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Postby kennys777 on Fri Mar 05, 2010 4:21 am

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Last edited by kennys777 on Sat Mar 06, 2010 12:21 am, edited 1 time in total.
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Re: how is it possible that my dice are so unrealistic?

Postby Army of GOD on Fri Mar 05, 2010 4:26 am

I just want to know, if the dice aren't random, then what are they?

Do you think the admins are just evil people who plot against you?

Jesus F****** Christ dude. What does RANDOM mean? Just because it's UNLIKELY doesn't mean it's going to happen.
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Postby kennys777 on Fri Mar 05, 2010 5:14 pm

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Last edited by kennys777 on Sat Mar 06, 2010 12:24 am, edited 2 times in total.
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Re: how is it possible that my dice are so unrealistic?

Postby Echospree on Fri Mar 05, 2010 5:28 pm

Okay. Do you have actual data backing up that you've lost 1000 troops to killing only 200?
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Re: how is it possible that my dice are so unrealistic?

Postby iamkoolerthanu on Fri Mar 05, 2010 5:32 pm

Here's a thought.. Don't auto attack.. ever.
I have honestly found great improvement on my dice ever sicne I 'Banned' the auto attack button from my games. Just dont click it, and you'll be happier.. I know I am. ;)
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Re: how is it possible that my dice are so unrealistic?

Postby ljex on Fri Mar 05, 2010 6:25 pm

kennys777 wrote:
Army of GOD wrote:I just want to know, if the dice aren't random, then what are they?

Do you think the admins are just evil people who plot against you?

Jesus F****** Christ dude. What does RANDOM mean? Just because it's UNLIKELY doesn't mean it's going to happen.


First off, I don't remember swearing in post, so I don't see why you are. Second, random dice roll probabilities in an SPSS system using frequencies as an analysis will show that the theory of large numbers apply. The more dice rolls should close the gap in percentages. So over time, my dice should be closer to normal dice rolls. However, there are spans of losing dice from attacker's point of view, which has a small percentage of having an advantage. However, CC uses the system of rating dice by numbers of troops. For example, 6 or more troops compared to your enemy is "heroic", this system is flawed, and there should be some other dice generator implemented, even if it is as a beta for now. That is what I was saying, as for your attitude problem, drink a beer and chill.


Either i am reading what you wrote wrong or you are reading your reference wrong.

From how i read this you are saying that having 6+ troops over your enemy is heroic which is not true. Because this site is basically the same game as risk a board game created by Hasbro they want to make it different which is why we have all of the things have different names like Reinforcements and Spoils. Well the same is true for the dice as instead we have intensity cubes. These intensity cubes are exactly like dice from the original game in that you roll one for every attacker up to 3 and 1 for every defender up to 2, and there are 6 possible outcomes.
1. Pathetic
2. Sad
3. Decent
4. Strong
5. Awesome
6. Heroic
This just means when you see a 6,4,1 vs 2,5 rolled during a game that is not from the rolling of dice but from intensity cubes and the numbers you see represent things from the list above. So if i am attacking you and i roll a 6 you roll a 4 that means that i actually rolled a Heroic and you rolled a Strong so i win.

Just another way to remove CC from the original board game and the copyright issue. So basically the pathetic, sad, decent, strong, awesome and heroic mean nothing if you think of the intensity cubes you roll as dice.
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Postby kennys777 on Sat Mar 06, 2010 12:06 am

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Last edited by kennys777 on Sat Mar 06, 2010 12:22 am, edited 1 time in total.
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Postby kennys777 on Sat Mar 06, 2010 12:08 am

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Last edited by kennys777 on Sat Mar 06, 2010 12:22 am, edited 1 time in total.
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Re: how is it possible that my dice are so unrealistic?

Postby denominator on Sat Mar 06, 2010 12:14 am

kennys777 wrote:how is it possible that my dice are so unrealistic?


It's your view of reality that is skewed.
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