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Dako wrote:Andy, you forgot to advice to eat bananas during dice rolls.
Factual information about the CC dice:
1. The dice are 100% non-random.
2. They are also 100% unpredictable, and these are two completely separate and distinct concepts.
3. If your brain lacks the necessary intelligence to comprehend that these are two wholly distinct concepts, then I truly pity you.
Details:
If you notice a pattern (or imagine that you notice one), then instead of complaining and suggesting a change in the dice, wouldn't the intelligent course of action be to take advantage of the pattern you see and others don't? That would give you an advantage over your opponents (if you're right about the pattern, that is).
Suppose, for the sake of argument, as a player once claimed, that territories with 2 or fewer armies withstand attack better than other territories. I have NOT noticed this pattern myself, and I'm sure most other players have NOT also. In this case, if you take this "chance" into account and favor other territories to attack, then you would, in theory, win a greater percentage of games. I mention this specific pattern because I think that it is a figment of the above-mentioned player's imagination, but it serves its purpose as an example.
If you find a pattern that is predictable, then keep quiet about it and use it to your advantage. If not, then accept the unpredictability of the dice as being fair to everyone.
All faith in "chance," "randomness," and "luck" is very unscientific and unintelligent, and doesn't apply to the reality of the dice. Your faith in these concepts is 100% whimsical and sentimental, and is not backed by any scientific evidence. The patterns that the dice manifest are produced scientifically, not by superstitious, mythological beliefs like "luck."
If you do your research on the CC dice intelligently, as I have, then you will find that from the first step to the last, the patterns that they manifest are strictly controlled and designed at every point along the way. There is no single step in the process that produces the dice patterns that includes any miniscule element of "randomness" at all -- absolutely ZERO. All the processes that the patterns undergo are 100% by design, without as much as a single exception, right down the line, from beginning to end.
Design, by definition, is 100% non-random.
The fact that they are designed does not mean that the patterns are predictable; in fact they are not predictable, but they are certainly not random: they are absolutely not random in the least bit. They are unpredictable BY DESIGN, not by "randomness."
If you talk out your ass without doing the necessary research first, as most people who post in the CC forum seem to behave, then your lack of intelligence speaks for itself.
We are not cavemen. Such foolish concepts as "luck," "chance," and "randomness" are outdated myths, and none of them exist outside your overly fertile imagination.
Develop the intelligence to comprehend these facts, and behave accordingly.
TheForgivenOne wrote:Close your eyes, start clicking, and go "I think i can i think i can i think i can" And when you open your eyes, you shall be surprised... By nothing happening, as you didn't notice your mouse moving off the assault button
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
AndyDufresne wrote:Dako wrote:Andy, you forgot to advice to eat bananas during dice rolls.
Quiet Dako! I can't give out all my super-secret-hardly-known-fairly-obvious techniques to everyone on Conquer Club!
--Andy
AndyDufresne wrote:I'm on the move up, Eyestone. Watch yourself.
--Andy
Agent 86 wrote:I'm starting to feel that strategy has nothing to do with it and it's all about luck. Risk wasn't designed this way or was it?
Agent 86 wrote:Thankyou to the replies, I will now shut my eyes and roll..think I can, think I can..that with the comedic posts of you guys made my day. My dice are so much better now. With eyes closed I roll like the devil,
86
jefjef wrote:TheForgivenOne wrote:Close your eyes, start clicking, and go "I think i can i think i can i think i can" And when you open your eyes, you shall be surprised... By nothing happening, as you didn't notice your mouse moving off the assault button
I've witnessed your close your eyes tactics. We lost the game remember? It was to AoG. The worse dice roller on the site.
Agent 86 wrote:Everytime you roll it is devastating, then your opponents roll and smash you. There is nothing you can do, some days the dice favour you although the pattern is hard to work out. In attack today with much larger forces I have been depleted with horrendous losses. Something is wrong when you lose 10 rolls in a row...20 troops gone ???? Game over. I know it is possible but it seems to be happening too much, what gives?
I'm starting to feel that strategy has nothing to do with it and it's all about luck. Risk wasn't designed this way or was it ? depressing to say the least.
86
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