learned to manipulate the luck involved in those games to my favor.
It would be like if someone who have only played Sequential and thinks very long for each game, then would change into playing tons of freestyle speed games. His/Her score would probably drop a lot. Would that decrease in points make him/her a worse player? No, he/she would have become a better one instead.
04) What is the player's highest earned score and rank?
This is a lot more intresting though when you speak about points. Since getting a lot of points require a lot of dedication, patience and skill in the area you get points from.
05) Has the player produced maps? If so, How many? Are the maps popular?
This is also a very good thing to look upon, we have been blessed with several amazing cartographers who have created amazing maps.
06) Has the play organized tournaments? If so, How many? Were any close to a year long?
This is also very good. But i don't think the individual length (in time) of a tournament should be relevant. Since how long (in time) a tournament is depends on how fast the participants play, how fast the Organizer is to update the tournament and such thing. For example the Clan Olympics tournament that Night Strike held could have been over many months earlier if Night Strike just had the time to update it faster.
How big tournaments in games, rounds, participants and overall creativity is a lot more relevant when looking at a tournament organizer. (creating a lot of tournaments with the same settings, but just changing a few maps isn't really that great, as opposed to several other orgaizers who came up with new ideas and had a intresting story in their tournaments.)
07) Has the player been involved as a moderator, clan organizer, in CLA, part of SoC, Newsletters, or programming?
This should be one of the biggest to look at. For example Chipv and yeti_C has been amazing to the Conquer Club community ever since they started making scripts.
08) Has the player won tournaments? If so, how many, and what quality of tournaments?
This is also a good one. The quality of the tournaments is quite hard to measure though. But the bigger and more games, rounds you had to play to win of course makes it harder and more of an achievement to win.
09) What is the player's relative Map Rank?
Quite useless. If you have a high score for a long time, only playing games you are great at against a random mix of opponents. Then your Relative rank will go down. Though, this could be used to find players who only target players of low rank to play against. Which is rather frowned upon these days.
10) What is the player's rating? If possible, what is the player's feedback ratio?
How you look at ratings needs to be individulized. Speed gamers will always get lower ratings then others. I have recived many bad ratings when i've been nothing but polite in speed games. Where as that doesnt happen even close to as often in any other game.
11) Does the player have a majority of gold medals? How many total medals does the player have?
This is also a good thing to look at. Not the biggest, but of course if someone who is close to getting into the Hall of Fame for have done something exceptional, then having a lot of medals aswell will of course be a benefit.
But as mentioned under Nr 04, these two should be under 1 speciality called something like "Medals, how many medals does the player have".. You get the picture.
12) How many clan wars has the player won? Is their clan respectable and successful as winners?
This is not so useful. Sure, it's a minor one. But nothing that should be looked at that close i think. Hall of Fame is for the individual, winning clan wars is a team effort. (Unless you have someone telling the whole clan what to do in all games, haha).
I've done my part for now i think. I hope my point of view will make a diffrence. But as i mentioned in a previous post aswell. Everyone has their own opinion. This is just what i think, you who reads this may think i have it all wrong. But thats your opinion to have.
If i said something that wasnt completely clear, then feel free to either post here or PM me so i can clarify if needed.
Thanks